pax east

Legends of Aria hopes to recruit newbies to test the game with free trial keys

It's Bring-a-Friend Week in Legends of Aria, but you're going to need a working email account. That's because Citadel Studios wants you...

Massively Overthinking: The case for rarity and randomness in MMO monetization

Last week, Guild Wars 2's Crystin Cox gave a monetization interview to Gamasutra during which she made one specific argument I wanted to...

Pantheon reveals its Ranger, Rogue, and Monk classes

This month's Pantheon newsletter is a doozy for folks eagerly awaiting the details of the game's classes. Visionary Realms has revealed three:...

The MOP Up: Diablo levels up in Heroes of the Storm (May 13, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
No biscuit

Choose My Adventure: Ultima Online, we didn’t need to do this

Yes, this is going to come in as the shortest Choose My Adventure series, but I feel it's got a good reason to...
Well RENDered.

Rend starts its first public alpha test today

After all the talk and hullabaloo, we can understand being eager to take on Rend as an actual game instead of a concept....

Ashes of Creation reflects on its post-Kickstarter year

If Kickstarter truly kickstarted the gaming public's interest in Ashes of Creation, then the team is not complaining. In fact, Intrepid Studios sent...

Massively Overthinking: The best of PAX East and GDC in 2018

The past couple of weeks has been wild as we dispatched writers to GDC in San Francisco and PAX East in Boston...
But we should really not let these guys off the hook for talking big.

Ashes of Creation looks back at PAX East while promising a Q4 alpha

If the only thing you want to take away from the latest bit of Ashes of Creation newsletter is information you may not...

Ship of Heroes posts a timeline for the first half of 2018

With a combat alpha under its belt, the superhero MMORPG Ship of Heroes turns its attention to the challenges that lay ahead. The...
This is the griffon.

PAX East 2018: An interview with the big griffon statue

Everyone knows that the various people portraying characters at PAX East are just there to portray a character. That's not who they really...

Massively OP Podcast Episode 165: Step into the Morninglight

Justin and MJ discuss Secret World Legends, DDO, WoW, Conan Exiles, RIFT, LOTRO, TERA, Ultima Online, ArcheAge, and Star Trek Online, with mailbag questions on combat combos and recapturing former players.
derpy die

PAX East 2018: Hands-on with Pantheon Rise of the Fallen

Those who have read a fair amount of my work will know that nostalgia is something I tend to rail against pretty hard. I'm...
Paint with all the colors of the etc.

PAX East 2018: Catching up on Legends of Aria’s improvements since the last PAX

When I saw Legends of Aria last year, right after it had dropped the Shards Online name and expanded to be a...
Well RENDered.

PAX East 2018: Frostkeep’s MMO Rend has come a very long way in just one year

My experience with Rend last year felt a bit like stepping into a faerie circle and slipping into another world, sneaking up to...
And go punch

PAX East 2018: Hands-on with the surprisingly solid combat of Ashes of Creation

This year's PAX East featured a lot of games early in their testing phase, but Ashes of Creation was one that had...
Very nice, how much.

PAX East 2018: Hands-on with The Elder Scrolls Online’s Summerset

One of the fun parts of this job - or one of the odd parts, depending on how you prioritize things - is how...

PAX East 2018: Talking superhero MMOs with Ship of Heroes’ Casey McGeever

At this year's PAX East, I discovered that my mental picture of Casey McGeever did not match the actual man in person, but...
I can show you the world.

PAX East 2018: Guild Wars 2 game director Mike Zadorojny on Path of Fire, monetization, and more

It's not every day that you walk into a building dominated by an enormous griffon, the enormous statue replicating the mount in Guild...
Oh, these bugs.

PAX East 2018: Final Fantasy XIV’s main scenario writing and localization

It's easy to have little to no idea about how Final Fantasy XIV is localized. Obviously the localization team has advanced beyond the...

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