user interface

Elite Dangerous provides an elaborate deep-dive on how Powerplay 2.0’s mechanics and rewards will work

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Despite the backdrop of Frontier Developments setting Elite: Dangerous players on fire with talk about cash shop ship bundles, the studio came together for...
WRONG!

Vague Patch Notes: When MMO designers build traps for players

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So last week, I spent a whole lot of words talking about what "the meta" actually means when it comes to MMOs. Put very...

Skull and Bones tweaks the UI, fixes mission bugs, and makes multiplayer calls for help louder

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Nothing feels worse in a multiplayer game than asking other people around you for help and getting silence. Hopefully that situation will improve for...

Neverwinter’s 28th module, Adventures in Wildspace, lifts off on PC and console today

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I can't tell you how relieved I am to see Neverwinter get back on the tracks of its traditional cadence, and that's exactly what's...

Star Citizen says alpha 3.23’s personal hangars would have made the game ‘literally unplayable’

99
This past weekend, we reported on the news that Star Citizen had to delay the addition of personal hangars and other related gameplay elements...

The Daily Grind: Are there any standard MMO UI elements you consider ‘optional’?

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Back in February, MMO YouTuber MarleMMO reminded me that Ashes of Creation is planning to obscure enemy health bars during PvP - a concept...

The MOP Up: FFXIV recaps its PAX East appearance

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In case you missed it in person, you can catch up with all of Final Fantasy XIV's PAX East 2024 developments in a recap...

Post-layoffs, Palia is celebrating its alpha anniversary with a new buyable bundle

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We've all been figuratively holding our breaths to see what would happen with Palia after the last month of mess, and now the game...
Meness and Ausrine, sittin' in a tree...

Not So Massively: Godsworn made me break my ‘no early access’ rule

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I'm pretty blasé about most monetization in games, but there are a few things that I don't like, and charging for early access is...

Kickstarted cozygame Solarpunk didn’t make its Q1 alpha, but devs say they’re ‘making significant progress’

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One of the top multiplayer Kickstarters of 2023 was for Solarpunk, when indie outfit Cyberwave Games and Rokaplay pulled in $330,000 US on a...

Mad World will condense all of its regional servers into one single server April 25

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So hey, how are things going for Mad World? Well, if the OARPG's latest announcement is to be taken at face value, things possibly...

Star Wars Galaxies Legends expands its bounty hunting system into space with this week’s patch

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Hot on the heels of its spring newsletter, Star Wars Galaxies rogue server SWG Legends has dropped its April content update, and as one...
Hang on, I'm reading.

Into the Super-Verse: What to pick for your Incarnate powers in City of Heroes

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Last week in Into the Super-Verse, I offered a quick explanation for how you can get started with the process of sorting out the...
That's silly. You're silly.

Overwatch 2 talks up ‘wide group’ matchmaking and new leaver penalties, Warcraft Rumble fixes bugs

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While Overwatch 2 and Warcraft Rumble don't have any overlap in terms of gameplay styles, they both have gotten some recent headlines that are...

Valheim’s (hopefully) last patch before Ashlands upgrades Unity and addresses a long list of issues

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If you were hoping for more concrete news on Valheim's impending Ashlands update like a date... well, we don't have any because Iron Gate...
tnak

World of Tanks launches crew changes and postmortem camera with update 1.24.1

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With a competitive shooting game like World of Tanks, sometimes what you really need is some idea of what exactly just blew you up....

Last week’s massive Palia layoffs included waaaay too many senior Singularity 6 staff

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As Palia players continue to reel from last week's news that Singularity 6 had laid off 35% of its team, the staff are continuing...

The Daily Grind: Which MMO has the worst localization?

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Back in March, Chris covered a Mad World patch that had the both of us scratching our heads: The English translation of the game's party system UI was using the term "mob" for "party" or "group." While you can kind of see the logic, it's not something an actual professional localization team would ever do, as the word mob means something entirely different in English-language games.

Star Citizen kicks off an updated Jumptown event and highlights more alpha 3.23 UI updates

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Old salts of Star Citizen are probably familiar with Jumptown, a hidden drug fab that developed into a PvP hotspot that was then repurposed...

The MOP Up: Guild Wars 2 and FFXIV boost their soundtracks

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Where are my MMO soundtrack lovers today? Guild Wars 2 announced that it's going to be selling a vinyl edition of its Secrets of...

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