interview
An exclusive talk with RIFT’s Chris Junior on the Nightmare Saga and more
RIFT is starting to make more noise as 2015 marches on, particularly with its recent Patch 3.3. This newest update added a major saga...
Ex-WoW lead Rob Pardo says industry devs are avoiding the ‘MMO’ label
MMOs aren't going anywhere, but the label may be on the way out. This comes from former World of Warcraft lead Rob Pardo, who...
Check into H1Z1’s upcoming hospital
Although H1Z1 is deep in clean up mode, that doesn't mean forward progress isn't still being made. Producer Steve George and Senior Game Designer...
Marvel Heroes 2016 rebranding is in the works
Remember when Marvel Heroes was just Marvel Heroes? I mean, it still kind of is, at least around these parts where no one refers...
Guns of Icarus boss talks PvE, factions, new ships, and more
Last week I checked in with indie airship battler Guns of Icarus, and I figured why not check in with the dev team at...
Massively Overthinking: Dealing with toxicity in MMO communities
This week's Massively Overthinking comes to us from Kickstarter donor Dahui, who asks,
"What do you think MMO developers can do to try to minimize...
Why WildStar needs stat refactoring and which stats are on the way out
WildStar has a major stat rebalancing patch on the way -- in fact, it's so major that it needs a whole new term: stat...
Mark Jacobs explains Camelot Unchained’s beta delay, confirms game title [Updated]
Camelot Unchained's Mark Jacobs has admitted to backers today that the first round of CU's beta, originally planned for August, will be delayed.
Jacobs has...
TERA’s Patrick Sun on working with Bluehole and more
TERA made news as the most played MMO on Steam earlier this summer, so naturally we were curious to see how things are going...
EverQuesting: Holly Longdale was right about casuals and raiding
How's the weather over in EverQuest? Well there was a doozy of a storm that rolled through recently! I am going to admit that...
DC Universe Online’s Bombshells, Black Lanterns, and bases
While at E3 2015, we got to sit down with Jens Andersen, creative director for DC Universe Online, to chat more about the changes...
Revival’s Gonzalez: ‘This is a passion project and not a money grab’
Gothic horror sandbox Revival cuts a bit of a polarizing figure, at least early on in its development process and at least here in...
An exclusive look at RIFT’s 2015 plans with Game Director Christopher Junior
Massively OP: We're here with RIFT Game Director Christopher Junior to talk about the state of the game and what's coming up this year. So...
How League of Legends cleaned up its act
Could all of the toxic community behavior found in League of Legends actually be beneficial? It might be in a roundabout fashion, as Riot...
Chaos Theory: ‘Never say never’ for The Secret World housing
I have to admit, so many dreams were shot down this past week when the news came out suggesting that personal housing would never make...
Ascent’s James Hicks: ‘We really are onto something unique here’
Ascent: The Space Game is one of the MMO genre's most ambitious titles. Whether it's the seamless transitions between the vastness of space and...
Exclusive: Broadsword on the state of Ultima Online and Dark Age of Camelot
Today we're hanging out with Broadsword Online Games, the indie studio that emerged from the implosion of Mythic Entertainment a while back. Broadsword is...
Skyforge will finalize open beta after this week’s test
Skyforge has entered its final beta test, which means that open beta and soft launch is just around the corner. If you've been watching...
E3 2015: PlanetSide 2 launches on PS4 today with a better build than beta
Console fans rejoice: After a lenthy beta-testing period, PlanetSide 2 finally launched on the PlayStation 4 in both North America and Europe today. Now...
E3 2015: Blade & Soul’s ‘full-access F2P’ model and hands-on
Long before NCsoft officially announced that Blade & Soul was heading west, fans were eager for the chance to get their hands on the game...