coh

See: City of Heroes

TERA: Patrick ‘Treeshark’ Sun departs, Halloween arrives

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Seattle claims another MMO dev: TERA Producer Patrick "Treeshark" Sun told players that he's leaving En Masse tomorrow. "In my stead, Matt 'Denommenator' Denomme will...
This isn't how it had to be.

Perfect Ten: Incompetent leaders in MMORPGs

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Leadership is difficult. You have to get a group of people to work together when they may or may not be naturally inclined to...

Valiance Online will launch free-to-play, heads into alpha

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Valiance Online Creative Director, Programming Director, and Executive Producer IronSight has penned a dev blog today explaining that the game is finally moving on...

Thug life brawler SMASH+GRAB has launched into Steam early access

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The last time I was all about that thug life was probably City of Heroes, whose bank robbery missions literally awarded experience for smashing...
A journey into complexity.

Perfect Ten: Questions to ask before backing an MMO Kickstarter

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I am not a big fan of Kickstarter in general, but I like to think that I'm not a big fan for actual reasons...

Leaderboard: Where did all the City of Heroes players go?

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Based on the comments under Justin's Perfect Ten on City of Heroes memories this past week, a lot of folks out there in our audience really...

The Daily Grind: Are MMOs better the second time you play them?

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Whenever someone makes a statement like "video games are better the second time you play them," my gut reaction is "nuh-uh!" That's exactly the...

Perfect Ten: My favorite memories from City of Heroes

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I've noticed that some people get irritated when others repeatedly bring up long-dead MMORPGs. I think there's the mentality of, "What's done is done,...
Actually developing a title to not be a boring slog is a skill some developers have yet to master.

Perfect Ten: The worst-squandered IPs in online gaming

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There are always going to be differences in opinion about what should be done with an IP based upon a franchise. That's just natural....

The Daily Grind: What original IP MMORPG deserves a true sequel?

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One repeated refrain that comes up around the Massively OP office when we're dealing with older MMOs is, "Wouldn't it be great if they...
TSW

Massively Overthinking: What’s the worst MMORPG for duos?

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Massively OP reader Styopa recently wrote in to us to propose that we write about the best MMORPGs for duoing. I was all set...

Valiance Online preps new character creator while City of Titans spies on villains

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Time to catch up on the sinister plans and inspirational acts of City of Heroes' spiritual successors. Don't worry: We won't tell anyone your...

The Daily Grind: Should MMORPGs have special areas for paying players?

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I was poking around in the Guild Wars 2 cash shop this weekend when I realized that ArenaNet is selling teleports to Noble's Folly....
Also, let's just put this out there, how about more robots?

Check out some classic bloopers from City of Heroes’ business model swap

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The people behind City of Heroes were not actors, but Paragon Studios staff was very forward-facing and open with players. So when the team...
Patreocide.

City of Titans launches a comic-based Patreon

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Developing a game is expensive, and that's why City of Titans has taken to Patreon... sort of. See, the developers are not asking for...
Still proud of this shot.

Perfect Ten: The ten things I look forward to with MMO launches

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It's not long now until World of Warcraft: Legion launches, which is all that I've been waiting for now for a while. Sure, technically...

Perfect Ten: MMO novel tie-ins

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When I was a kid and only slightly more nerdy than I am today, I used to read movie novelizations like crazy. I don't...

MMO Mechanics: Zonation and scaling mechanics in MMORPGs

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The recent E3 hubub about The Elder Scrolls Online new level syncing mechanics being extended has got me thinking all about the mechanics behind zones in MMOs,...
So many colors in the rainbow.

Perfect Ten: MMORPGs with distinct visual styles

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Given the choice, I am always going to pick a game with stylized graphics over realistic ones. This is for many reasons; it's partly...

Massively Overthinking: Solving the MMORPG grouping problem

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Massively OP Patron Roger has another great question for the crew this week. "I have the hardest time pushing myself to join a group, but...

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