This one is going to take a little explaining. Apparently, last December someone made a mistake on Gazillion's
side where Marvel Heroes
players ended up getting extra stash tabs (and then couldn't use them). The players were told to delete the mistakenly awarded tabs and that they would be compensated for the flub.
Without advance notice, that compensation snuck into the game today. Players logged in to find that some of them had 600 or even 1,200 eternity splinters waiting for them as a bonus reward. Some of the affected players, however, only received 200 ES so far. Confusion ensued until a player huddle sorted out what happened.
Gazillion took to Reddit ito comment on the compensation. "So the total amount players will receive if they should receive compensation is 1,200 ES. Players who logged in on X-Mas Day and received the stash item qualifies. Thanks for your patience guys."
Remember how Blizzard told us that it just wasn't going to implement its Diablo III season campaigns for the game's console versions? A year later and it seems that either the studio had a change of heart or its technical wizards figured out how to make it happen because console seasons are about to kick off at the end of this month.
On March 31st, both the PlayStation 4 and Xbox One will enjoy their very first seasonal journey in the game, offering players an opportunity to level up new characters to pursue special challenges. Players can either create a brand-new character from scratch for the season or choose to "rebirth" an existing character back to level 1 for the duration of the event.
Path of Exile
is not a game where you are likely to stand around admiring the scenery very often. That's not because it's bad; it's just the nature of the beast when you are knee-deep in monsters and you have the ability to make everything around you explode with lightning on the regular. (Or frost, or fire, or... you know your character builds, we don't need to explain it to you.) So perhaps it's a very good thing that the team behind the game has given us a small preview of the areas and music
coming with the Fall of Oriath
expansion in video form.
Now there are no monsters to click on, no quests to worry about, nothing but the looks and the sounds to let you really anticipate the actual game. Yes, they'll mostly be drowned out by the explosions of lightning once you're actually playing, but why not jump past the break and appreciate it for the moment? Just don't click on the video instinctively to try blowing something up. It just swaps in full-screen mode, we promise.
When I add news to our newsroom for our reporters to pick up, I often add links that just say "such-and-such a game exists" -- because just existing is what's new, or at least new to us. Today, we had three of those, and I'm combining them all for this quick look at three MMOs and orbiting games that you've probably never heard of: Age of Rivals, Lothgar Online, and Little War Online.
Lothgar Online (Asylumsoft) launched yesterday. Let me warn you upfront: If you aren't into retro pixel graphics and hardcore gameplay, you probably won't like this MMO. The devs, who are also the folks behind the similarly styled Elderlands, call it an "Online RPG built in a classic style, paying homage to 1980s RPGs," and yes, that means PvP, corpse looting, and attunement in addition to a giant world, guilds, skills, and questing. On the other hand? There's no cash shop either. Old school isn't always a bad thing! (via Reddit)
Guess who's getting a Necromancer class this year! If you said Diablo III, well, I can't tell you you're wrong because that's also happening. But I'm talking about Grim Dawn.
"Although they primarily engage in the weaving of magic, necromancers are aptly equipped to enter the fray in close quarters, or to weave their death magic into ranged weaponry. Do not for a moment think that a cornered necromancer is easy prey," Crate posted following a lore dump on the new class today.
Players should look forward to a number of masteries currently in development, including Drain Essence, Raise Skeletons, Necrotic Edge, plus skill that help you "shatter the souls of your enemies to conjure violent wraiths," "bolster your minions with necrotic powers, "fill the battlefield with disease and rot," and generate "cruel new ways to dispose of your pathetic enemies."
Path of Exile's
latest dev Q&A
has a few nuggets of interest for followers of the MMOARPG. What caught our eye? Don't expect an auto-sort button in your inventory bins.
"I had a good conversation recently with David Brevik about how large items that require manipulation in the inventory help simulate the 'weight' that items have in other RPG systems," Grinding Gear Games' Chris Wilson says. "It may be inconvenient to have to organise items, but it makes them feel real. Simplifying this down to auto-sorting or single-slot-items is a road we don't want to take our game down."
The team does, however, have a plan to someday add an alternate skillbar and new skills, but not shapeshifting, extra zoom tools, virtual reality, or an offline version of the game. Why no offline? Not only would it be a waste of resources, but "the game will never be in a state where the servers have to be shut down for financial reasons."
Path of Exile
just keeps getting bigger and bigger in terms of both players and team size
, and it's actually providing the numbers to back it up.
A press release out from Grinding Gear Games declares that update 2.6.0 propelled the MMOARPG to a peak online concurrent player count of 112,800 earlier this month, with 65,000 of those playing concurrently through Steam, putting the game behind only Dota 2 and CS:GO during that chunk of time. According to the studio, that makes 2.6.0 the "franchise's largest and most successful to date with a 40-percent increase in the number of players online for the launch."
2.6.0 was big, but it's not even the biggest thing happening to the New Zealand-based game this year: It's got a huge expansion called The Fall of Oriath coming out in 2017. It most recently made headlines for creating a "transparent lockbox" with declared odds for the best stuff inside.
No, the Necromancer isn't coming to Diablo III any time in the near future, but Blizzard did want to show off some of the class' skills and give a brief update on the progress of the ARPG's newest class.
The Necromancer will use both melee and dark magic attacks as she decimates the battlefield. Some of the skills (shown as animated GIFs) include Grim Scythe, Blood Nova, Devour, Raise Golem, and Leech. The team is also putting the final touches on the female Necromancer model.
To answer the most pressing questions for any Diablo III fan, no, Blizzard isn't quite ready to announce the price point of the class pack or a specific release date (although the studio said that it's aiming for the second half of the year). Prior to that release, the Necromancer will be put through her paces on a special public test realm.
Considering that Wolverine is one of her all-time favorite Marvel characters Massively OP's MJ was surprised to realize she hadn't played him yet in Marvel Heroes
. That's about to change: In honor of the release of the movie Logan, she will be playing the hero dressed in the new Old Man Logan costume. With the 50% more event XP, just how high can she level Wolverine in Midtown madness? Tune in live at 9:00 p.m. to place your bets! (No, there won't be any actual wagers.)
What: Marvel Heroes
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, March 13th, 2017
Path of Exile's 2.6 patch
last week was a whopper, but it wasn't without issues, some of which are rectified in today's update. In addition to swatting a number of pesky bugs, Grinding Gear Games
has made several much-welcomed changes to leaguestones
"The Leaguestone progress bar now appears red when the leaguestone has not activated because it is underleveled for the area that the player is in.
Added minimum generation levels to some mods on Leaguestones where they could drop before that content could spawn.
Perandus Leaguestones that drop after this patch will now have a 20% chance to spawn Cadiro in the next area.
Onslaught Leaguestones that drop after this patch will now have 20% increased Quantity of Items found in the next area.
The Aspect of Ruination unique monster from the Luring Rampage Leaguestone mod now does 20% less damage.
The Ancient Reliquary is now Normal difficulty."
Brodiro memes right here.
Hope you didn't loot anything extra special yesterday in Marvel Heroes
because there's a chance that you may have lost it.
Apparently there were some server-side issues with Marvel Heroes' database yesterday that resulted in the game being taken offline for a few hours to be fixed. While Gazillion isn't saying much about the issue, players reported that they had problems logging into their characters and getting disconnected prior to it.
There seems to be mixed reports of rollbacks following the server's restoration, so chances are that your progress is OK, but you'll probably want to log in to check just to be sure.
This week on the show, Justin and Bree celebrate a couple of hearty MMO updates, argue about mandatory mount viewing, celebrate the soft launch of Revelation Online, and extol the virtues of the PC Master Race.
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
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Have you done everything you wanted to do in Diablo III's Season 9 challenge? If not, the good news is that you still have a little bit of time. The bad news is that it really is just a little time, as the current season is ending on March 17th. So you might be able to clear one or two final challenges along the way, but you'll be out of luck if you're trying to accomplish something big with zero progress up to this point.
Whether you're out of luck or you've gotten almost everything done, you'll still be able to greet the new season on March 31st. The usual rules about transitions between seasons and the de-seasonification of seasonal characters will apply; if you're unfamiliar with the transition, check out the full rundown to see what happens to your seasonal challenge characters and what transfers over to your normal play in about a week.