Vitae Aeternum

Vitae Aeternum is a New World column by multiple members of the MOP staff. [Follow this column’s RSS feed]

Vitae Aeternum: Analyzing New World’s storytelling

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I've been wanting to write this column for a while, but it's been a struggle to find the words. I'm never sure of how...
Old world.

Vitae Aeternum: The cold water splash of New World’s Amrine Excavation and early game dungeon mechanics

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Could a single poorly designed dungeon encounter kill a whole-ass MMO for me? I didn't think it was possible, but then I entered the...

Vitae Aeternum: Did New World’s morph to full MMORPG hamstring its PvP?

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Leading up to New World’s original launch, I had virtually no interest in playing. Even after Amazon Games pulled the ol’ switcheroo and added...
New World

Vitae Aeternum: New World through the eyes of an Elder Scrolls Online and EVE Online player

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When I heard that Amazon Game Studios was releasing an MMO, my plan was to watch from the sidelines until such time that all...

Vitae Aeternum: New World excels and entertains despite uninspired gameplay design

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After more than 20 levels’ worth of time in New World, you’d think I’d have a pretty good handle on why this game has...

Vitae Aeternum: New World lacks customization, but that can be fixed

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Welcome to our first installment of Vitae Aeternum, an ongoing column in which multiple writers of MassivelyOP plan to bring you coverage, opinions, rants,...

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