Megacorp known to MMO gamers primarily for its ownership of BioWare’s Star Wars: The Old Republic. EA has previously been the steward of Mythic Entertainment (which in turn once controlled Ultima Online and Dark Age of Camelot) as well as The Sims Online, Warhammer Online, and Dawngate.
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Perfect Ten: MMOs with different (camera) perspectives
By the time that World of Warcraft came on the scene in 2004, the MMORPG industry had already gravitated toward standard when it came...
Star Wars: The Old Republic has freebies for its fake holiday
When aliens discover the cratered ruins of our planet in the distant future and study the records from our civilization, they will undoubtedly come...
Massively OP Podcast Episode 166: Russia breaks the internet
Justin and Bree discuss DDO, Secret World Legends, Star Trek Online, Trove, Ultima Online, the Russian Telegram crisis' effect on MMOs, TERA, Kritika, RIFT Prime, and MapleStory 2, with mailbag topics on zoning out in MMOs and finding classic play niches in modern crowdfunded MMOs.
Legends of Aria works toward June open beta
Hope you haven't booked that summer vacation just yet, because Legends of Aria would like to interest in a fantasy holiday. The studio announced...
One Shots: Tour guides
It turns out that MMORPG players really don't need much prompting to go out and take a bazillion screenshots of their favorite in-game zones,...
The Game Archaeologist: Harry Potter Online
If all goes well, later this year we will finally be treated to an actual Harry Potter MMORPG in the form of Harry Potter:...
Ultima Online grants returning veterans F2P bank space – kinda – and bans 83 players
If you trekked back into Ultima Online earlier this month when it converted into a free-to-play game, maybe to check out your old account,...
Choose My Adventure: And now, Ultima Online, sooner or later
Oh boy.
So, yes, I did actually play some Ultima Online. Or I tried to play some Ultima Online, at least. I'm not sure that...
The Daily Grind: What keeps you logging into MMORPGs over a long period of time?
Earlier this month, Pantheon's community team tweeted out a question that keeps coming back to me: "What motivates you to play an MMORPG for...
Massively Overthinking: What we really mean when we talk about ‘difficulty’ in MMORPGs
Massively OP reader Steve wants us to revisit the Daily Grind on making death more meaningful without making it more annoying. His letter was long, so...
Black Desert Korea is letting players date (and vie for) NPCs
If yesterday's Black Desert patch in the west didn't grab you, maybe a peek into what Korea's getting will. Daum's official patch notes over...
Hyperspace Beacon: Five things Star Wars The Old Republic still does well
I have been harping on so many things that BioWare is doing wrong with Star Wars: The Old Republic that some have wondered why...
Perfect Ten: MMOs that claimed to be the first
We've all been there. We're playing our favorite MMORPG and then self-appointed professors of game history start arguing in world chat about firsts --...
The Daily Grind: What could MMO taverns do to get you to stick around?
I have vague memories of ArenaNet talking about Guild Wars 2 taverns prior to its launch and how these spaces would be more than...
SuperData examines the lootbox controversy’s effect on EA and the gaming industry
How big a deal with the lootbox controversy that finally hit the mainstream last year? Pretty big, SuperData argues. In a new blog post,...
One Shots: How to go blind in one easy step
As someone who only has one functioning eye, I find that my vision is paramount to my quality of life and personal enjoyment. Plus,...
Massively Overthinking: The best of PAX East and GDC in 2018
The past couple of weeks has been wild as we dispatched writers to GDC in San Francisco and PAX East in Boston to gather...
Choose My Adventure: Getting started in Ultima Online
The interesting thing about this installment of Choose My Adventure is that it's probably the only time I could ever do this particular title....
Taking your first steps into Ultima Online’s free-to-play conversion
If there's one thing I can't do in Ultima Online, it's start fresh with new eyes. That's something that became abundantly clear to me...
Perfect Ten: Why trend-chasing doesn’t work at all for online games
Video games have always been a remarkably insular field; that's the nature of development. Someone produces Super Mario Bros, and a few years later...