eve online

Official Site: EVE Online
Studio: CCP Games
Launch Date: May 6, 2003
Genre: Sci-Fi Sandbox
Business Model: Hybrid Free-to-Play (Optional Subscription, Cash Shop)
Platform: PC

EVE’s Galatea iterates on sov capture stuff tomorrow

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CCP wants you to know that EVE Online's Galatea update will deploy on Tuesday, August 25th. That's tomorrow, if you're playing at home. Galatea includes...

EVE Evolved: Has the Aegis sovereignty system worked?

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It's been over a month since EVE Online deployed its new sovereignty and territorial warfare system, and the dust is only now beginning to...

The Daily Grind: What’s the most original player-created MMO profession?

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Rohan on the Blessing of Kings blog posted yesterday a fascinating article on player bankers in Star Wars: The Old Republic. I knew of players...

Massively Overthinking: MMOs that need VR

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Man, our Kickstarter backers are fixated on virtual reality. It's almost as if you guys are really tech-savvy and into gaming immersion or something! Today's Massively Overthinking question...

Interact with this EVE Online overview video

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Some people learn by watching and listening while others require hands-on interactivity for the lessons to sink in. So why not both? YouTuber Scott...

EVE Evolved: CCP can’t just focus on EVE Online any more

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The recent announcement of arcade shooter EVE: Gunjack for the Samsung Gear VR has prompted some pretty interesting negative responses from gamers this week. There's...

Massively Overthinking: The first VR MMO

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In this edition of Massively Overthinking, Kickstarter backer Yinta wants to talk about virtual reality. "When will we see the first VR MMO?" So let's tackle...

CCP announces Gunjack, a VR title for mobile

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Move over, EVE Valkyrie. Gunjack is CCP's newest virtual reality pet project. Gunjack is in development for the Samsung Gear VR platform, and yes,...

Massively Opinionated: Which MMO should never have existed?

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In this episode, Larry, Jason, and Brendan debate shocking moments in MMO history -- and the games that should never have been made at all.

EVE Evolved: Fitting Tech 3 Tactical Destroyers as PvP brawlers

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The past few months have seen a flood of frequent updates hitting EVE Online, and among them we got a whole new class of...

Massively Overthinking: Dealing with toxicity in MMO communities

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This week's Massively Overthinking comes to us from Kickstarter donor Dahui, who asks, "What do you think MMO developers can do to try to minimize...
It almost makes you wish the server would be down every day, except that's a horrible idea.

EVE Online offers players a big gift of skill points for unexpected downtime

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Server issues happen. They are inevitable. The development teams behind games do everything within their power to make sure that they don't happen, but...
Fight for control of meaningless space!

EVE Online details the ins and outs of Sovereignty

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The big focus in EVE Online recently has been Sovereignty, the process of taking control of the valuable resources in nullsec space. But how...

Flameseeker Chronicles: Trinity dependence in Guild Wars 2 Heart of Thorns

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I don't know about you lot, but I really enjoy ArenaNet's Points of Interest livestream that airs on its official Twitch channel. It contains a massive...

Pathfinder Online starts Wrath of Nhur Athemon event

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Just because Pathfinder Online is still in the early access phase doesn't mean that it can't throw an event or two into the mix. In...

EVE Evolved: It’s never too late to start playing EVE

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Any time an in-depth discussion pops up about EVE Online, it's never long before someone pipes up with the complaint that new players just...
Great old.

The Daily Grind: What do you do when you ‘finish’ your main MMO goals?

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There's a sense of satisfaction when you wrap up a big set of goals. You're downed the last boss of the last raid tier...
Insecurity.

EVE Online previews upcoming nullsec and sovereignty changes

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The world of EVE Online's nullsec is changing. It's not getting any safer, no, but the nature of the dangers you face therein are...

EVE Online releases Aegis part 1, preps part 2

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The first of two July patches for EVE Online is rolling out today, with Aegis part 1 unloading an array of changes and features...

Ion’s Dean Hall wants to show how much innovation is possible in MMOs

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If you're curious about Dean Hall's new Ion project that was recently announced at E3, a new interview at Polygon might be worth reading. Hall explains...

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