derek brinkmann
Shards Online’s latest newsletter on playtesting and ‘managing’ PK behavior
Shards Online has posted its latest newsletter on the heels of last weekend's pre-alpha 3 preview event, which included over 100 testers. Citadel's Derek...
Shards Online: Proposing the ‘persistent online world’ game
Last week, our comments erupted over some game studios' haphazard use of the term "MMO" -- and how that overuse and misuse has possibly tainted the...
Shards Online newsletter highlights revamps, player-run servers, and more
Shards Online's latest newsletter says that July has been one of the most exciting months in the fantasy sandbox's history. For starters, Citadel Studios...
Shards’ pre-alpha server admins are now up and running
Shards Online has officially kicked off its second pre-alpha phase. Project lead Derek Brinkmann posted an update on the game's website today, saying that...
Shards Online’s June newsletter talks player-run servers, taming, and more
Citadel has published the latest issue of its Shards Online newsletter. Project lead Derek Brinkmann pens an intro that touches on everything from worldbuilding...
Shards Online gets pledge upgrades, a new playtest, and more
Citadel Studios has released the latest Shards Online newsletter. It's got a new letter from project lead Derek Brinkmann, good news for backers looking...
Shards Online newsletter talks road map, stress test, and more
Shards Online fans, did you see the latest newsletter from Citadel Studios? If not you should go read it. For one thing, you can...