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Massively Overthinking: When should we cut MMO studios some slack for trainwreck launches?
A while back, the MOP writers were chatting about some of the trainwreck launches we've seen from MMO studios over the last few years.
"I...
Blade & Soul demos Way of the Lightning spec as Korean version preps new class
Players of Blade & Soul's western version are in for a treat, at least if they play the Force Master, as NCsoft West has...
Global Chat: Do numbers rob MMOs of fun?
Have developers and players grown so used to mechanics and number crunching that we've collectively lost something important along the way? That's the concern...
EVE Evolved: EVE Online’s asset safety bait and switch was a colossal mistake
Imagine if you logged back into your favourite MMO after a few months away to find that your character's gear was gone or valuable...
Massively Overthinking: Do you keep MMOs installed for the login freebies?
MOP reader Styopa proposed this fun topic for Massively Overthinking this week, prompted, he said, by Standing Stone Games' recent promotions for Lord of...
New World previews its crafting system and player housing decoration
Yesterday's New World dev blog was all about character development and progression, and it was a bit of a let down for folks who...
Amazon’s New World character progression will seem comfortably familiar to MMO fans
Listen up, all you bad boys and rude girls: Amazon Games' New World is seriously still slated for launch on August 25th, and if...
EA Sports beefs up efforts against toxic chat in-game, PS5 confirms its new reveal event date
The continued effort by gaming companies to clear their chat of hate has another large contributor: EA Sports.
In a statement posted to Twitter, the...
EA Play Live and Steam’s Summer Game Festival are being delayed
We are at that weird point in our insane timeline where Electronic Arts ends up looking like the good guy and Valve doesn't.
EA announced...
The Daily Grind: Which MMORPG sees the most multiboxing as of 2020?
A couple of months ago, I read a post on the Nomadic Gamers, Eh! blog where Stargrace begins her post talking about multboxing in...
Global Chat: Phantasy Star Online 2 tips and tricks
As you... may have heard, Phantasy Star Online 2's PC launch was all sorts of horrible, especially from an installation perspective. Belghast over at...
Massively Overthinking: Deleting pieces of MMOs to save them
Two ideas floated across my virtual desk in recent weeks, neither directly relating to MMORPGs, but they put the nugget of an idea in...
Battle Bards Episode 170: Star Stable
Stop your whinnying and take Star Stable’s soundtrack out for a gallop today! You might discover, as the Battle Bards did, that this horse-themed...
Global Chat: The right gear for the right occasion
Some of us are the types of players who are more than satisfied to get one be-all, does-all suit of gear and wear that...
EverQuest’s new Aradune server struggles with nasty queues
Not to be left out of the launch fiascos of last week, EverQuest is struggling in getting its two new progression servers operating the...
Darklands creator Arnold Hendrick passes away at age 69 due to cancer
Game dev lost another of its luminaries recently with the news that Arnold Hendrick has passed away at age 69, succumbing to terminal cancer...
Global Chat: Does SWTOR fail in the end for (Han) soloers?
As his name suggests, FibroJedi is a big Star Wars: The Old Republic player -- but even so, he is not above criticizing the...
Massively Overthinking: Are MMO developers stuck in the past?
Earlier this month - so what feels like at least a few years ago - the MMO community amused itself jousting over comments from...
GeForce NOW lets game publishers opt-in, Guild Wars 2 and Albion Online decide to opt-out
The stumble-stepped release of Nvidia's cloud-based games service GeForce NOW is having another wobbling point. Nvidia has elected to let game developers and publishers...
Magic Legends boasts of ‘one of the most powerful, game-changing features’ Cryptic’s ever made
Need a refresher on Magic Legends or want a behind-the-scenes look at how the OARPG is being made? Executive Producer Steve Ricossa penned the...