Official Site: Sea of Thieves
Studio: Rare
Launch Date: March 20, 2018
Business Model: B2P (Cash Shop)
Platform: PC, Console
sea of thieves
Perfect Ten: All the MMORPGs coming in 2017
Right now we are in a strange place in MMORPG history. Following the backlash of WoW clones and several high-profile titles that underperformed, major...
Betawatch: Ashes of Creation shows up out of nowhere (December 9, 2016)
Man, how can I not notice this? Out of nowhere we first hear about Ashes of Creation, then we did a little interview asking...
Sea of Thieves announces its first technical alpha
After months of waiting and some tongue-in-cheek speculation that the game was nothing but a series of audio design diaries, Sea of Thieves is...
Here’s how Rare is building Sea of Thieves’ outposts
Ever wondered how it is that game designers actually build the locations you'll be tromping all over in MMOs? The latest Sea of Thieves...
Betawatch: The unexpected drama of Project Genom (November 25, 2016)
Sometimes, stories are just so weird that you can't help but find them fascinating. Take the unexpected removal of Project Genom from the Steam...
Sea of Thieves is recruiting ‘insider’ pirates
Even pirates have a pecking order, and Sea of Thieves is going to create its own by starting up an Insider Program for select...
Sea of Thieves appreciates the silhouette of islands at sunset
Which MMORPG would you want with you if you were stranded on a desert island? If you said Sea of Thieves, you're wrong. There's...
Sea of Thieves conjures up ‘raw-looking’ skeletons
Sea of Thieves' team is still slowly working up to the big feature reveals, preferring to spend the meanwhile discussing the smaller details of...
How Sea of Thieves is hand-crafting a believable world
Don't call it a "living world" -- that's taken -- but Sea of Thieves has its own design vision for what it's calling a...
Sea of Thieves team talks alpha tests and game audio
The pirates at Rare have taken to the lower galley to sit around and record another hour-long podcast covering all sorts of topics for...
Sea of Thieves shares more details on the sounds of the ship
There's more to be learned about the sound design behind Sea of Thieves, and the most recent video diary for the game covers one...
Sea of Thieves will rope you in with its sound design
Sound design is one of those elements of video game production that you don't often consciously notice unless it's either missing, lackluster, or so...
Sea of Thieves turns to the hurdy-gurdy for period music
Creating that "authentic" pirate sound is a challenge for Sea of Thieves'Â soundtrack. In a new Short Haul video, Composer Robin Beanland shows how he's...
Perfect Ten: MMORPGs with vehicle avatars
When you take a step back and look at the broad MMO genre, you see some common threads that run through most games. One...
Sea of Thieves is taking in-game pirate shanties seriously
Should pirate music played by pirates sound like a professional orchestra? Nope! Nor will it in Rare's Sea of Thieves. Head of Music Robin...
Sea of Thieves shares insights into its visual effects
Sea of Thieves continues its theme of looking at the game's graphics in its Short Haul video series. This week's topic? Visual effects and...
The MOP Up: The Division opens its public test server (September 25, 2016)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Betawatch: Eternal Crusade hits launch (September 23, 2016)
You know, it's kind of weird to think that Eternal Crusade has actually launched. It seemed as if it would forever be in testing,...
Sea of Thieves shines a light on its environments
First there was realistic water. Then there were fluffy clouds. And now, Sea of Thieves is proud to present its glorious light.
In a new...
Sea of Thieves is proud of its fluffy clouds
Pirates in Sea of Thieves might be traveling on the game's gorgeous water for the most part, but it will always be under a...