Great news for those who had their minds blown with that Steparu Lost Ark video last year: The Diablo-esque action RPG may indeed be coming to the west.
In an interview with Worlds Factory, Tripod Studios said that it’s aiming to bring this game out of its home country: “First, we will be launching in the Korean market. In 2015, we are going to proceed with [the closed beta test]. We are considering launching Lost Ark in western market, and the date will be finalized after solidifying the service schedule in Korea.”
The interview goes on to discuss Lost Ark’s many features, including explorable regions, a PvP battleground system, ownable islands, a “broad and extensive” economy, 18 classes, and NPCs who must be won over before you can access their secret adventures. A business model has not been decided as of yet.
If you’re just hearing about Lost Ark for the first time, check out the gameplay trailer after the jump to see what all the fuss is about.
Ever since hearing about Guild Wars 2’s ninth and newest class at PAX South, we’ve been dying to know more about the Revenant. Well, today is a glorious day indeed, as the team has issued a dev diary to talk all about this “Master of the Mists.”
While not every skill or weapon is revealed, the diary does outline what will make the Revenant special. It’s a heavy armor-wearing class (with a medium health pool) that will choose both a passive and an active “legend” to configure most of its hotbar. The Revenant’s weapons include the axe, mace, and hammer, although all of these are used with a twist (for example, the class can throw the hammer, Thor-style).
Are you over the Daybreak Game Company layoffs shock yet? Nope, neither am I. But my shock is compounded by dread over the fate of the studio’s games. While Daybreak has reassured players that it’s still got teams working on most of its MMOs (and I myself argued yesterday that most of the games are probably safe), some of the studio’s titles seem more vulnerable than others, especially given last year’s infamous purge. Of course, getting H1Z1, PlanetSide 2, and Landmark players to agree on who’s in the most trouble is a daunting task. Let’s put it to a vote in our shiny new poll: Which Daybreak title’s future seems the most in jeopardy to you?
has just announced that Neverwinter’s
sixth expansion, Elemental Evil, is set to launch on March 17th.
In what PWE is calling the game’s largest update since its original release in 2012, players will be able to roll up a character from the new Paladin class, level up to the raised cap of 70, and tinker with new quests, feats, and special class powers (“slottable class feature powers”).
But the best news is that the update will feature Baldur’s Gate’s beloved ranger/hamster duo Minsc and Boo. “The fan-favorite duo will be assisting players on their journey to discover the true nature of the Elemental Evil cults,” says the studio.
If you’re looking for a quick, simple, and charmingly adorable MOBA experience, then we might have the fluffy pick for you. It’s called Treasure Arena, and it marries four-player arena action with retro-style sprite graphics.
The goal of the game is simple: Grab weapons, kill enemies, avoid death, and collect the most coins to win. This author played a few quick rounds and found himself charmed by the SNES graphics, peppy soundtrack, and ability for a knight to blow goblins’ heads off with a shotgun.
You can play Treasure Arena in your browser or pick it up on the Chrome Store.
[Source: Treasure Arena
It seems as though there is always room in Star Trek Online
to add more ships, and the team is hard at work putting the finishing touches on a bundle of command battlecruisers that are coming to each of the factions.
Lead Systems Designer Phil Zeleski penned a new dev diary yesterday to talk abut the creation and details behind these tier 6 powerhouses including the new inspiration mechanic: “Since their primary purpose is team support, it made sense to have a number of team buffs that they could use.”
The command ships will vary slightly between factions, but all will be able to equip cannons and use their hanger bays to launch small craft to help with the fight.
[Source: Making of command ships
There are lots of reasons why you might be looking forward to patch 6.1 in World of Warcraft. If you play a Blood Elf, you want your upgraded character models. If you like racing around, you want the new racing feature put into the game. If you have a joke Twitter account for your main character, you want that Twitter integration. Good news for all of those groups: You don’t have to wait much longer, as the new patch goes live on February 24th.
Blizzard has released a new video to herald to launch, offering a quick rundown of the patch features, which also include improvements to garrisons and another step in the legendary ring quest chain. The heirloom interface is also en route; it will allow players to more effectively pass heirlooms between characters for leveling. That’s on top of the usual quality of life improvements. Check out the video just past the break for a quick overview, and get ready for the patch going live when next Tuesday rolls around.
I’m told that time is money, but the exchange rate is not universal. There are people whose time is, apparently, worth more than my time. But we can agree that the exchange rate is there, and it’s one of those aspects used to sell convenience in almost every game going. You can spend a whole lot of time leveling a character to the level cap in World of Warcraft, or you can just pick up a level 90 boost and save yourself a pile of time. Experience boosts, travel speed boosts, crafting time boosts, they’re all functionally ways of trading money for time.
Would you like to take part in a race that’s all about eliminating your opponents just through skillful driving? The most recent update for The Crew adds the new Elimination format to PvP races, reminiscent of a similarly named mode from Split/Second. Each player starts with a certain number of lives, and there’s a timer ticking down; when the timer hits zero, the player in last place loses a life and another countdown starts. You’ll be taking down your opponents, but you’ll be doing so just by staying in first.
The update also adds in new tuning options for six cars and several new faction missions for players who don’t feel like trying out the PvP race option. There’s also a new pack of DLC available with three new cars for those who feel the current crop of vehicles just isn’t robust enough. Check on past the break for the update trailer.
The Pantheon dev team has turned the tables on its fanbase in a new community Q&A. Developers — including Chief Creative Officer Brad McQuaid, Lead Programmer Daniel Krenn, and others — want to know a bit more about player preferences, and their survey covers questions including adventure zone themes, independent vs. restricted crafting, and more.
“We would really like to see some genuine answers to get a better idea of what you all want and expect to see in Pantheon to help us going forward,” the team says.
[Source: Community survey
. Thanks Paganrites!]
If you fancy yourself a storyteller, and you’re an Elder Scrolls Online fan, ZeniMax has a new contest that you might want to enter. Tales of the Dead tasks you with providing the backstory for that grim screenshot up yonder. You could win a $25 Bethesda Store gift certificate and an ESO t-shirt for your efforts.
Entries must be 500 words or less, and you have until Friday, February 20th, at 11:59 EST to post them in the contest thread.
[Source: Tales of the Dead
newest dungeon is Sky Cruiser Endeavor, which is coming — in both normal and hard modes — to a server near you on February 24th. The game’s official website has a boss breakdown
if you’re so inclined, and we’ve got a teaser vid of the new area posted just past the break.
Warhammer 40,000: Eternal Crusade Senior Producer Nathan Richardsson posted a State of the Crusade letter today, saying that the team is moving forward with “a rapidly advancing schedule.”
Richardsson revealed that the team has been quiet lately because it’s been reviewing its plans and isn’t quite ready to discuss specifics (it’s noteworthy that he did mention “expansion” as one of the forbidden topics). However, Richardsson did point at “autumn 2015” as a target for early access and clarified that fans will need to be paying founders to get into the multi-month alpha and beta tests.
[Source: State of the Crusade