nbr-tdg
The Daily Grind: Do you expect MMORPGs to maintain full regional and platform parity?
Earlier this year, the team behind the western/global version of MapleStory announced that it was planning to fork away from the Korean version, basically...
The Daily Grind: Do you have ‘gear acquisition syndrome’ in MMOs?
So if you know me, you know I have a mild obsession with bags in real life. No, not expensive purses, but specifically everyday-carry...
The Daily Grind: What’s the most memorable line of dialogue in an MMO?
A while back on Twitter, during a discussion about ways in which AI can and can't be useful in games writing, MMO dev Damion...
The Daily Grind: How long are you willing to wait for an MMORPG from announcement to launch?
Back in July, Kotaku penned a piece on Kien, a game originally announced for the Nintendo Game Boy Advance... in 2002. Apparently, the game...
The Daily Grind: Do you purposely play bad MMOs?
A while back, MOP reader Hebby joked on Mastodon that she intentionally plays bad MMOs, but even she was surprised to see a certain...
The Daily Grind: Which MMO could use a currency crunch – or better yet, a currency do-over?
Earlier this year, an MOP commenter replying to us on social media suggested that Guild Wars 2 was a "mess" - and part of...
The Daily Grind: If your MMO had difficulty modes, what mode would you play on?
A few weeks back, survival sandbox Enshrouded added a new update with multiple difficulty modes, including two hardcore ones, a normal one, a relaxed...
The Daily Grind: Would you play a player housing-only MMORPG?
A few weeks back, MOP reader Stormwaltz teased Neverness to Everness' goofy name by proposing a new isekai-style game dubbed Adventure in Another World!...
The Daily Grind: Would you play an MMORPG that limited you to just one character?
When Star Wars Galaxies originally launched back in 2003, it had a rule that was fairly peculiar for its day: Players were limited to...
The Daily Grind: What MMO should Daybreak buy next?
One of the surprise news bits out of July was the announcement that EG7-owned Daybreak - which had just been scrambling for cash, to...
The Daily Grind: What’s the best volcano zone in an MMORPG?
Today's Daily Grind is inspired by Neverwinter, whose last module revamped the volcanic Mount Hotenow and dropped a ton of Mountain of Flame screenshots...
The Daily Grind: Is there an MMO you wish had never been made?
Before I dig into today's Daily Grind, I want to make clear that I don't seriously wish any MMOs had never been made, not...
The Daily Grind: What’s the most difficult MMO crafting profession to master?
I have been a die-hard crafter in a lot of MMOs over my lifetime, but I am also the first to admit that some...
The Daily Grind: What life lesson did you learn from MMOs the hard way?
I know MMOs don't exist to teach us life lessons, but they definitely have the opportunity to do so, whether we want them to...
The Daily Grind: What’s the oldest MMO meme you remember?
If you were around in the early days of online gaming, you surely remember how terrible the memes were. I mean, I put on...
The Daily Grind: Which MMORPG has the best night experience?
One of the things that sets MMOs apart in my book is whether they have a diurnal cycle - and more importantly, whether that...
The Daily Grind: Which MMORPGs are low-key pay-to-win but somehow avoid criticism?
A thread on the MMORPG subreddit caught my eye a few weeks ago as the post author suggested that Albion Online was not only...
The Daily Grind: What do you think about floating combat text in MMOs?
When Trove launched its Rising Tide update back in June, Gamigo's PR included a ton of screenshots, including several of a character with massive...
The Daily Grind: What’s the oldest game still sitting on your Steam wishlist?
Earlier this summer, I realized it's possible to sort your Steam wishlist by date added, and oh, the shame. I apparently had kept a...
The Daily Grind: What conventional MMO wisdom provokes a contrary response in you?
Back in May, I did a smol piece on Echoes of Elysium that talked about the game's philosophy: "No more punching trees and building...