Official Site:Â EverQuest
Studio:Â SOE, now Daybreak Game Company
Launch Date:Â March 16, 1999
Genre:Â Fantasy Themepark
Business Model:Â Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC
everquest
Global Chat: The death of EverQuest Next
There are some MMO industry events that, when they occur, spark a wildfire of blog posts across the community. This past week's announcement by...
Dave Georgeson says he’d have delivered EverQuest Next ‘to vision’
In the wake of EverQuest Next's cancelation, gamers have been peppering former EQ franchise director Dave Georgeson, who was let go from Daybreak a...
Working As Intended: The fate of the MMORPG genre
I don't think I'm exaggerating to say that this past weekend was a strange one in the MMORPG community, when gamers across the wide expanse...
The Daily Grind: Does EverQuest Next’s cancellation change your MMO outlook?
By now you've surely read the news that Daybreak has canceled EverQuest Next. To many of you, it was likely not a surprise, but...
Daybreak has canceled EverQuest Next, Landmark is launching ‘this spring’
Daybreak has officially canceled EverQuest Next. President Russell Shanks just broke the news on the official site this afternoon:
To Our Daybreak Community,
I’m writing today...
EverQuest brings out drunken Gnomes, a raid, and an expansion for its 17th birthday
EverQuest Producer Holly Longdale is officially sounding the party horn for the start of the game's 17th anniversary festivities. In a new producer's letter,...
Massively OP’s guide to MMORPG death penalties
In real life, when you die the penalty is... death. You just get that one go at things. But in MMOs, player characters are...
Massively OP Podcast Episode 53: The MMOs of winter 2016
Justin, Bree, and Matt discuss Blade & Soul, The Division, Black Desert, WildStar, Final Fantasy XIV, and a mailbag question on Destiny 2.
The Daily Grind: What is your favorite memory from the EverQuest franchise?
It's interesting to note that the EverQuest video game franchise, as a whole, is quite large -- perhaps bigger than you realized. There's the...
Perfect Ten: What you need to know before you play an older MMORPG
I cut my teeth on MMOs with the launch of Final Fantasy XI in America. My roommate in college was interested in the game,...
Massively OP’s guide to MMO podcasts
Podcasts are certainly splendid means of feeding one's MMO interests and keeping in touch with the news and community. It's always great to hear...
Massively OP’s MMORPG Valentine’s Day 2016 roundup
If you're one of those gamers who needs goofy real-world holidays in your MMOs, then this weekend is for you, as sappy pink hearts,...
Global Chat: Saying farewell to City of Steam
No doubt by now you have heard that the indie steampunk City of Steam has been shuttered. And while its demise won't change the...
EverQuest fixing aggro issues, adjusting progression server XP flow
Taunting may not be the sexiest feature of an MMO, but for tanks it's as vital an issue as they come. Happily for those...
The Game Archaeologist: Ten strange pre-release facts about World of Warcraft
An endless ocean of words, a tsunami of thoughts, and a riptide of fan devotion has flooded the gaming world about World of Warcraft...
GameSpot lists EverQuest Next as a missing game in 2016
Even GameSpot appears to have lost faith in EverQuest Next.
"We're not really sure what's going on with MMORPG EverQuest Next," the site said in...
Massively Overthinking: Old MMORPGs, disco, and pop culture phenomena
A reader named Rob provides this week's Massively Overthinking topic. It's a really good one!
"Why isn't playing an old MMO from a previous decade...
Amour strikes in EverQuest and EverQuest II
Expressing affection for one's fellow player, bringing like souls together in love, and gorging on many things covered in pink frosting -- 'tis the...
The Daily Grind: What’s your favorite MMO easter egg?
The other day someone pointed me to the direction of a big ol' page of EverQuest II Easter eggs. As someone who only lightly...
Massively Overthinking: The MMO dev brains we’d like to pick
This week's Overthinking question comes to us from longtime Patron Roger.
"If you guys could magically open a connection to any dev team, which team...