evergreen
Perfect Ten: Ten MMORPGs you’ve already forgotten about
Not every MMORPG can remain in the spotlight forever. Time has a nasty habit of making us forget titles that used to rile up...
LOTRO Legendarium: Maximizing your character’s first 20 levels in Lord of the Rings Online
Probably more times than I can count, I have started up new characters in Lord of the Rings Online and gone through those oh-so-familiar...
Perfect Ten: A completely accurate 10-point summary of MMO history
History! Let's be real here, it's pretty damn boring. No one cares about it, and it all happened beforehand, so why is any of...
Perfect Ten: Strategies for juggling multiple MMOs
Among my friends, I have a reputation for being "that guy who plays all the games." People are constantly asking me how I manage...
Tamriel Infinium: Looking back at Elder Scrolls Online’s Morrowind
In 2002, the Elder Scrolls CRPG franchise took its biggest step forward to date with the release of its third game, Morrowind. While Arena...
Vague Patch Notes: All MMO play and no work makes Jack a dull boy
Here is my hard-hitting New World review: I haven't played it and don't have any urgent impetus to do so, but maybe it's great. It...
The Game Archaeologist: Kingdom of Loathing
It is, in so many ways, the antithesis of a modern MMORPG. It has crude stick figure drawings instead of lush 3-D graphics. It...
Vague Patch Notes: Anonymity is not why people are awful online
One of the intentions of the Vague Patch Notes column is to have a place to share things that we're going to need to...
Perfect Ten: A sampler of crowdfunded MMOs and how they’re doing
I've gone on the record many a time as being deeply suspicious of Kickstarter and crowdfunding when it comes to MMOs. There are reasons...
Working As Intended: Brute-forcing the MMO industry
If you're a music fan, and you probably are since you're a human, you've probably come to grips with the sense that somehow the...
Vague Patch Notes: The problem with flight and flying maps in MMOs
The other night, I found myself inevitably funneled into a mistake. There wasn't much I could do about it, sadly;Â Guild Wars 2 had decided...
Perfect Ten: It’s time to end all dragons in MMORPGs
If a genie ever appeared to grant me three wishes, I would not hesitate. I would not be selfish by asking for more wishes...
Perfect Ten: Ranking the Guild Wars 2 professions from best to worst
There are a lot of times when this column is not in any way a ranking, when it is just a list of things...
Stick and Rudder: Gaining traction as a newbie in EVE Online
EVE Online has a reputation for being difficult for new players. The varied, complex systems, some of which are a product of the era...
Vague Patch Notes: Returning MMO players need tutorials too
One of the nice things about Final Fantasy XIV is that it is explicitly designed by someone who thinks that it's not just reasonable but expected...
Perfect Ten: Shapeshifting classes in MMOs
After my wife and I saw an X-Men movie a while back, we got into a discussion about what mutant power we'd pick for...
The Soapbox: Single-player open worlds will never equal those of MMORPGs
These days it seems like sprawling open worlds are becoming an ever more popular choice for single-player games, from the newer Assassin's Creed titles...
Vague Patch Notes: The taxonomy of liars in the MMO development space
We have talked before in this column about lies and the lying liars who tell them. Those rotten, rotten liars. But the other day,...
The Game Archaeologist: SOE’s many MMO spin-off digital card games
One thing that I deeply admired about old Sony Online Entertainment was that it strove to experiment, innovate, and take risks. Sometimes those special...
Vague Patch Notes: MMOs are useless, and that’s completely fine
When you play an MMO, you are developing a skill. That skill is playing that MMO. It's not a skill with a great deal...