from the depths

From the Depths is a column focused on seafaring MMOs like World of Warships and Sea of Thieves by Ben Griggs and the MOP staff. [Follow this column’s RSS feed]

From the Depths: Seven tips to improve your World of Warships experience

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It’s no secret that World of Warships has had a rough year thanks to dodgy monetization mechanics and Wargaming’s treatment of employees and players....

Wargaming has censored another content creator’s World of Warships videos

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It hasn’t been the best year for Wargaming, the game studio behind war arcades World of Tanks and World of Warships, and it seems...

The Soapbox: World of Warships’ aggressive monetization incited a mass-exodus of content creators

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Gaming monetization has been a topic of intense conversation ever since box copies of software diminished in favor of persistent online experiences. Subscription services...

Fight or Kite: Sea of Thieves made me feel like a pirate

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In the long running debate between who would win in a fight between pirates and ninjas, I’ve always fallen on the side of the...

From dockyard disaster to sailing success: How World of Warships learned from the Puerto Rico event fiasco

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Gamers tend to harp on game companies for the very public mistakes they make. While most of the criticism is clearly deserved, occasionally a...
This... should be fine.

From the Depths: Hands-on with World of Warships’ epic submarine patch

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Few things in World of Warships are as polarizing as submarines. For every player excited at the possibility of playing the stealthy assassins, there...

MMO Burnout: Sinking boats (and sleeping with the fishes) in World of Warships

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As they crept along at a mere 15 knots, the commander kept a close eye on the horizon. He signaled to turn the craft,...

Interview: Worlds Adrift’s Bossa Studios on giving, griefing, and gittin’ gud

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After the launch of Worlds Adrift but prior to E3, we sent off an interview to Bossa Studios and recently received our answers, complete...

E3 2018: Hands-on with Ubisoft’s open-world pirate PvP game Skull & Bones

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So, you want to be a pirate, but Sea of Thieves isn't your cup of tea? If the issue was PvP, well, you're probably out of...

First impressions of Worlds Adrift: Innovation, Zelda, open-world PvP, and that sinking feeling

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Worlds Adrift has been one of those games I've been closely watching but trying not to jump into until it was ready. I tried...

Impressions of Sea of Thieves, one month in: Deep-diving retro world PvP

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It's really hard for me to not to gush hard about Sea of Thieves. I know many out there won't agree, and it's easy to say why,...
What and what?

E3 2017: Hands-on with Ubisoft’s Skull and Bones

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I like naval combat in my MMOs. That's my weakness. Vehicle combat is great, but for some reason, I especially like boats. When I...

E3 2017: Hands-on with Sea of Thieves’ multiplayer ship crewing

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As I mentioned in MassivelyOP's Best of E3 Overthinking article, I came away from this year's con thinking Sea of Thieves was the best playable...

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