“What we found is that our attempts to be very generous and more convenient were strongly not perceived that way,” Hartsman admitted. “So yes, we are very happy to say that because of a lot of the feedback that we got in the last expansion cycle, we are in fact returning to the most palatable way that people are interested in paying for expansions.”
Hartsman said that buy-to-play expansions put everyone on an “even playing field” instead of creating artificial barriers between segments of the playerbase. He also confirmed that RIFT would continue to roll out content patches every two to three months following the release of Starfall Prophecy.
Source: Polygon