alternate history
Interview: New World’s Scot Lane on Edengrove housing, transmog tokens, and more
In part one of my interview with New World's game director Scot Lane, we covered topics such as the game's past, future plans, and...
Interview: New World’s Scot Lane on the MMO’s past, future, and upcoming dungeon finder
New World launched two years ago today. While it may have stumbled out of the gate, I believe it has since evolved into one...
Vitae Aeternum: The pros and cons of New World’s transmog
In my very first Vitae Aeternum two years ago, I criticized some of the ways New World lacks character customization. It took a while,...
Previewing New World’s Rise of the Angry Earth expansion: Artifact gear, endgame, crafting, and onward
In my previous Vitae Aeternum column, I covered the big tentpole features of New World's first paid expansion, Rise of the Angry Earth, including...
New World’s first expansion, Rise of the Angry Earth, launches October 3 with mounts, flails, new housing, and more
New World's 2023 roadmap promised its first expansion, but until now, we had few details on what that meant. Recently the folks at Amazon...
Vitae Aeternum: New World’s second season improves on the first
New World's first attempt at seasonal content didn't exactly impress, but in typical New World fashion, the developers at Amazon Games have already made...
Localized tooltips appear to have leaked New World’s next weapon
The recent season two patch for New World also brought with it a bit of a spoiler for the fall season: The next weapon...
Vitae Aeternum: Touring New World’s housing system
Whenever I've talked about player housing in New World, my coworkers have requested tours of my in-game homes. Being a lazy worker looking to...
Vitae Aeternum: What Amazon’s Lord of the Rings MMO should (and shouldn’t) take from New World
We've had one, yes, but what about second attempt by Amazon to deliver a Lord of the Rings MMO? During the last run at...
Vitae Aeternum: A love letter to all that New World does well
When you spend a lot of time in an MMORPG, it can be easy to become bogged down in all of the game's foibles....
Vitae Aeternum: Analyzing New World’s disappointing first season
It's now been a few weeks since the launch of New World's first season, Fellowship and Fire. I wanted to give it some time...
Vitae Aeternum: Previewing New World’s first season and updated 2023 roadmap
Last week, Amazon Games invited members of the press to a presentation where it unveiled its plans for a new seasonal content model for...
Vitae Aeternum: Obsessing over New World’s population numbers is a waste of time
New World is a bit unique in that it is the only major Western MMORPG that is playable only through Steam. The others are...
Vitae Aeternum: The uncomfortable truth of New World’s lax monetization
I have a pretty laid back approach to monetization in online games. Bar mandatory subscriptions and a few egregious outliers, I am generally fine...
Vitae Aeternum: A measured response to New World’s 2023 roadmap
When New World released its roadmap for the first half of 2023 a few days back, the initial reaction from fans was... not great....
Vitae Aeternum: The storm clouds on New World’s horizon
New World has improved considerably since launch. I've had a lot of praise for the changes Amazon has made, and I'm looking forward to...
Vitae Aeternum: Tackling New World’s endgame as a solo player
After nearly a year of stopping to smell the roses, I finally made it to level cap in New World shortly before the launch...
Vitae Aeternum: First impressions of New World’s greatsword and world revamp
We come now to part two of my early impressions of New World's sprawling Brimstone Sands update. Previously in our Vitae Aeternum column, I...
Vitae Aeternum: First impressions of New World’s Brimstone Sands and Nightveil Hallow
It's finally here: New World has launched its fall update, and the Soulwardens of Aeternum now venture into the wastes of Brimstone Sands.
This is...
Vitae Aeternum: The New Secret World
Comparisons between New World and The Secret World have existed pretty much since the earliest teases of NW. It's what put the game on...