Pax Dei’s next early access patch is a major revision for movement and combat
Mainframe Industries has not been shy about its development plans for Pax Dei: Thus far, it's been emphasizing that the MMO sandbox is a...
New World releases a new ‘survival’ arc for its Aeternum vids as preorders climb on console
I have to say I did a double-take when I listened to the latest episodes of Discovering Aeternum for New World because the new...
Palia’s Autumn Awakening update drops next week with fall trees and minigames
Palia is continuing to truck along in beta post-Daybreak buyout with plans for another update next week. The Autumn Awakening patch brings the fall...
Pantheon’s new trailer reiterates December early access, monetization revamp: ‘This is not a soft launch’
You already knew Pantheon was heading to early access in December. You knew this because Visionary Realms announced quite clearly all the way back...
Stars Reach’s technical testing provoked emergent landscaping, player creativity, and the lag monster
Playable Worlds - technical designer Light Bates this time, not Raph Koster - has dished out another dev blog on Stars Reach's pre-alpha playtest....
NCsoft renames Blade & Soul Neo Classic to BNS NEO, confirms western launch
Almost a year ago, NCsoft announced a new spin on Blade and Soul called Blade & Soul Neo Classic. The game as planned would...
Nintendo hit Palworld’s Pocketpair studio with a patent lawsuit in Japan
Palworld's unexpected explosion of fame has been one of the recurring narratives of 2024 - and so has been its obvious inspirations. In fact,...
Mike Morhaime’s Dreamhaven will publish co-op rogue-lite Lynked Banner of the Spark
Most of the news coming out of former Blizzard dev Mike Morhaime's company Dreamhaven has been about its ambitions and an open call for...
Throne & Liberty releases patch notes ahead of early access, teasing everything from lifeskills to better PvE
Blink and you'll have missed it: Fall is almost upon us, and that means so is Throne & Liberty's global launch. Early access begins...
Star Citizen’s Pirate Week returns with Blockade Runner event, a treasure hunt, and monetized cargo containers
Star Citizen is putting on its best Party City pirate costume and brushing up on its scallywag brogue as the Pirate Week event has...
EA says it won’t replace The Sims 4 with a sequel as it preps fall playtest for multiplayer Project Rene
The fate of The Sims franchise in the last few years has been a little bit messy: EA has been working on what it...
Old School RuneScape holds open beta of a warmth meter added to the Wintertodt boss fight
Wintertodt. It's not just a really hard name to read; it's a unique boss in Old School RuneScape that's fought with skills instead of...
Palworld’s latest patch optimizes game performance and reinforces anti-cheat measures
The critter catching survivalbox Palworld got itself an update this week, and if you glanced at the patch notes, you'd be forgiven for thinking...
Ultima Online wraps up eighth New Legacy beta weekend as launch window looms
Since the last time we checked in on Ultima Online's New Legacy beta testing, Broadsword has rolled out three more test weekends - and...
Choose My Adventure: Guided adventure, multiplayer hijinks, and pantslessness in Once Human
I'm going to be honest, I'm a bit surprised at just how on-rails Once Human is so far. Chalk that up to another assumption...
Elder Scrolls Online begins testing update 44 – and its new DLC-esque paid companions
Folks hoping to catch a glimpse of Elder Scrolls Online's update 44 before it launches can do so now thanks to the fact that...
PvP sandbox Profane outlines its development plans on the eve of testing
Profane's preparations to go into the player testing phase isn't just words -- it's a lot of words plus an extra video with even...
New World’s Aeternum open beta ends with a small lift in concurrent PC players
And just like that, New World's Aeternum beta is over, as the servers went dark again at noon EDT.
"We want to thank everyone that...
Fight or Kite: Guild Wars 2’s new PvP mode Push actually has a lot of potential
This past weekend, I spent a solid amount of time battling in Guild Wars 2’s PvP, surprising even myself since it’s been a couple...
Corepunk delays beta wipe as combat overhaul is unfinished, talks up the PvP/PvE mode
Corepunk is back with another update aimed at the now-limited group of people who paid to access to ongoing beta while preorders were still...