evergreen
Massively Overthinking: The best newbie systems in MMORPGs
One thing I've realized from my time in Black Desert so far is than even for a die-hard sandbox fan, the introduction is pretty...
Perfect Ten: Most notable console MMORPGs to date
It used to be that hunting for a console MMORPG was one of the most fruitless endeavors known to gamers. The PC was where...
Working As Intended: The fate of the MMORPG genre
I don't think I'm exaggerating to say that this past weekend was a strange one in the MMORPG community, when gamers across the wide expanse...
Perfect Ten: What your MMO racial pick says about you
In real life, we can't (usually) pick our race; we kind of get assigned one at birth, thanks to our parents, and we go...
Massively OP’s guide to MMORPG death penalties
In real life, when you die the penalty is... death. You just get that one go at things. But in MMOs, player characters are...
Perfect Ten: Awesome (and unique) MMORPG classes
Class-based systems are one of those holdovers from tabletop RPGs that work surprisingly well in MMOs. I basically put up with class systems in...
Perfect Ten: Ten weapons that should be in more MMOs
Swords, spears, axes, maces, and bows for fighters. Wands and fancy-looking staves for mages. Wolverine-style claws and double daggers for thieves. Some useless trinket...
Perfect Ten: What you need to know before you play an older MMORPG
I cut my teeth on MMOs with the launch of Final Fantasy XI in America. My roommate in college was interested in the game,...
MMO Mechanics: Eight annoying MMORPG mechanics that grind my gears
The inspiration behind this edition of MMO Mechanics is a recent conversation I had with my housemates about the column and the inner workings...
WoW Factor: Being positive vs. being honest in games criticism
Today's column is about the time I tackled my father and stormed out of the house. It is also about World of Warcraft. It...
Perfect Ten: MMO problems we don’t really have these days
The weird thing about our perception of time is that we don't always realize just how much things are changing around us unless we...
The Game Archaeologist: Ten strange pre-release facts about World of Warcraft
An endless ocean of words, a tsunami of thoughts, and a riptide of fan devotion has flooded the gaming world about World of Warcraft...
Massively Overthinking: Old MMORPGs, disco, and pop culture phenomena
A reader named Rob provides this week's Massively Overthinking topic. It's a really good one!
"Why isn't playing an old MMO from a previous decade...
Perfect Ten: How to play MMOs on a limited time budget
One of the most frequent questions I'm ever asked here at Massively OP or on my own blog is, "How do you do it?...
How Star Wars: The Old Republic won me over with its endgame
I walked away from last week's Star Wars: The Old Republic livestream pretty happy. Considering that I repeatedly say how much I absolutely loathe...
Working As Intended: What Star Wars Galaxies got wrong
If you've listened to Massively's staff and readers talk about Star Wars Galaxies a little bit, you might come away with the impression that...
Massively Overthinking: Just how massive is massively multiplayer?
Recent tweaks to the taxonomy structure of Massively OP and coverage of what we formerly called "Not-So-Massive" games prompted a resurgence of internal discussion about the types...
Perfect Ten: Top 10 obscure MMORPGs
I've seen a lot of desperate requests in my day in which players are asking for games outside of the normal sphere of popularity...
Massively OP’s guide to choosing an online ARPG
Bored of MMOs, despondent about the industry, or simply looking for something a little different? Turning to something similar to MMOs, yet offering a new...
Jukebox Heroes: Six MMO soundtracks that need to be in your collection
Lately, a friend was asking me where he should start with collecting MMO soundtracks. "Pretty much anywhere and everywhere" was my initial reaction, although...