See: Pokemon Go
pokemon
Pokemon Go quickly hits the top of the mobile charts
If you're one of the few people left who have missed out on Pokémon Go thus far, you've missed out on the fastest game...
The Daily Grind: How would you design a Pokemon MMORPG?
It's been a good week for the alternate reality game genre: Aside from Ingress, most of the ARGs on mobile are teeny-tiny, and even writing about...
Pokemon Go is live in the United States
Have you previously tried to get into games using your phone's "augmented reality" features, but found yourself lacking an emotional connection to things that...
Step up and get your first look at Pokémon Go
Gotta catch them all? If you ever felt like the handheld worlds in the Pokémon games were ultimately too small, then get ready for...
MMO Mechanics: Three ways non-MMO IPs could create great mechanics
I really enjoy being a guest on Larry Everett's video series Massively Opinionated, a series in which MMO enthusiasts answer some tough questions and...
The MOP Up: Ultima Online’s new home
The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...
Undead Labs cancels Moonrise, cites lack of projected profitability
Pokémon-like battler Moonrise won't be seeing the light of commercial release, apparently.
Undead Labs announced today that after several months in early access testing on both...
Not So Massively: Heroes of the Storm’s launch; Need for Speed’s online DRM
Nintendo's quriky new online paint-battle game Splatoon officially launched this week to very positive reviews. Monster-battling game Moonrise entered early access and promises Pokémon-like...