business model
Judge denies FTC’s injunction request, clearing the way for Microsoft’s Activision-Blizzard merger
We now return you to the endless saga of Microsoft trying to slurp up Activision-Blizzard to rescue it from ignominy as regulatory factions around...
The Quinfall won’t talk about its time travel, but it’s hoping for closed beta by the end of 2023
Earlier this year, we reported on a promising new Turkish sandbox MMO named The Quinfall that boasted a massive world, a classless system, player-run...
EVE Online opens pre-orders for its 20th anniversary collector’s edition
If you're not a regular player of EVE Online, then your first reaction to seeing one of the goodies in the game's 20th anniversary...
WoW Factor: And now we ruin the Trading Post
Those of you who have read my work in WoW Factor for a while will know that I tend to be very cards-on-the-table about...
Massively Overthinking: The MMOs we wanted a decade ago
Back in May, MOP's Justin penned a fun blog piece on his Bio Break blog about the games he wanted all the way back...
Guild Wars 2 counts a million new players, touts an expanding studio, and talks up End of Dragons sales
There was an interesting article up on PCGamesN earlier this month proclaiming that Guild Wars 2's isn't a dead game (which you surely know)...
Make My MMO: Fractured is back…tured
Welcome to another blast of MMO crowdfunding news from the last few weeks!
Following Gamigo's end-of-2022 chaos, few gamers really ever thought we'd be seeing...
Discord announces additional monetization via new subscription gating tools for server creators
For regular users of the chat program Discord, monetization of the platform began a potentially worrying trend when the company announced the server subscriptions...
Competitive team PvE game Evercore Heroes hits paid closed beta today [Updated]
We don't often receive press releases for a game that declares itself "completely unique competitive PvE experience that’s not a MOBA or an MMO"...
Massively Overthinking: Does whaling ruin MMOs?
Last week, I was chatting with a MOP reader (hi Bryan!) in our comments about Lord of the Rings Online's business model - both...
Electronic Arts SEC filing expresses concern over the potential impact of unionization and AI regulation
In what can only be absorbed as a bid to take its awful corporation crown back from other major contenders, statements from Electronic Arts...
Vague Patch Notes: So why didn’t crowdfunded MMOs save the genre?
The past few weeks we've been following this freakin' thing because... well, obvious reasons. But that has me thinking about crowdfunding in general, because...
Why I Play: Six things that thrill me about Marvel Snap
At this point, I've now played more Marvel Snap than I have of my last digital card game obsession, Hearthstone. Since getting into it...
Perfect Ten: Thoughts on Star Wars The Old Republic’s impending move to Broadsword
My relationship with Star Wars: The Old Republic is best described as "complicated." The game launched at a time when I was still pretty...
Wurm Online’s corporate owner plans a game rebrand and a new integrated cash shop
Who had "Wurm Online shakes things up in a big way" on their 2023 MMO Bingo card? Nobody? That's what we thought. In an...
Pax Dei discusses alpha test plans, monetization, building mechanics, and blending PvP with PvE
Most of the time when a game puts out an FAQ, it's generally not too helpful or full of interesting information. That certainly can't...
WoW Factor: The WoW Token, selling gold, and institutional power
Last week, I wrote about the addition of the WoW Token to the classic version of World of Warcraft, and I noted at the...
The Daily Grind: Should MMOs limit how many characters we can roll?
I know, this is a hard question for someone who loves alts - including me. But it's relevant because of Embers Adrift's inbound hybrid...
Vague Patch Notes: Paying customers in MMOs aren’t voting shares
So let's take a tour back to the dewy slopes of 2010, when I bought the collector's edition of Final Fantasy XIV. That would...
Massively OP Podcast Episode 424: Blue Protocol, red Diablo
Justin and Bree discuss Diablo IV, Elder Scrolls Online Necrom, Blue Protocol's delay, Swords of Legends Online's sunset, WoW Classic's WoW Token, PSO2 housing, Tarisland CBT, and Embers Adrift's new model, with adventures in LOTRO, plus MMOs for families.