Smedley has bright predictions for PlanetSide 2’s future

    
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Create and destroy alike!

It’s been said before and will be said again a few more times before it’s no longer true: Fans of Daybreak games are a bit jittery at the moment. The company’s sudden shift away from Sony and subsequent layoffs and upheaval have not inspired confidence. That jittery nervousness is what president John Smedley has been addressing, most recently with a posting on Reddit to the PlanetSide 2 community. In short, according to Smedley, good things are in the wings for the game.

The plan is simple – We are going to be taking Planetside 2 to where it needs to be and finally address the stuff should have already. The metagame. We will once and for all be getting the Meta to where it just has to be. That means a comprehensive change that will involve completely revamping resources, changing what territory control means and spending a lot of time giving you reasons to fight. All of this will be done in a fully transparent manner in which we actually put our internal design docs out there for your comment and feedback.

Smedley explains that the team is currently focusing on getting the game ready for launch on the Playstation 4, but the console launch won’t mean the end of support or diminished support for the PC:

Planetside 2 is one of our core franchises. It will be here in ten years and assuming we can make the right choices it can be 10x as big as it is right now (on the PC, not even talking about adding console users). To those who think all we care about is the console – no, no, no. PC is our lead sku and is always going to be. We are very excited to bring PS2 to the Playstation 4. It’s really fun. Our console players are every bit as important to us as our PC players, but in terms of how we develop stuff, expect the PC to be the lead sku.

There’s also a new match mode in the wings for the game and plans to really address the title’s metagame, something that he admits hasn’t been adequately done since the launch. There’s a fair amount of vagueness in the address, but it should at least reassure players that the end is not just around the corner.

[Source: Reddit. Thanks, Kinya!]
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