Galleries & Screenshots Category

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One Shots: Tour guides

It turns out that MMORPG players really don’t need much prompting to go out and take a bazillion screenshots of their favorite in-game zones, as evidenced by the avalanche of photos generated by last week’s challenge.

SmugglerSteel kicks us off this this neon nightmare: “I knew exactly where I needed to tour in SWTOR for this one. I will always remember my first trip to Nar Shaddaa. I was blown away away by the color and aesthetic. I always thought it had a very Bladerunner inspired feel, yet still did it’s own thing.”

Like any good casino, Nar Shaddaa is designed so that players can never figure out how to leave. SmugglerSteel forwards his mail there now.

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Final Fantasy XIV releases its next patch site and its Live Letter digest

Players are crucial to the reconstruction of Doma in Final Fantasy XIV, so it’s only right that the next leg of the game’s main scenario will bring us back there. The special site is already available for players to peruse, offering some details on the upcoming patch and giving a hint at the lore behind the Sparrow’s Compass dungeon. Without spoiling anything, it doesn’t sound like everything is going to go smoothly for Doma… which should surprise almost no one.

Meanwhile, players who had subsisted on fan translations of the live letter can now read over the official digest of its contents, which includes a number of additional (and relevant) pieces of information. For example, there’s further explanation of the “Greed Only” rule in Alliances, noting that it’s in place to prevent people from feeling pressured to run on the job they want to gear up when it may be at a lower item level; it’s an experimental rule that is open to revision based on community feedback. In other words, offer feedback on it. Or anything else in the letter’s official translation, really.

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Paragon artist shows off concept art from the doomed MOBA

Perhaps because the announcement was all the way back in January, but Paragon’s shutdown is scheduled to take place at the end of next week. Epic Games made the decision to pull the plug on the action MOBA due to an unsustainable playerbase and refunded all users any money they had spent on the title.

As the sun begins to set on this title, we can take a moment to ponder what might have been. Artist Dave Rapoza shared some concept art on Twitter that he had developed for the game but had never been turned into actual assets. This gallery of characters ranges from the heroic to the bizarre and gives a taste of the odd sci-fi angle the game as attempting.

“Four years ago I got the opportunity to help flesh out Paragon, the now-cancelled MOBA from Epic Games,” Rapoza wrote. “I was given free reign on the character designs, it was an awesome opportunity, but most of these never made it into the game. Hope you like it!”

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Tencent is bringing mobile OARPG Raziel westward for your clicking pleasure

If OARPGs with Torchlight-esque graphics are your thing and your mobile device packs a punch, then feast your eyes and wallet on Raziel. Gaming behemoth Tencent has apparently picked up the title from developer Indra to port to phones and tablets in the west this year. It’s already out in Australia.

Raziel is a fast-paced, hack-n-slash style RPG with a range of multiplayer and guild gameplay modes. Featuring advanced Unity 3D graphics, fast and flexible gameplay, and a diverse collection of characters and maps, the visually stunning adventure sets a new standard for mobile gaming.”

The game boasts four playable toons (with more as you go), a companion system so you can drag an NPC along with you (a la Diablo), more than 60 singleplayer dungeons. Tencent is calling this a “revolutionary MMORPG,” for what it’s worth, but the “massive” seems to focus on basic co-op and 1v1, 2v2, and guild battle-style PvP.

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One Shots: How to go blind in one easy step

As someone who only has one functioning eye, I find that my vision is paramount to my quality of life and personal enjoyment. Plus, it would make playing MMORPGs slightly more difficult if everything was dark.

But I’m not everyone, and I have to allow for the possibility that there are gamers out there who are desperate to lose their sight but at a loss as to how to do it. With that in mind, I present SmugglerSteel’s one-step process to going blind in 10 seconds or less: Find the largest sun you can in Star Wars: The Old Republic and stare at it from about 20 feet away.

At least the last thing you’ll see will literally brighten your day!

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Check out these jaw-dropping LOTRO panoramas

One of the true joys for many Lord of the Rings Online fans is being able to explore an intricate and often gorgeous-looking Middle-earth. While many screenshot folders have been filled with LOTRO vistas over the years, one player has taken it to the next level by piecing together spectacular panoramas of the landscape.

“Tolkien has put so much detail into creating Middle-earth. That’s why I decided to tag my screenshots with as much detail as to name of places, mountains, rivers, and the many things that Tolkien envisioned in Middle-earth that are present in LOTRO,” wrote Joego.

Check out several of these below, and for the rest, make sure to swing over to Joego’s Facebook page.

Source: Facebook. Thanks Joshua!

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Conan Exiles begins the countdown to launch with a new trailer

Fourteen months after hitting early access, Funcom is getting ready to launch Conan Exiles for real. Ahead of the May 8th release, the studio has posted up a brand-new teaser trailer to kick off the countdown. It’s just over 24 days, if you’re wondering or bad at math.

“Besides being the first time it’s available on PlayStation 4, the launch of Conan Exiles brings with it a massive expansion of the game world, game-changing new features such as monster invasions known as the purge and an entirely new action-oriented combat system, as well as many other major additions that truly makes this the ultimate vision of Conan Exiles. If you were ever on the fence, or you are just discovering it for the first time, May 8th is the time to join the adventure.”

MOP’s MJ got hands-on with the launch build earlier this month; you can check out her impressions right here! There’s a clipping issue in one of the screenshots – gold star if you find it!

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EVE Fanfest 2018: EVE Online’s upcoming ‘Into the Abyss’ expansion sounds incredible

While player capsuleers are undoubtedly the most powerful force in EVE Online, there are some pretty scary NPCs lurking in the depths of space. One of those threats has just been unearthed throughout New Eden with the discovery of The Triglavian Collective, an ancient and twisted offshoot of the human race found in tiny pockets of space cut off from the rest of the universe. EVE Online players will soon be able to invade these pockets of Abyssal Deadspace and face the collective in the upcoming “Into the Abyss” expansion coming on May 29th.

At EVE Fanfest 2018, CCP revealed a huge set of interconnected new features revolving around ancient Triglavian ships and Abyssal Deadspace pockets. Players will hunt through these bizarre new environments filled with unpredictable dangers that get more challenging the further you go, and with increased challenge comes some incredible rewards. You’ll find blueprints for powerful Triglavian ships, an incredible new weapon system ominously named the Entropic Disintegrator, and organic mutaplasmids that can transform your existing modules into powerful Abyssal versions.

Read on to find out who the Triglavian Collective are, what the deal is with Abyssal Deadspace, and why the “Into The Abyss” expansion could be incredible for solo PvE players.

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Star Trek Online recruits a dozen Deep Space Nine actors for this summer’s expansion

The final Deep Space Nine cast members reprising their roles for Star Trek Online: Victory is Life were announced today, bringing the total up to an impressive 12 voice actors from the series.

The full roster of DS9 vets that will be encountered in the expansion include Alexander Siddig (Doctor Julian Bashir), Andrew Robinson (Councilor Elim Garak), Armin Shimerman (Quark), Aron Eisenberg (Captain Nog), Bumper Robinson (Elder First Dukan Rex), Jeffrey Combs (Weyoun and Brunt), J.G. Hertzler (General Martok), Max Grodénchik (Grand Nagus Rom), Chase Masterson (Leeta), Nana Visitor (Kira Nerys), René Auberjonois (Odo), and Salome Jens (Female Changeling).

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TERA’s Godsfall update hits PC on April 17, En Masse runs down console bugs

PC players, heads up: TERA is launching Godsfall next week on April 17th. En Masse is calling it “one of the most significant updates of the year” with new abilities for the Berserker, Brawler, Lancer, Warrior, Mystic, Priest and Slayer classes dubbed “Apex” skills.

“Nothing lasts forever in the world of TERA, not even its mighty gods. The Godsfall update introduces a time-traveling story quest, available to level 65 characters of the seven chosen classes with an item level of 439 or higher, taking players back through time to defeat the powerful dragon Khemadia. Players will find themselves facing their own personal demons as they progress through the quests, including their Temper, Self-Doubt, and Guilt in this god-killing, time-traveling mission.”

Not one of those classes? You’ll be waiting for your own update later in 2018.

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PAX East 2018: Talking superhero MMOs with Ship of Heroes’ Casey McGeever

At this year’s PAX East, I discovered that my mental picture of Casey McGeever did not match the actual man in person, but that was a positive thing; meeting the man himself, he projects an aura of warmth and earnestness that’s almost impossibly infectious. Not that it should be all that surprising, as he’s spent so much time talking about the strength of community when it comes to building up the base behind Ship of Heroes as a whole.

McGeever and I had an opportunity to speak about a number of issues surrounding the City of Heroes-inspired superhero MMO, starting with some talk about the game’s roadmap moving through the remainder of the year. The roadmap covers the past few months and recent known developments, but it had to be delayed slightly while the team pushed through the early stages of pre-alpha, engine upgrades, and the associated tasks. Now we’re into April, and it’s time for the community to see what’s on the docket for the next three months.

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One Shots: Fun with filters

You know all of those weird filter effects that you have in your photo editing software? There always seems to be a stigma against using them, mostly because they’re very noticeable and showy. But today, let’s cast off that stigma and just have some fun, eh? After all, this is a column that begins every week with a black-and-white version of the headlining photo.

And that photo this week is from Deekay, who showcases the lighter side of life in Sea of Thieves. “Finally a selfie of my pirate as she dances on the bowsprit!” he write.

One leg, choppy seas. There is no way that she didn’t fall overboard and drown about thirty seconds after that screenshot was taken.

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Hands-on with Conan Exiles’ launch build: Farming, frolicking in the swamp, and other feature fun

The early access days of Conan Exiles are coming to a close. In less than a month, the survival sandbox will launch. At that time players will get to explore two new regions, experience the new combat, farm, dive into two new dungeons, worship a new god, and summon her avatar on the live servers. But luckily for me, I didn’t have to wait! I joined Creative Director Joel Bylos in the game for few hours of hands-on experience with the new features, then got to keep playing for the evening.

After a farming demonstration and a quick tour of the volcano, I got to witness a Purge, watch the brand-new starter cinematic, wander around the swamp and climb into treehouses, participate in a siege, look over the new attributes and perks, parade around in new armor, and test out the new combat with all the weapon types. My impressions in a nutshell? Most of the additions really up the fun factor and improve the game (the jury is still out on the eating-to-heal mechanic). I’m pretty excited for these features to go live, and not just because I want to build a treehouse base! While there I can’t offer an elaborate play-by-play of everything I experienced during this lengthy play session, I do have additional details for those who want more than one nutshell’s worth of impression.
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