Forget modgate — the next controversial decision by Valve might already be here. The company announced that it will be allowing game studios to identify disruptive or cheating players and target them for permanent bans from that particular game on Steam.
Valve explained its reasoning behind the so-called game ban: “In order to ensure the best possible online multiplayer experience, Valve allows developers to implement their own systems that detect and permanently ban any disruptive players, such as those using cheats. Game developers inform Valve when a disruptive player has been detected in their game, and Valve applies the game ban to the account.”
Affected players will need to contact the developer rather than Valve to appeal such bans.
She’s fast, she’s furious, and she will cut you to ribbons if you’re standing in her way. She’s the Plum Flower, the female version of Black Desert’s Blader class. Wielding a sword, the Plum Flower slashes furiously in combat while shouting and shedding flower petals.
The Plum Flower just went into Black Desert’s Korean beta test, and while you can’t play her in the west, you can check out her hyper-kinetic moves in a new video after the break. See if you can keep up with her!
A common question that I see posited around forums and Reddit is, “What MMO should I play?” If there is a more loaded question than that in this community, I haven’t heard it. What is usually being asked, by both newcomers and long-time players, is, “What MMO is right for me that I haven’t played yet?”
While I hear you and have been there, the truth is that there is no one universal answer to that question. There are just hundreds if not thousands of MMOs, big and small, out on the market, each with its own personality, feature set, and setting. Those have to be compared and matched up with the millions of people who all have their own unique preferences. It’s what makes recommending an MMO a difficult proposition.
I’m game for difficult! Today’s list won’t be “10 MMOs that I think you should play” but a rundown of how to sort through the important categories that are out there in the hopes of finding the game that’s right for you.
Being a member of the Mac gaming tribe no longer means that you have to be quarantined from the glorious PC master race, at least in Elite: Dangerous. The devs shot out a post today to say that the crossplay testing between the Mac beta and the PC version is underway, and they asked for players’ help isolating any issues or bugs.
The team also took the opportunity to summarize many of the changes with the coming Powerplay system, especially involving the bounties that players can accrue. Further expansion of this system was teased with the possibility of interstellar bounties: “These occur when fines and/or bounties for minor factions within a major faction cross a threshold, then they are combined into an interstellar bounty. They work in the same way as normal bounties except that the jurisdiction is counted as the whole of the major faction.”
[Source: Dev update
. Thanks to Phoenix_Dfire for the tip and Krazy_Wabbit for the header pic!]
Lord of the Rings Online’s legendary item system has been a point of fierce community debate ever since it arrived way back in the game’s first expansion. With next week’s Update 16, Turbine is looking to improve the old recycle cycle with something called legendary item imbuement.
So what is LI imbuement? A new dev diary posted today walks players through the change: “Imbuement is an opt-in process available at level 100 that permanently transforms a legendary item. Once imbued, it never needs to be re-forged or reconfigured again.”
An imbued LI will be able to grow steadily through dozens of legacy tiers using item XP as an endgame alternative advancement system. Some of the old legacies will not make the transition into imbuement because of conflicts and other issues, however. The team said that it will evaluate how the new imbuement system is working at level 100 before potentially adding it for earlier levels.
[Source: Legendary item imbuement
It’s been a little quiet on the City of Titans development front for a while, but when you see the game’s most recent video, you’ll understand why. A spiritual successor to City of Heroes wants to hold something back to surprise people when the game’s 11th anniversary rolls around, after all. So late last night, the team showed off the combat, and perhaps more importantly, the costume creator.
The official post on the subject notes that for the first time in development, City of Titans is a full game: It functions completely, with combat, death, respawns, and so forth. It also talks about a technology created for the game to allow the engine to render even complex characters much faster and more efficiently than other games. Read the full post, watch the video down below, and if you’re an old City of Heroes stalwart, be prepared to get a little smirk of satisfaction in the process.
Let’s talk history for a moment. Before Guild Wars 2 was a thing, before it was even an idea, the team at ArenaNet was working on the third Guild Wars standalone campaign. Like its last two predecessors, Guild Wars: Utopia was slated to feature two new classes, one of which was the Chronomancer. It’s taken quite some time since then, and it’s not in the form anyone might have expected, but the Chronomancer has arrived at last as the first Elite Specialization for Heart of Thorns to be catalogued and dissected.
Sure, it took plenty of time, but given the nature of the concept that’s sort of to be expected.
The Chronomancer specialization is, as mentioned, limited to Mesmers, employing a variety of time-based tricks like reversing the events of combat and stopping time as necessary. You can read more on the official blog post detailing the specialization, but if you don’t have the time for that, you can watch the video below to preview what it looks like in action. Better late than never, indeed.
I’ve had some godawful pickup groups in GTA Online this week. There was the one guy who insisted on typing in Russian. Then there was the duo who quit a mission because — I kid you not — I was stealing all of their headshots. Number one, I’m not that good, and number two, isn’t the objective to finish the heist as quickly as possible and get payout bonuses?
Let’s focus on the positive. I’ve had some good pickup groups in my time, just not in GTAO (yet). What about you, MOP readers? Have you ever run with a really good pickup group? What was the game and what was the mission?
Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Once you start down the wrong path, it’s hard to turn around… especially if you are in a stolen car! MassivelyOP’s MJ is continuing her criminal capers in Grand Theft Auto Online, hijacking cars and busting up drug deals (and then running off with the merchandise). She’s even recently pulled off her first bank robbery. The streets of Los Santos are her oyster: What kind of trouble can she find to get into with a couple of friends? Plenty! Tune in live at 8:00 p.m. to see as OPTV‘s infamous Stream Team brings you…
What: Grand Theft Auto Online
Who: MJ Guthrie
When: 8:00 p.m. EDT on Wednesday, April 29th, 2015
Are you wondering what to make of quirky Korean import Tree of Savior? Steparu’s been playing the beta, and he has a lot to report in terms of both textual impressions and video footage.
The beta was definitely a beta, as it featured plenty of bugs, random crashes, and FPS issues. That said, his overall impressions are positive thanks to the game’s areas and their aesthetics as well as its unique job system.
Think you’re good at Infinite Crisis? You’ll have a chance to prove it on May 8th when Turbine unveils ranked play for its DC universe MOBA. You’ve got a bit of homework to do in preparation, though if you’ve been playing for more than a couple of days, chances are good that you’re already done.
Ranked opens up after you’ve completed two objectives. First you’ll need to play 20 PvP matches on the Coast City map. Next, you’ll need to unlock 14 of the game’s champions. And that’s it! You can learn more about ranked IC via Turbine’s most recent dev stream, which we’ve embedded after the cut.
Who says MMO emulators are illegal? Not Daybreak, apparently, as the firm has entered into a “written agreement” with the creators of an EverQuest emu known as Project 1999. Co-manager Sean Norton posted on the emulator’s forums today outlining a document that “formally recognizes Project 1999 as a fan-based not-for-profit classic EverQuest emulation project.”
Norton says that the agreement establishes certain guidelines that the staff must follow, which will allow them to update the emulator “without risk of legal repercussions.” Norton also says that the 1999 release schedule will change so as not to conflict with Daybreak’s upcoming EQ progression server.
Daybreak posted its own notice on the official EQ website earlier today.
[Source: Project 1999 forums
; thanks Ryan!]
Recently Worlds Factory published a piece about Wander subtitled “combat isn’t the only way.” After I finished pumping my fist and saying hell yeah in a louder-than-normal voice, I came back to reality and started asking myself how many of today’s MMO gamers would actually play an MMO with no combat.
And then I realized that instead of asking myself, I should ask you fine folk. Hence, today’s Leaderboard. Vote after the cut!