exploring

Going for the one.

Elite’s test server adds in super-charged jump plumes by mistake

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To quote Douglas Adams, space is big. Really big. How in the world are you going to explore all of it, even in a...

Choose My Adventure: Exploring Shroud of the Avatar’s (not so) open wilds

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Hello, friends, and welcome to the penultimate installment of Choose My Adventure: Shroud of the Avatar. Last week, in addition to giving the game's...
whatevs

Take a tour of the new dungeons in Black Desert’s newest Korean update

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There's no official release date in the US for Black Desert just yet. But it is coming, and that means that there's all the...

MMO Mechanics: Three game-changing movement mechanics

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In order to create the most truly challenging MMOs that connect players with the specific virtual environments they're traversing, developers have always worked on...
What's on the ground?! Oh, rocks.

Gamescom 2015: Elite Dangerous: Horizons is kicking off with planetary landing

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The Elite: Dangerous gameplay is expanding downward. To the extent that "down" is a relevant direction in space, anyhow; the important part is that...
Not today, old man.

The Daily Grind: Do you like being ahead of the curve or behind it?

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When I play Final Fantasy XIV, I like to be... not on the absolute bleeding edge and rushing through everything, but I want to...
Trees! Glorious and present!

The Elder Scrolls Online shows off exploration in its last ‘This Is TESOTU’ video

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Do you like to explore stuff? You know, wander off into the wild blue yonder in zones and just see what you can see?...

The Daily Grind: What MMO gets you exploring?

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You want to hear something weird? For as much crap as WildStar got about its path system, I actually do love to explore in...

Flameseeker Chronicles: Four fabulous Guild Wars 2 vistas worth visting

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Guild Wars 2 makes me tick because the creatives at ArenaNet have laid such a unique and amazingly vast world at my character's feet, filled with...

MMO Mechanics: Navigating fast-travel systems

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I'm delighted to resurrect the column that brought me to Massively-that-was, MMO Mechanics, for the ravenous readers of MOP. The column focused on the...

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