See: Eye of the North
eotn
Flameseeker Chronicles: What Eye of the North means for Guild Wars 2
Guild Wars 2’s Icebrood Saga has so far been filled with plenty of nostalgic callbacks to the original Guild Wars’ Eye of the North...
The Game Archaeologist: The legacy of Guild Wars
Last week on The Game Archaeologist, we examined the exciting beginnings of Guild Wars, thanks to a trio of ex-Blizzard developers who wanted to...
Flameseeker Chronicles: First impressions of Guild Wars 2’s Shadow in the Ice
The prologue and first episode of Guild Wars 2’s The Icebrood Saga did a lot of setting up, but weren't very satisfying. Episode 2:...
Flameseeker Chronicles: Deep-diving Guild Wars 2’s Whisper in the Dark storyline
The first episode of Guild Wars 2’s new Icebrood Saga, Whisper in the Dark, has been out for a week now. MOP's Tina has...
First impressions of Guild Wars 2’s Icebrood Saga prelude, Bound by Blood, now live
It was just two short weeks ago that ArenaNet invited its fans to Seattle for the announcement of the continuation of Guild Wars 2's...
Flameseeker Chronicles: What we saw (and what we didn’t) in Guild Wars 2’s Icebrood Saga announcement event
This past weekend’s announcement of Guild Wars 2’s continuation of the Living World story, entitled The Icebrood Saga, was met with all of the...
Massively OP Podcast Episode 208: Blizzard’s chilly forecast
Justin and Bree discuss Blizzard's troubles, New World, Star Citizen, Guild Wars 1, Tibia, RIFT, Elder Scrolls Online, and Astroneer, with mailbag questions on WoWfugees and the abandonment of Diablo III.
First impressions of Guild Wars 2’s A Crack in the Ice episode
ArenaNet gave us all word of a seasonably frosty addition to the Guild Wars 2Â Living World story last week: The third instalment of season...
Massively Overthinking: Our favorite MMORPG soundtracks
MOP's Justin Olivetti created the music-centered Jukebox Heroes column back on Massively-that-was and brought it along to us here, and to this day it's...
The Game Archaeologist: Guild Wars Utopia
Aztecs. Chronomancers. Mounts. Halberds. Golems. Dual wielding.
These are all but a hint of what a fourth Guild Wars campaign could have been, a campaign...
Perfect Ten: Ten MMO futures that never were
One of the things I spend a lot of time thinking about is Operation Unthinkable. For those of you who don't feel like clicking...
Working As Intended: Ten lessons I learned from classic Guild Wars
Guild Wars -- the first Guild Wars -- celebrates its 10th birthday this week alongside several of my characters who are equally old. I originally...