I don’t care if it’s not realistic, I love double-jumping. Ever since the days of Metroid, getting that sweet extra air time made me actually enjoy platforming elements. Double-jumping didn’t just allow me to get to spots that were previously inaccessible, they helped to compensate for my frequent bad jumps.
This is why I adored WildStar, which baked double-jumping in as a standard feature and never apologized for it. Even running from point A to B was made more fun for it, because I could entertain myself with a stylish mid-air hop.
Should double-jumping be a standard feature in MMOs — or at least far more common than it is? What games could benefit from it?