Wetlands are an important part of the ecosystem, and not just because they are chock-full of stinging insects, biting snakes, and muddy bogs. They also are important quest locations in MMOs, which is why it’s so important to preserve them as nature intended.
Thankfully, organizations like SOTA (Swamps of the Alliance) exist to save the unique qualities of the wetlands from becoming generic, cloned entities. The digital eco warriors are rebuilding the East Longfall Wetlands for (catch and) Release 49 as part of the Paths of Truth and Courage. We assume that those are national forestry trails.
The SOTA team has also been busy this month creating “hordes of barbarians and cannibals,” although we cannot for the life of us understand why they would do this. Perhaps a dare.
At times, I feel like I must be the responsible adult in the MMORPG genre and sit down some of these artists and tell them that while I appreciate their ambition and imagination, not everything can be turned into a mount. Not everything should be turned into a mount. We need to have some sort of standard, some line that must not be crossed.
I feel like RIFT crossed that line with this mouse mount. It’s a little too on the nose with the whole notion of leveling in games being a rat race, eh?
“Here is my new Sinister Cappie mount telling a fishing story (it was this big!),” said Ironweakness. Frankly, I want to hear the story where someone captured a giant mouse and then trained it to provide transportation to battle-happy adventurers.
Next week, players can start entering the raid that closes out the first storyline ever explored in the World of Warcraft universe. The raid on Antorus, the Burning Throne, is a strike against the heart of the Burning Legion, a chance to fight the forces of Sargeras that have been assaulting Azeroth ever since the first Warcraft. So it seems only right that there will be a couple of familiar faces within the raid, as pointed out within the new raid preview. This is the big drag-out battle, and it’s going to be a big one.
While you wait for a little while longer for the fight to start, of course, you can enjoy a few quick hotfixes that address set bonus issues for every class and spec and make sure anniversary world bosses offer you more artifact power instead of gold. There’s also a minor fix to the Siege of Orgrimmar raid, useful for those farming old appearances. Hey, not everything needs to be the next world-ending conflict, right?
Patch 4.22 Passage to Egypt
is live in SMITE
this week. Its headlining feature? A new “nightmare” difficulty mode for the freebie co-op RPG content that’s still relatively new to the MOBA.
“In the Trials of King Hercules, the Champion of Rome brought forth challenges for mortals and gods alike to test their mettle. Millions braved the dungeon, and few slew the great Nemean Lion and reveled in the spoils. Even fewer mustered the strength to journey beyond the cave and eventually slay the final beast, the Hydra and its many heads. But now, the demigod is missing – and, once again, you must heed the call to face the challenges laid before you. This time, the villainous Loki travels through the various realms of the Norse Pantheon.”
In fact, the first team to defeat Loki in Nightmare mode was already rewarded with $100 in gems and skin codes to boot, though the community site lists a bundle of additional challenges. Players should also expect the new themey Egyptian questline and an item balancing pass aimed at tuning endgame strats.
In honor of the launch of Star Trek Online Season 14: Emergence
on console last week, PWE
has granted Massively OP a bunch of goodies to raffle to our console readers! We’ve got 25 sets of codes apiece for PlayStation 4 (SEN version) and Xbox One, each with a trio of starter packs for each faction.
- Federation Starter Pack Content: Tier 1 Constitution Class Starship, 12 Inventory Slots, 12 Bank Slots, 1 Borg Bridge Officer, 13 Mark II Very Rare Space Gear, 7 Mark II Very Rare Ground Gear, One Small XP Boost
- Klingon Defence Force Starter Pack Content: Tier 1 B’Rotlh Bird-of-Prey Starship, 12 Inventory Slots, 12 Bank Slots, 1 Borg Bridge Officer, 13 Mark II Very Rare Space Gear, 7 Mark II Very Rare Ground Gear, One Small XP Boost
- Romulan Legacy Starter Pack Content: Tier 1 T’Varo Light Warbird Starship, 12 Inventory Slots, 12 Bank Slots, 1 Borg Bridge Officer, 13 Mark II Very Rare Space Gear, 7 Mark II Very Rare Ground Gear
Read on to enter to win!
It’s time to smash up some robots with other robots in Final Fantasy XIV
. There’s more to it than that, sure, but the core of the game’s new Rival Wings PvP encounter
is that you are leading a team of robots (mammets) against another team of robots (mammets), and sometimes you get into a robot (machina) and use them to smash cores. It’s all of the robot action in the game you could possibly want, and if you’re familiar with the mechanics of MOBA combat, you will likely find this pretty familiar. Try it out for yourself; patch 4.15 has just gone live today.
The new Perform system, on the other hand, is less robot-based. It’s entirely based around making music as a Bard, and that means hitting a whole lot of different notes to make your own original music. (And the patch notes even warn you that you had better be making your own music, thus making the game a place where saying “anyway here’s Wonderwall” might literally get you in trouble.) So you can make your own song after stomping robots for a while. What more could you ask for?
It has been a long while since we heard anything about Dragon of Legends, a pixel art-style indie MMORPG that ran a small but successful Kickstarter last year and then dropped off the map. Fortunately, the project isn’t vaporware, as evidenced by developers cranking up communication over the past few months.
Back in September, the team reported that the game was “very close now to going live on Steam” and that it was focusing on the Ranger and Wizard classes for the Steam build. Moving into October, Dragon of Legends received some Halloween touches and opened up caves for testers to explore.
Just because the game is 2-D doesn’t mean that building its world is simple. Developer Desmond Thackeray wrote up a piece explaining the process of creating 2-D level design and how it is more challenging than one might assume. “If Dragon of Legends is to be successful, we must pay close attention to verisimilitude,” he said. “We strive to make the environments realistic in that the terrain makes sense, and that every scene is full of life and uniqueness.”
I do think that we, as a culture, have become disturbingly obsessed with selfies, but I will always make an exception for anyone who finds himself standing in front of an enormous gas giant.
“I wanted to share my screenshot for One Shots for the first time,” sent in Stormheim. “The screenshot is from Destiny 2. I don’t still have cool stuff and gear, but its kinda awesome to take a selfie with Jupiter behind you.”
If nothing else, Jupiter has the effect of making the subject look thin and light in comparison. Kind of like standing next to Jabba the Hutt or a YouTube content creator’s ego.
Shroud of the Avatar has rolled out Release 48 as of early this afternoon, which may just upset your internal clock a bit, since usually they happen at the end of the month! Holidays are pushing the schedule up, however, which is good news for anyone who wanted to actually play through Thanksgiving week.
R48 reflects Portalarium’s focus on its launch priorities checklist. “We continued to make strong progress on load time reductions, story polish, and creation of new scenes,” the studio’s Starr Long says. Expect updates to the in-game map, UI, holiday items, item decay on death, load times, lighting, all four story paths, artifacts, loot, and worldbuilding passes, including new mines and scenes, although not the rebuilt Novia additions, which have been postponed. Check out the screens below for a tease!
After weeks if not months of the studio talking about it, Project Gorgon’s brand-new user interface finally arrived. And then it promptly left again.
In all fairness, the team had cautioned that the optional November 11th update was a “very rough preview” of the UI overhaul. So rough, in fact, that the team took the update offline for further refinements due to several large bugs and potential exploits discovered with it. The improved UI preview should arrive in the game’s alpha next weekend.
Nevertheless, the user interface revamp has a lot of players and the devs excited. Not only does the new UI look pretty slick, but it offers a lot more functionality compared to the old one, including customization, more information, collapsible skill trees, chat channel management, context menus, improved tooltips, and font scaling.
When Dawn of the Lost Continent
drops in Blade & Soul
next month, the upgrade to level 55 will be accompanied by a “sweeping story of epic proportions,” or so NCsoft says. Indeed, a new dev blog
highlights some of the highlights of the storyline – and some of the places you’ll go and gear you’ll get along the way.
“The Twilight’s Edge has been stolen by Mushin and Yura, with potentially world-shattering consequences. Meanwhile, Jinsoyun is still trapped in eternal slumber. But not all is lost as the recently captured Dark Vicar willingly revealed a cure in the lost continent of Solak—a distant land twisted by Dark Chi. The lost Yun city of Valindria will be the only safe harbor and your next destination in Solak.”
Thinking about returning? Last week MOP comment veteran Rafael noted that NCsoft has streamlined questing such that you can basically progress and pick up your legendary weapon along the main quest line with no need to grind. There’s some incentive, eh?
Netmarble is going all-out on Lineage 2 Revolution promotion with the mobile MMORPG’s launch slated for Wednesday, November 15th. “Lineage 2: Revolution will deliver the largest-scale multiplayer gameplay ever created for mobile when it launches on Wednesday, featuring seamless open-world environments, real-time 3vs3, 5vs5, 20vs20 and 50vs50 PvP battles, as well as lifelike fantasy world with dazzling graphics backed by the Unreal 4 engine,” says the studio, and if you don’t believe it, you could instead believe Conan O’Brien, who was conscripted for a brief commercial advertising the pre-registration.
We’ve got that, plus the launch trailer, tucked down below! Anybody stalking this one on your platform of choice?
Don’t tell Justin, but elf-land in Black Desert
is about to get much bigger, as the second half of the Kamasylvia update is finally launching this coming Wednesday, November 15th.
“The content unfolds while players complete over 100 story-driven quests in the newly opened area. Adventurers will be able to explore the vast open fields and dense forests that surround Grána, the capital city of Kamasylvia, where NPCs sell the latest wares and where players can set up residence by buying new Kamasylvian-style homes. A new Forest Path Wagon can be obtained, as well as a new dream horse called Diné. Players can look forward to new grinding spots such as Polly Forest, Loopy Tree Forest, Tooth Fairy Forest, and Gyfin Rhasia Temple. Located to the west of Grána city, Polly Forest is inhabited by Imp thieves and is known for its dangerous mushrooms that continuously deal poison damage.”
New grinding spots! Wheee! But seriously, it’s a freebie update with a new storyline too. Check out the trailer and images!