Seattle-based studio responsible for Guild Wars and Guild Wars 2.
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Guild Wars 2 cracks down on PvP match manipulation
Guild Wars 2 players who were engaging in shady activities designed to boost their PvP win count and status are finding themselves the target...
One Shots: Hail to the victor!
Have you ever been able to capture a truly victorious moment in your MMORPG journeys? Rees Racer did, and he is not above showing...
Guild Wars 2 teases its legendary Orrian hammer, retailers fiddle with release dates
There's a lot of excitement, confusion, and uncertainty regarding Guild Wars 2's immediate future, but it's looking like the devs are going to keep...
Guild Wars 2: One Path Ends speculation and the Black Lion Hunters Contract
Hear that buzz? It's Guild Wars 2 gearing up for its third season finale next week... and then, ultimately, pushing into uncharted territory with...
Massively OP Podcast Episode 127: EVE walks no more
Justin and Bree discuss Secret World Legends, LOTRO, Elder Scrolls Online, Guild Wars 2, EVE, SWTOR, Black Desert, Albion, and Citadel, plus a mailbag question on class and character investment in MMORPGs, with a special interview segment featuring ARK: Survival Evolved composer Gareth Coker.
Guild Wars 2’s living world season 3 finale is ‘One Path Ends’ – here’s the trailer!
Bummed out over that weak Guild Wars 2 fractal tease last week? We're getting to the good stuff today: ArenaNet has just announced that...
Guild Chat: What to do when your MMO guild is close to imploding
Welcome along to Guild Chat, the column through which the Massively commenters can join forces to help solve the guild dilemmas of fellow readers....
How to find the right MMORPG as a couple
People seemed to quite like my piece last week about how my wife and I wound up married in no small part due to...
The Daily Grind: What’s the most interesting MMO city to explore?
There's a line drawn between MMO cities that mostly exist as empty set pieces and ones that live and thrive with NPCs, details, and...
Guild Wars 2’s season 3 finale will include a brand-new fractal
When ArenaNet announced the sixth and final episode of Guild Wars 2's third living world season yesterday, it was a one-liner post with a...
The Daily Grind: What’s the worst minigame in an MMORPG?
Sure, Gems is up there for obnoxious MMO minigames, but for me? It's Polymock.
I had almost forgotten Polymock existed until a WoodenPotatoes video put...
Here’s how magic in Citadel: Forged With Fire will work
This morning, we wrote about a new "massive online sandbox RPG," Citadel: Forged With Fire, built by Slender devhouse Blue Isle Studios and expected to...
Citadel: Forged With Fire is a brand-new ‘massive online sandbox RPG’ debuting this month
Well well, lookie what popped up on Steam: It's a new "massive online sandbox RPG," Citadel: Forged With Fire, and it came out of...
The last episode of Guild Wars 2’s living world season 3 arrives July 25
The sixth and final episode of Guild Wars 2's third living world season launches on July 25th. We'd like to tell you more, but...
Guild Wars 2’s gem store gets a huge overhaul
Have you ever found yourself in this situation: You are flush with cash and desperately want to dump it on Guild Wars 2, but...
Flameseeker Chronicles: Guild Wars 2’s living world season 3 in review
The Guild Wars 2 story arc found in the Living World's third season has contained more twists and surprises than even I had anticipated, and I...
PSA: All Master X Master toons are playable this weekend, plus unlock Guild Wars 2’s Rytlock for free until tonight
During a recent Massively OP podcast, Justin and I expressed surprise that NCsoft wasn't doing more cross-promotion with the newly launched Master X Master...
Guild Wars 2 studio ArenaNet hires former Ubisoft Creative Director Jason VandenBerghe
Gamasutra is reporting this afternoon that Guild Wars 2 studio ArenaNet has picked up former Ubisoft Montreal Creative Director Jason VandenBerghe. His new title...
Unofficial Guild Wars 2 CCG gets a Prophecies-themed expansion
Back in March, Guild Wars 2 player Luke Dowding announced that he was building a free and unofficial collectible card game for the community...
The Daily Grind: What kind of MMO achiever are you?
Yesterday's post on Richard Bartle's new unplayer matrix got me thinking once again about my quibbles with the original Bartle quotient, which won't surprise...