impressions
Atlas Reactor’s alpha signups start today
Trion wasted little time getting its newly announced Atlas Reactor turn-based PvP thing in front of gamers. After revealing the title at PAX last...
PAX Prime 2015: Sword Coast Legends makes a great first impression
I like to think that it's not the hype getting to me when I talk about Sword Coast Legends. When I first saw the...
Chaos Theory: Touring The Secret World’s Issue 12
Do you think a little thing like being in another country and having dismal internet could keep me from touring The Secret World's Issue...
Blade & Soul founder packs are now available for planned Q1 2016 launch
I was very excited to sit down during Gamescom with Nicolas Coutant, producer at NCSOFT West, about the upcoming US and Europe release of...
Not So Massively: Star Citizen demos live gameplay; Dota 2 team kicks member after $6m win
Last week, Star Citizen released impressive Gamescom 2015 demo videos showing live gameplay footage of players walking around a space port and a mission...
Gamescom 2015: First hands-on look at Hi-Rez Studios’ Paladins
Hi-Rez Studios pulled quite the ace out of its sleeve during Gamescom with its freshly announced new addition to the shooter market, Paladins. The...
Global Chat: Guild Wars 2 needs to get its act together
Hunter's Insight is a long-time fan and player of Guild Wars 2, but recently he had some pretty harsh words to say regarding the...
Nexus Telegraph: Four things that have me excited about WildStar’s F2P patch
Hot dog! This past week's stress test of the new fall patch for WildStar (it doesn't have a name yet, and Carbine is getting...
Choose My Adventure: Dungeons, soloing, and PvP in FFXIV’s Heavensward
Hello again, everyone, and welcome to week three of Choose My Adventure. If you're tuning in for the first time, allow me to bring...
Global Chat: Do you crave human interaction in MMOs?
I've long been an advocate of "playing alone together" in MMOs. While I enjoy grouping and teaming up to a degree, mostly I want...
Videos offer impressions of Black Desert’s new Valencia region
While fans in the North American market can't jump in check out Black Desert's latest update (the game needs to launch here first!), they...
EverQuesting: First impressions of EQII’s progression server
When it comes to a launch, rough winds are pretty much expected. But surprisingly, EverQuest II's progression server launch on Tuesday was pretty much...
Nexus Telegraph: Rethinking WildStar’s challenges
Back when WildStar first launched, there was a rapid evolution of the general community opinion over challenges. Initially there was excitement over these on-the-spot...
Massively OP Podcast: Episode 21
Justin and Bree discuss Marvel Heroes, Final Fantasy XIV, RIFT 3.3, WoW's patch cycle, Cabal 2's launch, Skyforge's soft launch, and TERA's update, with mailbag questions on hero picks, names, and character gender options.
Behind the scenes: The sights and sounds of World of Warships’ vessels
Immersion. That's not a word you often hear associated with lobby-based PvP games. But in the case of World of Warships, the third title...
Massively OP Podcast: Episode 20
Justin and Eliot discuss FFXIV's Heavensward expansion, Devilian, WoW's 6.2 patch, Anarchy Online's graphics upgrade, WildStar's fall plans, PlanetSide 2's PS4 launch, and some embargoed goodies.
Final Fantasy XIV: Heavensward is (almost) a perfect expansion
There are certain phrases you really want to be able to use but don't expect to in a first impressions piece. That headline is...
Final Fantasy XIV: Heavensward formally launches today
After months of anticipation for the community, Final Fantasy XIV's first expansion launches today. Heavensward is available now for players who didn't preorder or...
Wisdom of Nym: The highs and lows of Final Fantasy XIV’s early access
Thursday was a long day. So was Friday, but in very different ways.
Playing Final Fantasy XIV over the past few days has been a...
Punching dinosaurs in ARK: Survival Evolved
Five minutes after I logged into ARK: Survival Evolved, I punched a fish. A few moments later, I punched a tree. Shortly thereafter, I...