It’s safe to say that Path of Exile
will live or die based on its cosmetic shop, as the title famously does not charge for any content. Grinding Gear Games has decided to give the shop a visual facelift in an upcoming patch that will also allow for easier changes down the road.
Players will notice a “larger, clearer” user interface for the shop that also includes better navigation and categories for searches. They’ll also be able to search for certain items by key words.
“We have more plans for future improvements, which we will roll out as they are ready,” GGG said. “One of our most impactful plans is a tagging system that allows you to refine your searches by theme and use tags to cross reference themes or microtransaction type. We would also like to add a setting that allows you to hide microtransactions that you already own.”
Looking for a few good deals on MMOs and multiplayer games? Both Humble Bundle and GOG.com are running some sales right now that might cut you a deal on a title you’ve been eyeing.
Humble Bundle’s Sci-Fi Week includes price breaks on No Man’s Sky ($23.99), Osiris: New Dawn ($12.49), the standard version of Elite: Dangerous ($13.49), the commander deluxe version ($31.79), and the season pass for Elite: Dangerous Horizons ($17.99).
GOG.com’s Most Wanted Games Sale isn’t quite as relevant for the online gamer, although you can pick up Grim Dawn for a respectable $7.49, Torchlight for $3.79, and Torchlight II for $4.99.
Are you surprised to be hearing about Bossland again? We’re surprised to be reporting on it. The German-based botmaker made headlines for the last few years thanks to ongoing litigation provoked by its sale of cheat, bot, and hack programs for multiple Blizzard games. Blizzard had pursued Bossland across multiple continents in an attempt to shut down the cheat programs, which Blizz argued violated its copyrights and cost it significant amounts of money to fight – money it was therefore not spending on its own games and customers. The drama finally culminated in 2017 with victories for Blizzard in a German Supreme Court ruling and a California federal court case that awarded Blizzard $8.5M in damages.
Though the German courts recently ruled not to enforce the US court’s decision (on the grounds that it considered the minimum statutory damages awarded to be excessive and punitive), Bossland ended sales for almost all of its hacks at the end of last year; as of today, the only ones remaining are for non-Blizzard games, specifically Final Fantasy XIV and Path of Exile, though according to the group’s latest newsletter, there’s a PUBG one tucked on the forums too.
If OARPGs with Torchlight-esque graphics are your thing and your mobile device packs a punch, then feast your eyes and wallet on Raziel. Gaming behemoth Tencent has apparently picked up the title from developer Indra to port to phones and tablets in the west this year. It’s already out in Australia.
“Raziel is a fast-paced, hack-n-slash style RPG with a range of multiplayer and guild gameplay modes. Featuring advanced Unity 3D graphics, fast and flexible gameplay, and a diverse collection of characters and maps, the visually stunning adventure sets a new standard for mobile gaming.”
The game boasts four playable toons (with more as you go), a companion system so you can drag an NPC along with you (a la Diablo), more than 60 singleplayer dungeons. Tencent is calling this a “revolutionary MMORPG,” for what it’s worth, but the “massive” seems to focus on basic co-op and 1v1, 2v2, and guild battle-style PvP.
If we judged MMOs by their numbers alone — and I’m not suggesting we do so — then the original Lineage would be the crowing rooster strutting about the hen house. It’s also been one of those games that I’ve always intellectually acknowledged was a huge hit for some reason but never gave much attention. I think it’s because, contrary to many western MMOs, Lineage is primarily an Asian phenomenon. That doesn’t mean it should be shunned, of course, but just that it may be difficult to understand when you’re on the outside of it.
So let’s back up the memory truck to September 1998, when a then-fledgling NCsoft rolled out a Diablo-style isometric MMO and struck virtual gold in South Korea. At the time, gaming rooms were becoming a huge thing in the country. A recession had hit, giving people a lot of time with nothing to do, and the government was rapidly expanding the broadband network. In the face of this perfect storm, titles like StarCraft and Lineage became overnight household fixtures — and remained so for decades to come.
Even if you haven’t played Lineage and you don’t know anyone who does, trust me: Millions and millions of players have. As former Senior Producer Chris Mahnken once said, “Lineage keeps going because it’s just plain fun.”
Ready to raid Smilegate’s Lost Ark? You’ll still have to be this Korean to ride the ride, but if you’re able and willing to handle the translation, you could find yourself checking out this action MMO this spring.
This is thanks to the fact that Lost Ark is preparing to accept applications for its final closed beta test in Korea. Once April 19th hits, interested parties can apply on the website for the Korean CBT. This build will include two additional classes, the Hawkeye and the Soul Master, as well as several new dungeons and a card battling minigame.
As one of our 20 MMOs to watch in 2018, Lost Ark has generated a lot of excitement over its visuals and fast gameplay. Last summer the title launched its second closed beta test in Korea that featured treasure hunting and sailing while busting out a brand-new website.
Path of Exile’s
next big thing – content update 3.3.0 – lands later this spring, and you might be wondering what’s going on with it. Grinding Gear has released a new FAQ
to explain just that. For starters, it’s not an expansion per se – it’s more of a large update with a league attached to it. There is another expansion coming this year, and work progresses on it, but 3.3.0 is something else entirely.
So, details. It’s most likely launching on PC on June 1st, with Xbox to follow that weekend if all goes well. There will be an alpha beforehand, there will be a new round of supporter packs replacing the Bestiary packs (though War for the Atlas packs will remain for now), and there will be a “big flashback event” in May before the rollout. As for what’s in it…
Blizzard fans, this year’s BlizzCon has a date, and that day is November 2nd and 3rd, almost three months after the launch of World of Warcraft’s Battle for Azeroth, meaning you won’t even be missing much grinding time to attend, and you can count on lots of post-mortemy-type panels rather than endless teasers. On the other hand? E-sports, e-sports, e-sports.
“This year’s event will again commence with the esports action of BlizzCon Opening Week, taking place at Blizzard Arena Los Angeles from October 25 to 29, where the initial rounds of the StarCraft II World Championship Series Global Finals, the Heroes of the Storm Global Championship Finals, and World of Warcraft Arena World Championship Finals will unfold. The competitions will culminate in Anaheim on November 2 and 3, where the champions of these tournaments along with those of the Overwatch World Cup and Hearthstone Global Games will be crowned.”
Last year’s event was sold out, so if you’re aiming to go, jot down these even more important dates: May 9th and 12th, when tickets will go on sale.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Elder Scrolls Legends, Fortnite, Path of Exile, World of Warships, Paladins, Armored Warfare, Neverwinter, Guild Wars 2, Overwatch, Elder Scrolls Online, World of Tanks, Shot Online, and EVE Online, all waiting for you after the break!
Don’t skip this article — stay a while and listen!
The big news for Heroes of the Storm this week is that Blizzard is bringing over one of its most iconic characters from the Diablo franchise to fight for players. That’s right, Deckard Cain is back (even though he didn’t quite make it out of Diablo III alive) and coming to the MOBA this month.
Cain is a setup healer who assists allies and keeps foes out of range with his various spells, potions, and boring stories. Seriously. And if the Diablo geek factor wasn’t high enough, Cain even hauls out the Horadric Cube as a weapon. Check out his hero spotlight after the break!
For this year’s April Fools’ Day joke, Path of Exile
announced the creation of a Battle Royale mode… and then further surprised players by having that mode actually exist in playable format. So how did that happen? Well, the latest dispatch from the development team
explains how they managed to take a silly idea that was originally meant to just be a fake announcement and flesh it out into a playable game mode.
The core of the design was easy – mash up multiple tilesets, create a variant of the cutthroat ruleset, add monsters and treasure to the map, and so forth. Each developer had a different task that looked to take about a day, with a limit of one day of work for each team member to avoid delaying further patches. Of course, the mode also turned out to be a surprise hit, so players can be assured that it will come back in some form in the future; the question is just whether it will be persistent or a limited-time event.
Sometimes April Fools jokes are actually real! That’s the case with Path of Exile’s
battle royale mode. Sadly, it appears to have been a one-day only phenomenon, so Massively OP’s MJ has to console herself for missing it by collecting more critters in the Beastiary League. Tune in live at 2:00 p.m. as she bludgeons a bunch of beasts.
What: Path of Exile
Who: MJ Guthrie
When: 2:00 p.m. EDT on Monday, April 2nd, 2018
SpatialOS: You’ve probably been seeing this name pop up more and more in the MMO sphere. Worlds Adrift, Mavericks, Fractured, Seed, MetaWorld, and Identity are just some of the titles we’ve mentioned that have sprung up to use Improbable’s platform. The company picked up more than half a billion dollars from Japanese company SoftBank, roped in MMO veteran Bill Roper, and got Jagex to announce its intention to use it in a future project. However Chronicles of Elyria recently noted it’s dropping Improbable’s baby, and both on and off the record, developers I spoke to at GDC 2018 had mixed reactions – assuming they’d even heard about SpatialOS at all.
What’s the big deal about the platform? What does it do? Why should developers care? Why should MMO players care? I attended a panel by Improbable and briefly sat down with CCO Bill Roper to try to figure it all out.