We also heard from The Repopulation dev team, which reiterated the fact that it was “blindsided” by recent Hero Engine woes and is working to “minimize the impact” on the sci-fi sandbox going forward. Click past the cut for a recap of the week’s news.
make my mmo
Massively Overpowered’s Make My MMO feature chronicles the adventures and misadventures of MMOs in various stages of crowdfunding. You might also be interested in Betawatch, which focuses on games in testing. [Follow this feature’s RSS feed]
This week in MMO crowdfunding news, Infinity: Battlescape kept motoring toward its $300,000 funding goal. As of press time, the seamless sci-fi shooter had amassed over $223,000 with 12 days remaining. Infinity likely got a boost from Star Citizen frontman Chris Roberts, who posted glowingly about I-Novae’s project on the front page of Star Citizen’s website.
The rest of this week’s news roundup is just past the break.
This week in MMO crowdfunding news, the usual suspects kept us abreast of their progress with developer blogs, class reveals, status updates, and the like. Camelot Unchained revealed its Scout archetypes, Star Citizen made major changes to its flight model, and Elite: Dangerous showed off planetary combat.
That’s not all that went on, of course, and the rest of it is just past the break.
This week in MMO crowdfunding news, Infinity finally came to Kickstarter. Seriously, this game has been in development forever, but that’s OK since it has a true-to-scale solar system with no loading or zoning anywhere in the game. Technically it’s called Infinity: Battlescape, and it’s a combat-focused primer for the larger persistent world that we hope I-Novae Studios gets around to making eventually.
The rest of this week’s crowdfunding news is rounded up for you after the break.
It was another good week for Star Wars Galaxies offshoot Divergence Online, which cracked the top 10 on Steam’s Greenlight list and settled into a frequent patching cadence designed to get combat going sooner rather than later. Initially the team was going to wait until the completion of its current $15,000 IndieGoGo campaign, but instead it decided to “go for broke” and both fix existing stuff and create new stuff.
The rest of this week’s MMO crowdfunding roundup is just past the cut.
This week in MMO crowdfunding news, Divergence Online landed on Steam Greenlight, bolstering its ongoing Indiegogo campaign by rocketing to #15 on the platform’s Greenlight list. The developer has vowed to push out daily patches and reminded Steam voters that “any contribution at or above $30 on [the Indiegogo platform] means you already get a free copy of the game when it’s released on Steam. You don’t have to ‘re-buy’ anything.”
Read on for Divergence’s latest alpha 3 video and our roundup of the rest of this week’s crowdfunding news.
This week in MMO crowdfunding news, fans of Brad McQuaid’s Pantheon fantasy MMO got some good news. It seems as if Visionary Realms has raised a round of seed financing that will allow development to continue beyond what’s already been accomplished by a team of volunteers. Pre-alpha is currently scheduled for later this year with beta testing slated for 2016.
The rest of this week’s crowdfunding news roundup can be found after the cut.
This week in MMO crowdfunding news, Divergence Online continued to raise eyebrows. First, head honcho Ethan “Lord of Edge” Casner spoke with MOP regarding the game’s Star Wars: Galaxies lineage, its open PvP, and its brutally honest marketing campaign.
After perusing the comments of the resulting article, Casner decided to offer a consensual PvP server stretch goal in order to appeal to SWG fans who balked at Divergence’s FFA gankbox stylings.
The rest of this week’s crowdfunding roundup is just past the break!
This week in MMO crowdfunding news, MUD canceled its Kickstarter, ostensibly so that its developers could pursue other job opportunities that will help fund MUD down the road. Also this week, Indie sci-fi sandbox Divergence Online kicked off another IndieGoGo campaign to supplement its previous successes and round out the game’s combat.
The rest of this week’s crowdfunding news roundup is just past the break.
This week in MMO crowdfunding news, we caught up with Camelot Unchained, Crowfall, and Elite: Dangerous, each of which released a dev blog or some sort of similar update designed to keep backers and watchers apprised of current progress.
Camelot Unchained’s DragonCon panel was made available on YouTube, while Crowfall continued its weekly assault on our newsroom. Elite, meanwhile, revealed its sales numbers and added a new dev blog to the mix. The rest of this week’s crowdfunding news is wrapped up after the cut.
This week in MMO crowdfunding news, not a whole lot happened! In the land of pseudo-MMOs, though, Kickstarter darling and PvE-focused survival sandbox Eco made headlines for its harsh PvP and justice system stretch goal. MassivelyOP’s Andrew Ross also spoke with Eco designer John Krajewski and published a lengthy look at how the title seeks to educate gamers with its survival and permadeath systems.
The rest of this week’s crowdfunding roundup is just past the cut!
This week in MMO crowdfunding news, Project Gorgon graduated from our “current campaigns” list to our “fully funded” list thanks to its successful $74,000 Kickstarter take. New this week is MUD, a procedurally generated full-loot PvP MMO that got off to a rocky start with some players due to its female avatar stretch goal.
The rest of this week’s crowdfunding news is rounded up after the cut.
One of these weeks we’ll stop writing about Project Gorgon in this space, but not today! And why should we, since the indie darling is basically the feel-good MMO crowdfunding story of the year to this point?As of press time, Gorgon has very nearly tripled its $20,000 Kickstarter goal with more than a day left on its funding drive.
Also this week, Double Fine veteran Justin Bailey unveiled Fig, a Kickstarter alternative that will eventually allow game backers to invest as well as pledge. The rest of our recent MMO crowdfunding news is rounded up for you past the break.