Studio known primarily for Star Citizen.
cloud imperium
Not So Massively: Dota 2 plans a reboot, League of Legends nerfs Ekko
Valve revealed plans to reboot Dota 2 in the near future with its Dota 2 Reborn project, which moves the game over to a...
Star Citizen’s Vanduul Scythe will soon be flyable
Remember the very first Star Citizen trailer from 2012? I'm sure you do because it was completely badass, even though way back then it...
Not So Massively: Heroes of the Storm launches, Infinite Crisis gives up
It's been a week of mixed feelings in the land of MOBAs, with the thrill of a new game launch juxtaposed against the background...
Star Citizen’s massive monthly report recaps May’s progress
Star Citizen's monthly report was released last night, and in typical fashion it's a huge info dump that covers much of what Cloud Imperium's...
Not So Massively: Heroes of the Storm’s launch; Need for Speed’s online DRM
Nintendo's quriky new online paint-battle game Splatoon officially launched this week to very positive reviews. Monster-battling game Moonrise entered early access and promises Pokémon-like...
The Daily Grind: How do you plan to play Star Citizen?
I'm pretty excited to get my hands on some different ships in this week's Star Citizen free-fly event. I know, I know, I can...
Test fly Star Citizen’s military ships for free this week
When I backed Star Citizen in 2012, I opted for a couple of the $60 pledge tiers. One of these I gave away, and...
Star Citizen suffers huge asset leak, answers community questions
It's not been the best week for Star Citizen. The upcoming space sim suffered a massive 48 GB data leak after a community manager...
Leaderboard: AI vs. player competition
Monday's blurb about NCsoft and its AI research was sort of interesting, don't you think? The Korean firm isn't the first MMO company to...
Not So Massively: Blizzard’s $1.2 million tourney; X-Wing successor hits Kickstarter
In a bizarre coincidence, four separate MOBAs announced new champions this week. SMITE revealed an adorable Norse squirrel god named Ratatoskr and officially launched...
Make My MMO: May 16, 2015
This week in MMO crowdfunding news, Gloria Victis developer Black Eye Games let us know that it's in "the home stretch" in terms of...
Test fly Star Citizen’s Aurora and Mustang for free this week
If you're like me, you bought into Star Citizen way back in 2012 and you haven't dropped a dime since. Don't get me wrong...
Not So Massively: Heroes of Newerth changes owners; LoL subreddit drama continues
Path of Exile announced a potentially revolutionary and futuristic sounding new Deterministic Lockstep mode that promises sharper gameplay and zero desync for those on...
Make My MMO: May 9, 2015
This week in MMO crowdfunding news, we learned everything we ever wanted to know about Star Citizen's first person shooter module, plus a bit more....
Star Citizen reveals Star Marine’s SATA Ball and a whole lot more
Cloud Imperium has dropped a huge info bomb regarding Star Marine, which is what the firm is calling Star Citizen's first person shooter functionality. Like...
Star Citizen releases retro-themed browser arcade game
Forget Arena Commander -- the new hotness in the Star Citizen universe is Hyper Vanguard Force IV. And you can play it right now...
The Daily Grind: Which indie MMO are you looking forward to the most?
When it comes to indie MMOs, there's no shortage of them in development. Shards Online is topping my most anticipated list at the moment,...
Not So Massively: HoN’s fifth anniversary update; Dota 2 rakes in millions of dollars
Heroes of Newerth received a colossal patch this week to celebrate its fifth anniversary, introducing a new intelligence carry hero, a capture the flag...
The Daily Grind: How many MMOs are on your hard drive?
I got a new gaming computer last week, and I'm in the process of downloading a few MMOs. I've only got 300 GB to work with,...
Star Citizen’s April report contains some interesting persistent universe nuggets
Star Citizen fans, I hope you have a cup of coffee or some other caffeinated beverage, because it's time for the space sim sandbox's...