editorial
The Soapbox: Difficulty is a means to an end in MMORPGs
A few weeks back, I took a peak into Corepunk's early access build, and I promptly got my ass kicked by even the most...
Massively on the Go: Preparing for Pokemon Go’s 2025 Global Unova Tour
Pokemon Go's Unova Tour is going global this weekend. While I'll save my full thoughts on the LA event for later, one big thing...
First Impressions: Monster Hunter Wilds is the apex form of the multiplayer series in practically every way
If you've been following my answers along in our weekly WRUP column, you'll know that I have been absolutely rabid for the arrival of...
Vague Patch Notes: How long should you wait before opining on major changes in MMORPGs?
Earlier this week, I had a column about a major change in Final Fantasy XIV's content delivery schedule that had some pretty big effects....
Massively on the Go: Preparing for Pokemon Go’s 2025 Los Angeles Unova Tour
Pokemon GO's Unova Tour will be at the "Los Angeles" (Pasadena) Rose Bowl Stadium February 21st-23rd - if you've bought tickets, that is. After...
Hands-on with MMO dungeon-like co-op title Fellowship and its improved open beta build
The last time I got to try out Fellowship, Arc Games' and Chief Rebel's upcoming co-op title that basically offers up a trinity-based MMORPG...
Vague Patch Notes: Understanding what you understand in MMOs
One of the most dangerous and yet often-used phrases to say to anyone when it comes to pretty much any media is to claim...
Working As Intended: Playing house – er, apartment – in SWG Legends
This week, I'm starting up a new miniseries called Playing House here in the Working As Intended column, and it's entirely the fault of...
Massively on the Go: Pokemon Go’s Legendary Flight lands with a thud
Niantic's problem isn't that players are over or have forgiven Pokemon Go's Dynamax/Gigantimax raids - it's that the company keeps pushing them in the...
Vague Patch Notes: How long do online games truly get to live?
I'm going to start this article by asking a question I don't actually want an answer to: How long has Minecraft been popular?
Objectively there...
Vague Patch Notes: Bad MMOs happen – but not because nobody cares
When I first started working at Massively-that-was, I got a bit of a wake-up call pretty early on when I made a joke about...
Massively on the Go: Pokemon GO’s February shows a little love
Pokemon Go's Dual Destiny season trudges on in February, though there is at least some reasonable progress being made in terms of "getting" the playerbase....
Progress Bar: Hyper Light Breaker needs more time to bake in early access
That headline is probably going to elicit furious typing from those who equate self-worth with the ability to surmount challenging video games, but I'm...
Vague Patch Notes: The war of the MMO builds
Talking about your build in an MMORPG can be oddly contentious with people. On the one hand, you are inevitably going to have people...
Vague Patch Notes: The unsettling optics of the Stars Reach Kickstarter
As soon as I saw the news that Stars Reach was going to be launching a Kickstarter, I immediately stood up, got dressed, and...
Working As Intended: Stars Reach could be the demographic revolution MMORPGs need
When Raph Koster started talking in Discord on Saturday night, I was super annoyed because I knew I was going to lose my whole...
Interview: NCsoft America’s new CEO, Jeonghee Jin, on awakening the ‘sleeping giant in the West’
A few years ago, I attended Black Desert Online's Heidel Ball, one of the yearly events that Pearl Abyss holds to make major announcements for...
First Impressions: Multiplayer sandbox Aloft doesn’t revel in your misery – it relishes mystery
Cozy survival sandbox Aloft has been on our radar since last year, and as of tomorrow, it's officially moving from its public demo stage...
MassivelyOP’s complete MMO 2024 awards recap and debrief
As we did in 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, today we're going to recap our annual awards and other articles from...
Working As Intended: The MMOs we lost in 2024
Welcome to the worst article I have to write every year. I mean, nobody is really making me do it. But I still feel...