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EVE Evolved: The war on bots in EVE Online

The news dropped recently that EVE Online will be adding some new limitations and restrictions to its free-to-play tier, which may seem odd...

EVE Evolved: How working with NPCs could improve EVE Online

While EVE Online is primarily based around the conflicts that arise between groups of players competing in the same virtual universe, the New...

EVE Evolved: How mass surveillance is improving EVE Online

When developers get on stage at an event and start talking about things like big data, artificial intelligence, and cloud solutions, it often sounds...
And it's gone.

One of the competitors in Dota 2’s championship is an AI team

Perhaps in the future, we'll all be looking back at the time when e-sports were an actual thing played by humans rather than simply...
Hooray, the world is awful.

Entropia Universe studio wants to let us live on forever inside an MMO – literally

If you're a fan of Altered Carbon or Westworld, you're going to love what MindArk says it's working on: The Entropia Universe studio...

EVE Fanfest 2018: CCP Games has big plans for data collection and machine learning

Every day in the sandbox of New Eden, several hundred thousand EVE Online players perform millions of unseen actions. Every item manufactured, module...

GDC 2018: Yokozuna, big game data, and the future of MMO monetization

GDC isn't E3. It isn't PAX. It's not even what I think stereotypical gamers can appreciate. But I think the Massively OP crowd...
Yes, yes it is.

The gaming community rallies around EverQuest Next AI developer Dave Mark

A renowned game AI designer who worked on EverQuest Next and John Smedley's Hero's Song is the focal point of concern following...

EVE Vegas 2017: Pirate factions will hunt you down in new EVE PvE

If your experience with EVE Online's PvE is of grinding through waves of predictable NPC pirates firing space pea shooters at you, get...
Smart-ish.

Heroes of the Storm wants to keep its AI smart and adaptive

It's quite possible you don't think that AI is a big part of gameplay in Heroes of the Storm, but a lot of...
FIGHT BACK

Citadel: Forged with Fire deployed a patch to finally stop non-responsive AI

In the strictest sense, there's nothing wrong with non-responsive AI in a game. Even in Citadel: Forged with Fire, it just means that...

EVE Fanfest 2017: EVE Online plans amazing new PvE gameplay

Today's EVE Online is a far cry from the empty but hopeful sandbox released back in 2003, having constantly re-invented itself for over 14...

Star Citizen cracks the code of artificial intelligence

Artificial intelligence isn't merely being thrown into Star Citizen because of its futuristic theme but because the tech is essential to how the...
Well, this is fine.

Self-driving cars are learning to drive with Grand Theft Auto

So it turns out that people were right when they said that self-driving cars were a terrible idea. We were all in favor of...

EVE Evolved: CCP Games on the future of EVE Online’s PvE

It's no secret that EVE Online has always been a primarily PvP-focused game, with thousands of players smashing fleets of ships together on a daily...

Landmark’s storytelling system really is incoming

Amid the week's sad news and uncertainty, one question is getting a happy answer: Yes, Virginia, there is a Landmark storytelling...
Whale whale whale.

Worlds Adrift previews its creature-based ecology

The developers of Worlds Adrift currently have three types of creature in the game. Yes, just three. If that sounds like a rather...

The Repopulation brings back sieges and beefs up social features

Sieges are back with a vengeance in The Repopulation. The upcoming sci-fi MMO is rolling out its 15.9.1 patch today, and with it...

TUG improves its AI, adds grid-snapping object placement

Nerd Kingdom published a new alpha update for TUG yesterday. Incidentally, Nerd Kingdom is quite possibly the greatest game dev name of...

Ascent’s James Hicks: ‘We really are onto something unique here’

Ascent: The Space Game is one of the MMO genre's most ambitious titles. Whether it's the seamless transitions between the vastness of...

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