No, it’s not a slow news day; it’s just The Daily Grind, a long-running morning feature in which the Massively Overpowered writers pose gaming-related questions to the MMORPG community. [Follow this feature’s RSS feed]
the daily grind
The Daily Grind: What elements make for a truly great MMO dungeon?
Not all MMO dungeons are created alike. Some were assembled by C-minus students in shop class, slapped together with rusty nails and bare minimum...
The Daily Grind: What are your ‘problematic faves’ in MMOs?
A couple of years ago, our staff did a piece on problematic faves - you know, games or IPs or studios or whatevers that...
The Daily Grind: Do you think Crowfall has a future?
So Crowfall developer Artcraft suffered a batch of layoffs. This is not in and of itself all that unusual; lots of companies have layoffs after...
The Daily Grind: Should there be an MMO ‘caretaker’ company for unwanted titles?
A couple of weeks ago, I watched through the entirety of Vanguard's Jeff Butler's three-hour interview concerning MMO projects that he worked on and...
The Daily Grind: Which MMOs begin as they mean to go on?
In Eliot's open letter to new players and vets of Final Fantasy XIV last month, he noted that Final Fantasy XIV's endgame is not...
The Daily Grind: What’s the worst type of minigame in MMOs?
Today's Daily Grind was inspired by Roger over at Contains Moderate Peril, who penned a fun piece on minigames a few weeks back. Oh,...
The Daily Grind: What are some unwritten rules of your MMO communities?
Everyone who plays Final Fantasy XIV for any appreciable length of time knows that there is a third-party DPS tracking application out there. It's common...
The Daily Grind: When was the last time you slowed down to enjoy your MMO?
It hasn't escaped my attention that, in MMOs, speed is everything. If we're not running somewhere, we're sprinting. If we're not sprinting, we're on...
The Daily Grind: How long a commitment are you willing to make to an MMORPG?
During a MOP Podcast back in August, our own Justin noted that he'd lost interest in the Lord of the Rings Online Treebeard server...
The Daily Grind: Are there IPs you still want to see in MMO form despite failed projects?
My bitterness toward Jagex is entirely down to how the company handled its license to make a Transformers online game. Transformers Universe was first announced...
The Daily Grind: Should double-jump be an MMO standard feature?
I don't care if it's not realistic, I love double-jumping. Ever since the days of Metroid, getting that sweet extra air time made me...
The Daily Grind: Which MMO is the best at respecting your time?
A few weeks ago, in response to our Daily Grind about how many MMOs we've all logged into this summer, one reader replied with...
The Daily Grind: Are you partial to specific launch windows for MMOs?
Earlier in August, Nexon CEO Owen Mahoney dropped some cold truth during the company's quarterly investor call, arguing that the "charade of launch timing...
The Daily Grind: What inspires you to try an MMO again?
Working around MMOs means that you have a certain amount of impetus and opportunity to try out games you played in the past, often...
The Daily Grind: What are your fall MMO plans?
After a brief August lull in the crazy launch cycle that's been 2021, we're looking to ramp back up again with a lot of...
The Daily Grind: What’s the best way to maintain immersion in an MMO?
Klei Entertainment's Kris Ruff once tweeted about game design term I've never heard before but whose description I most definitely recognized when another dev...
The Daily Grind: Do you regret not backing any MMO Kickstarters?
Let's be real about something - there are a lot of MMO Kickstarters that crash and burn well before getting to the "launch" stage....
The Daily Grind: Do you like interrupt mechanics in MMO combat?
MMO combat isn't all that complicated, for the most part. Hit bad guys with the end of your Pain Stick, don't stand in the...
The Daily Grind: Do you have a ‘white whale’ in MMOs?
And no, I don't mean whale in the sense of MMO players who spend way too much money on games. I mean in the...
The Daily Grind: Which MMO is the most fun when you’re losing?
The other day my guildies were chatting about their favorite shooters, and one of them pointed out that he'd rather play a quick pick-up...