editorial

First impressions of Marvel Snap, an addictive mobile card game by Hearthstone’s former director

10
Feeling the effects of the "superhero movie fatigue syndrome" that's going around these days, I wasn't overly eager to check out Marvel Snap when...
Hmm.

Vague Patch Notes: Alas, poor Crowfall, you’re gone now

21
Dusty dusty, ashy ashy, Crowfall's plane went crashy crashy. Yes, we are now talking about Crowfall very strictly in the past tense. You could...

Massively on the Go: Pokemon Go is just not keeping its community promises

2
For those who haven't been keeping score, I have. Niantic has now missed two Pokemon Go dev diary months: one in August, which was the...
This is shameful even by your standards.

Vague Patch Notes: The art of picking winners and losers in MMO design

18
There's a meme that's gone around the Final Fantasy XIV community sphere for a while, and I'm going to try my best to explain...

Massively on the Go: The Pokemon Go outlook for November 2022

4
After several several, constant event failures, Niantic still hasn't offered up a November blog for Pokemon GO. But it did release another homemade infographic...
Alchemist!

Vague Patch Notes: Defining classic servers and progression servers for MMOs

7
Something that I've been thinking about a lot over the past few days - for no particular reason - is the idea of classic...

Four Winds: Lost Ark and the refinement of MMO item enhance systems

4
In the last edition of Four Winds, I promised I'd cover how three MMOs utilized item enhance systems to facilitate progression, and then I...
All things go, all things go.

Vague Patch Notes: MMO quality and the bandwagon fallacy

22
Here's a fact that is objectively true but feels objectively false: There's no law stating that the best MMO of all time, to date,...

Massively on the Go: Pokemon Go’s Elite Raids entry event was yet another disappointment

4
Once again, Pokemon GO developer Niantic has proven it's more than capable of delivering disappointment with the game's events. The company's infamously poor communication...

First impressions of Embers Adrift, the Kickstarted MMORPG once known as Saga of Lucimia

53
Those who know me will attest that I am not an old-school MMORPG player by heart. Every time I thought about getting into EverQuest...

Four Winds: The refinement of item enhance systems in MMOs, from Granado Espada to Black Desert

6
Itemization is a foundational system in many modern MMOs. After players reach the level cap, item levels largely drive the measurable progression of a...
Tumble.

Vague Patch Notes: Finger-pointing in the MMO and multiplayer games industry

19
I know for a fact that I've already made the joke at this point about how Babylon's Fall just straight-up Babylon Fell, but the...

Massively on the Go: Comms failures exacerbated Pokemon Go’s underwhelming raid day

5
Almost one year ago, the Pokemon GO community rallied around #PokemonNO, a movement spawned from players who knew #HearUsNiantic would fall on deaf ears. Well,...

Stick and Rudder: Everything we learned from Star Citizen’s CitizenCon 2022 presentations

62
I've lost five hours so you don't have to. This year's CitizenCon event for Star Citizen was definitely something, and while a great deal of...
eyyyyyyyyyyyyyyyy

Vague Patch Notes: Why are mobile MMOs Like That?

4
If you have read my writing a bunch over the years, you have probably observed me mentioning how much I like Final Fantasy Tactics...

Working As Intended: My 25 years of Ultima Online

40
Twenty-five years ago my boyfriend, Paul, and I walked into a shop to find a new game to play together. He picked up this...

Stick and Rudder: Venturing into EVE Online’s nullsec

1
EVE Online is a game that offers many experiences, from NPC faction warfare to harvesting, refining, and building to market speculation. But the one...
Gusts 'n' stuff

Vague Patch Notes: Mandatory content and game design in MMOs

24
Let me tell you about my second roommate in college. He was named Kyle, and he was benefiting from the fact that I had...

Massively on the Go: Splatoon 3’s Splatfest was a rocky start

2
So we've finally had Splatoon 3's first real Splatfest. While the pre-launch demo gave me plenty to look forward to, it was also obvious...

Massively on the Go: October brings new treats to Pokemon Go

0
Pokemon GO's Season of Light continues into October, and while a lot of the announced content looks as familiar as that candy corn you...

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