for science
City of Titans is using government science to build its maps
The upcoming superhero MMO City of Titans has ambitious plans to build up to 40 districts for the game. But how will it create...
Exploring ‘The Video Game Debate’: Games and education
We've got some really smart commenters here at MassivelyOP, and I think they help keep the fiercer trolls away. But when Joystiq itself went under,...
Industry experts weigh in on Activision Blizzard’s King acquisition
If you're still trying to wrap your head around Activision Blizzard's stunning purchase of Candy Crush developer King for $5.9 billion, trust us, you're...
Exploring ‘The Video Game Debate’: Moral panic and online griefing
Welcome back to our ongoing exploration of Rachel Kowert and Thorsten Quandt’s book The Video Game Debate. As you can guess, the book itself focuses...
Massively Overthinking: Let’s take the classic Bartle test
Here's something you probably didn't know: Online worlds researcher Dr. Richard Bartle didn't actually write the Bartle test.
His original research explored, analyzed, and defined the...
EVE Vegas 2015: Project Discovery gamifies scientific research
One of the problems facing some fields of scientific research is that there are often huge numbers of images to classify and analyse, and...
The Soapbox: MMOs and the power of habit
I've been reading this book by Charles Duhigg called The Power of Habit. Actually, the full title is The Power of Habit: Why We...
Extra Credits explains Bartle’s Taxonomy and its application
The generally excellent Extra Credits series occasionally touches on MMORPGs and their various systems has a pair of new videos out that might be...
Exploring ‘The Video Game Debate’: Online games and internet addiction
Massively OP's overview of Rachel Kowert and Thorsten Quandt's book The Video Game Debate last month was just the beginning of our coverage of the...
Exploring ‘The Video Game Debate’: Modern online game research
Late last year, I published on Massively-that-was a set of articles addressing current research on the relationship between shyness and online game friendships, including a...
Eco as an academic tool: Educating with PvE survival and permadeath
Like the idea of survival games, but not PvP? Wish your class involved video games? Maybe you want to doom humanity to choking itself...
Hearthstone dominates digital CCG market with $20M monthly sales
As the digital card game market continues to outpace its physical counterpart, Hearthstone is coming out on top as one of the dominant forces...
SuperData’s Van Dreunen on tomorrow’s Heroes of the Storm launch
Tomorrow's the big day for Blizzard's entry into the crowded and uber-competitive MOBA market. Heroes of the Storm officially launches on June 2nd, and...
Elite: Dangerous generates its galaxy with NASA data
Elite: Dangerous is a work of science fiction; that's not under discussion. So as in all science fiction, the developers just created a galaxy by selecting...
EVE Evolved: How many subscriptions does EVE have?
Two weeks ago, a mathemagician over at The Nosy Gamer published some interesting calculations showing that EVE Online's subscriptions may have dropped by around...
Star Citizen’s sound designer weighs in on sound in space
In space, no one can hear you scream. Or yell, or fart, or blow up another ship. Sound doesn't travel well in a vacuum,...
Researcher studies City of Heroes memorymaking
City of Heroes players, did you ever think your beloved old world would be the subject of academic research? Olle Sköld from Uppsala University...