interviews

Heidel Ball 2024: Black Desert is adding Seoul and the Dosa class, then going to the past

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Given that Black Desert Online is celebrating its 10th anniversary with an event in the very town that inspired the game's first city (Heidel),...
Please look forward to it. Or don't. Whatever.

World of Warcraft’s Ion Hazzikostas and Morgan Day talk about raid difficulty and defensive balance

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The time-honored practice of World of Warcraft releasing a new raid tuned to challenge people racing to clear it first and then steadily making...

The Classic Secret World community is hosting a 12th anniversary event for the game – not Funcom

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Let's get this out of the way: No, Funcom has not had a massive change of heart and decided to start developing for either...

Interview: Bohemia on multiplayer sandbox Ylands’ Switch release, Steam development, and games as a service

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A few weeks back, we caught wind of a big change for Bohemia Interactive's cutesy multiplayer pirate sandbox Ylands: It's launching on Switch, but...

The Daily Grind: Are MMOs suffering from the ‘tyranny of IP’?

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Back in May, a Sony Pictures executive did a one hell of an interview on Deadline that, among other things, complained about the "tyranny...

SGF 2024: Amazon discusses New World Aeternum on console, swimming, solo content, and archetypes

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In case there's anyone out there still confused: New World Aeternum is not a single player or co-op game. I know the Summer Game Fest announcement of...

SGF 2024: Path of Exile 2 is fun and satisfying, but it’s still no cakewalk

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MJ is MOP's resident Path of Exile person, and I'm sure she'll get the core-fans some red meat once she gets her hands on...

Persist Online interview: CipSoft explains why Persist is an MMORPG, not a survival shooter

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Earlier this week, we covered the surprising news that Tibia developer CipSoft has a new MMORPG on the way. At least, the studio is...
Loungin'

Final Fantasy XIV Dawntrail media tour: Questions and answers with Naoki Yoshida

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Interviewing Naoki Yoshida is always a heck of a time. There are people whom I can interview about the games they run and get...

Final Fantasy XIV Dawntrail media tour: MassivelyOP’s coverage begins now

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MOP's Eliot attended the Final Fantasy XIV Dawntrail Media Tour back in May. We've got half a dozen articles prepared for you all today, but we're kicking everything off with an explainer for how it works and what MMORPG gamers need to keep in mind when reading. Enjoy!

Sandbox MMORPG Pax Dei opens preorders for its newly announced June 18 early access

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Is it too soon for Pax Dei to be hitting early access? We're about to find out, as Mainframe Industries announced this morning that...

EVE Online blockchain spinoff Project Awakening begins Phase III and ‘hackathon’ testing today

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CCP Games is continuing to push forward with Project Awakening, the blockchain side piece/spinoff of EVE Online, as the game is launching into its...
WE GO TOGETHER

The MOP Up: Stardew Valley’s creator can’t quit tinkering with the game

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Stardew Valley's creator recently sat down for an interview in which he said, “Once I reopen the book on Stardew, I always have a...

Interview: Wayfinder’s AJ LaSaracina on the Echoes transition, launch, and long-term plans

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Following yesterday's surprise reveal that Airship Syndicate is planning to transition the always-online MMO looter shooter Wayfinder into a buy-to-play online-optional title - without...

New World frustrates players with bleeped-out video on its secret June reveal

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The long wait for New World's big news continues as Summer Game Fest is now 25 days and change away, which means this week's...

Final Fantasy XIV’s studio and boss are getting a rename in a year of change for Square-Enix

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Apparently, Square-Enix has been doing more than replacing its president, moving its offices, losing money, and blathering about blockchain and gen AI: It's also...
Loack? Lode?

Bethesda’s Todd Howard on why crossplay and cross-progression may not happen for Fallout 76

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With interest in Fallout 76 seeing a new high thanks to the just-released TV series, the question of whether the multiplayer title will allow...

Ubisoft resolves to launch two Web3 games this year but admits five years of work have yielded nothing

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Just in case you were thinking that Ubisoft had stopped huffing the guff of Web3, blockchain, and crypto, allow a VentureBeat interview with blockchain...

Former Fortnite lead dev talks about how live events were sacrificed to build a multi-game metaverse

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As most people have now noticed, Fortnite has made some pretty sweeping changes, from a survival shooter to battle royale to a place where...
Well, at least he's not a lalafell.

Final Fantasy XIV highlights Fruity Snacks, a player who is all about fishing

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There's more to Final Fantasy XIV than just emotionally charged fights against birds with depression, and there's more to the behind-the-scenes elements of the...

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