combat

Albion Online highlights its reworked combat

10
Sandbox Interactive has released a new four-minute video highlighting the combat changes in Albion Online since last summer. Lead game designer Robin Henkys says...
Somehow I don't think that's going to be a problem.

The Repopulation patches in combat improvements, sets the stage for sieges

8
Are you not currently part of the The Repopulation's testing but want to check out the game? Good news: You will be able to...
Well, good hustle.

Camelot Unchained newsletter discusses combat philosophy and developer status

35
The Camelot Unchained test phases had to be delayed, and that means that the latest newsletter for the game is in an odd place,...

Crowfall explains why combat physics are ‘hella complicated’

33
The Crowfall community has a heapload of questions about the upcoming PvP title's combat systems, and the devs apparently have (some of) the answers. A...

Chaos Theory: I like The Secret World’s combat

189
Hi. My name is MJ. And I like The Secret World's combat. There, I admitted it. And trust me, I am fully aware that it...

Crowfall preps core combat test, commits to raising $1M from additional investors

14
With a large roster of potential classes, how will Crowfall balance it all? By starting small, of course. The devs wrote a new post...
Try to fly better than this.

Hands-on: Blade & Soul’s western port is a cheerful cliche storm (and I want to play more)

139
I spent a ridiculous amount of time playing Blade & Soul just moving around. Most of the time in a given game, I'm moving around because...
Why do you build me up, Buttercup, baby, just to let me down and mess me around?

Project HON is cancelled by NCsoft

86
Remember Project HON? It was a giant robot combat game in the Unreal 4 engine, and every trailer released for it looked stompy and...

Tamriel Infinium: A guide to Elder Scrolls Online’s combat basics

24
I was looking back through some of my posts about the Elder Scrolls Online, and I noticed that I've mentioned combat quite a bit....

Koster on Star Wars Galaxies’ combat and social connectivity ‘glue’

24
MMO designer Raph Koster is back with yet another post-mortem on Star Wars Galaxies, this one the second part of his "living society" discussion. Get...
Try to survive!

Skyforge’s beta is surprisingly satisfying

96
I can safely say that what I got when I first fired up Skyforge was not, in fact, what I had been hoping I...

Explore Cabal II’s fluid combat in an exclusive dev diary

34
Cabal II, the sequel to the Korean-born Cabal Online, opened North American beta signups just a few months ago, and that means we're inching...

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