derek brinkmann

Shards Online’s latest newsletter on playtesting and ‘managing’ PK behavior

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Shards Online has posted its latest newsletter on the heels of last weekend's pre-alpha 3 preview event, which included over 100 testers. Citadel's Derek...

Shards Online: Proposing the ‘persistent online world’ game

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Last week, our comments erupted over some game studios' haphazard use of the term "MMO" -- and how that overuse and misuse has possibly tainted the...

Shards Online newsletter highlights revamps, player-run servers, and more

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Shards Online's latest newsletter says that July has been one of the most exciting months in the fantasy sandbox's history. For starters, Citadel Studios...

Shards’ pre-alpha server admins are now up and running

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Shards Online has officially kicked off its second pre-alpha phase. Project lead Derek Brinkmann posted an update on the game's website today, saying that...

Shards Online’s June newsletter talks player-run servers, taming, and more

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Citadel has published the latest issue of its Shards Online newsletter. Project lead Derek Brinkmann pens an intro that touches on everything from worldbuilding...

Shards Online gets pledge upgrades, a new playtest, and more

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Citadel Studios has released the latest Shards Online newsletter. It's got a new letter from project lead Derek Brinkmann, good news for backers looking...
Shards Online

Shards Online newsletter talks road map, stress test, and more

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Shards Online fans, did you see the latest newsletter from Citadel Studios? If not you should go read it. For one thing, you can...

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