Official Site: Asheron’s Call 2: Fallen Kings (Wikipedia Entry)
Studio:Â Turbine, Inc./Warner Bros. Interactive Entertainment
Launch Date:Â November 22, 2002
Sunset Date:Â December 30th, 2005
Re-Launch Date:Â December 13, 2012
Re-Sunset Date:Â January 31, 2017
Genre:Â Classic Fantasy Sandbox
Business Model:Â B2P (Maintenance Mode, One-Time Fee)
Platform: PC
See Also: Asheron’s Call
asheron’s call 2
Massively Overthinking: Rescuing the worst economies in the MMO genre
As a hardcore economy player in most of the MMOs I play, I pay a whole lot of attention to the health of the...
Massively Overthinking: Old zones vs. new zones in MMORPGs
I've been playing a lot of Lord of the Rings Online lately, in both very old zones from Moria and earlier and some of...
Massively Overthinking: The MMOs we wanted a decade ago
Back in May, MOP's Justin penned a fun blog piece on his Bio Break blog about the games he wanted all the way back...
Massively Overthinking: The times MMO developers admitted they were… wrong
Earlier in March, Jagex did the unthinkable for an MMORPG company: It admitted it was wrong about something. If you're used to the Blizzards...
Standing Stone Games’ executive producer says he’s ‘low-key angry’ he couldn’t save Asheron’s Call
Some former Asheron's Call fans might find wan solace in the fact that a former Turbine exec regrets the cult MMO's closure just as...
Massively Overthinking: The weirdest ways we’ve leveled in MMOs
One of my favor flavors of fluff post we do occasionally is report on folks who have accomplished fame by leveling "wrong" in MMOs,...
Massively Overthinking: The MMO grudges we just can’t let go
Back in April, MMO Fallout's Connor and I had a lil tweet convo about grudges. He was joking that there will be aged gamers...
Massively Overthinking: Our favorite MMORPGs of all time, 2021 edition
Five years ago this week - back in 2016 - the MOP team and readers did an epic Massively Overthinking picking out their top...
Massively Overthinking: MMO ideas that were ahead of their time
I'm gonna say something wild right now: In some ways, CliffyB was ahead of his time. My husband and I came to this realization...
Massively Overthinking: What’s your favorite type of MMORPG raid?
Raiding is one of those very simple MMO concepts that has somehow become a contentious one in the broader discourse. A "raid" in MMO...
Massively Overthinking: Abysmal MMO launch experiences
Elite Dangerous' Odyssey launch has been a stark reminder to me that not all launches and launch experiences are the same. To hear some...
Massively Overthinking: Do you associate music with memory in MMOs?
The other night, I tried to log in to the Star Wars Galaxies emu and the music hit me hard. See, I play SWG...
Massively Overthinking: The terrible hot-mess MMOs we have fun in anyway
Every time we cover Hellgate London - and let's be honest, it's a lot since the game comes back from the dead at least...
The Soapbox: Would Asheron’s Call make a good battle royale game?
With the recent announcement of Crayta coming to PCs, I was reminded of some discussions on the Asheron's Call subreddit about making a battle royale fan...
Why WB Games should make a new Asheron’s Call game in 2021+: The mechanics
Just based on lore alone, WB Games should make a new Asheron's Call game. As I argued last time, AC has the qualities of an underutilized...
Why WB Games should make a new Asheron’s Call game in 2021+: The lore
So we recently brought up how Asheron's Call 2 died twice during the winter seasons, with the second one being a double funeral with the original...
Asheron’s Call 2 died 17 years ago, then came back, then died again, and here we are
On December 30th, 2005, Asheron's Call 2 was shut down - the first time. That was 15 years ago. And then, without warning, seven...
Massively Overthinking: Jumping the shark in MMOs
I'm sure those few people out there still bearing a grudge over the Rune-keeper would disagree with me, but one of the things that...
The Game Archaeologist: Were sequels ever a good idea for MMOs?
From movies to books to video games, sequels (and all related spin-offs) are a common sight when a property is sufficiently successful enough. Even...
Perfect Ten: Failed MMOs that could have succeeded with more love
Hindsight is 20/20. Unless you're blind in one eye from nostalgia, in which case hindsight is 0/20. In any case, you understand that it's...