paladins

Official Site: Paladins
Studio: Hi-Rez Studios
Launch Date: N/A
Genre: Shooter
Business Model: F2P (Cash Shop)
Platform: PC, Xbox One, PS4

The MOP Up: The Black Death improves its profession system (June 10, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Old School RuneScapePokemon GoEverQuest, EVE Online, Paladins, Titan QuestThe Black DeathSkyforgeFinal Fantasy XIWizard101, Pirate101War of RightsEvolveState of Decay 2, all waiting for you after the break!

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The Stream Team: A first romp in Paladins’ Realm Royale

Remember Paladins: Battlegrounds? Massively OP’s MJ played it when it was debuted at Hi-Rez Expo 2018. Now, it is rebranded and in early access on Steam. It’s time to dive in and see how development is going. Join us live at 8:00 p.m. as OPTV‘s infamous Stream Team brings you a first live look at…

What: Realm Royale
Who: MJ Guthrie
When: 8:00 p.m. EDT on Wednesday, June 6th, 2018

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Hi-Rez launches standalone F2P game Realm Royale, a mix of ‘open-world PvP MMO and your favorite hero shooter’

You can’t accuse Hi-Rez of not chasing trends: Not only is it introducing a battle royale mode to SMITE, but it’s actually just launched a standalone free-to-play battle royale game into Steam early access today. It’s called Realm Royale, and the company is calling it the “first 100-person fantasy Battle Royale” title. You might remember it from its previous incarnation as Paladins: Battlegrounds, a mode originally planned for the MOBA-shooter Paladins (and we liked it when we played it then too).

“Players begin each round of Realm Royale by selecting one of five traditional fantasy classes. Each class offers a unique playstyle; Mages can soar above the battlefield and rain down fireballs, while Engineers deploy turrets and shields in hero shooter-style combat. […] Each round unfolds in true battle royale style, with 100 players dropping from a zeppelin into a massive fantasy-inspired map full of goblin villages and mushroom forests. Players loot weapons and abilities from chests as the fog closes in, customizing their character and effectively creating their own personal champion. In another fantasy twist, players are able to summon a mount at any time to quickly cover open ground and get right into the action.”

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Paladins Strike admits to unwittingly using Overwatch art assets for promo

Someone done goofed up over at Hi-Rez.

Players noticed that background artwork for the studio’s mobile title Paladins Strike bears a striking resemblance to Overwatch’s Lijiang Tower. And when we say “striking resemblance,” we mean “it’s the exact same piece of art.”

According to the studio, this was the result of poor quality control and outsourcing: “Thank you for your diligence in pointing this out. This art was created by a overseas partner studio for Paladins Strike and had not much in the way of oversight in its content creation by anyone internally at Hi-Rez. We will be looking into this immediately.”

See the comparison for yourself after the break!

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The Stream Team: Taking part in Paladins’ launch

There must be something in the air because games are launching! Paladins has joined the ranks of launched titles yesterday, and Massively OP’s MJ is hopping in to see the changes that made it into this live build. Tune in live at 8:00 p.m. as OPTV‘s infamous Stream Team brings you a look at the launch.

What: Paladins
Who: MJ Guthrie
When: 8:00 p.m. EDT on Wednesday, May 9th, 2018

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Hi-Rez founds e-sports production company Skillshot, preps Chernobog for SMITE

Hi-Rez is going all in on e-sports, founding its own e-sports production outfit called Skillshot Media and lending longtime COO Todd Harris to oversee it. According to GIbiz, the fledgling company opens tomorrowday with 35 employees already.

“Our goal has always been to foster community through esports and video content,” Harris writes on the new website. “By organizing ourselves as a separate entity focused only on esports and content, we’re excited to bring even more dedicated esports attention to SMITE and Paladins, and to also explore partnerships with new games and additional game publishers and developers.”

Meanwhile, in the studio’s flagship MOBA SMITE itself, Chernobog, Lord of Darkness, cometh. Specifically, he’s live and playable on the PTS right now.

“He is the incarnation of the inevitable evil that persists in the world. He is Chernobog, Lord of Darkness. Learn the lore of our newest Slavic God entering the Battleground in Update 5.8!”

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Hi-Rez MOBA shooter Paladins heralds a May 8 launch date – check out the brand-new trailer

The time has come. After beta testing across multiple platforms in front of 20 million players and establishing itself as the most-played new game on Steam in 2016, Paladins is finally ready for prime time.

Hi-Rez Studios announced that the MOBA is officially launching on May 8th. On that date, Paladins will become available on PC, Xbox One, and PlayStation 4. The studio also released Paladins Strike today, a mobile shooter that’s on iOS and Android.

Beta testers are to be rewarded for their help with 200 free crystals if they log in after launch. This means if you want yours, then get into the beta during this next week to flag your account. And if you want two free skins, then connect your account to Paladins Strike.

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Bless Online previews the Guardian and Paladin classes with fresh videos

Neowiz is following up its Bless Online class previews from last week with another round of videos, this time focusing on the different combat styles for each playable archetype. Videos for the Berserker, Ranger, and Mage are now being followed up with a deep-dive on the Guardian and Paladin.

Guardians sound like stance-based tanks whose resource, dubbed bravery, rises as the character performs combos. Paladins, on the other hand, are hybrid melee healers.

“The third skill of a combo in each of the paladin’s stances is a buff, and by changing the buff used, paladins can function either as a damage dealer or a healer,” Neowiz writes. “Although the paladin has fewer combo types than other classes, it requires more tactical skill as choosing the right combo for the situation is extremely important.”

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The MOP Up: Paladins’ newest hero will punch your head off (April 8, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Elder Scrolls LegendsFortnitePath of ExileWorld of WarshipsPaladinsArmored WarfareNeverwinterGuild Wars 2OverwatchElder Scrolls OnlineWorld of TanksShot Online, and EVE Online, all waiting for you after the break!

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Latest World of Warcraft: Battle for Azeroth build mines out Mag’har and Dark Iron classes

Datamining has uncovered the class selection for two of the four allied races slated for World of Warcraft: Battle for Azeroth, and it will likely not come as a substantial surprise. It looks like both Dark Iron Dwarves and Mag’har Orcs will have access to the same classes as their “parent” races, barring hero options; Dark Iron Dwarves can be everything aside from Demon Hunters, Death Knights, and Druids, while Mag’har Orcs also pass on Paladins and Warlocks. If you were hoping for any particularly odd options, you will be slightly disappointed.

The build also contains the usual assortment of new zones and new class changes, as well as a few new mounts hinting at factions or at what players can unlock via PvP. As with anything obtained via datamining, it’s subject to change in the future, but you can take this first look as a fairly reasonable indicator of what the future will hold.

Source: Wowhead

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World of Warcraft: Battle for Azeroth adds new Blood Elf eyes and new models with its latest build

Blood Elf Paladins in World of Warcraft are drawing upon the power of the Sunwell, but they still have the same fel-green eyes as ever But you may not have that restriction in Battle for Azeroth. The latest alpha build of the expansion has added in three faces with golden eyes to the character creator, allowing you to go for a bit more of a light-touched look if you so desire. It’s a heretofore unannounced change, but a welcome one.

The latest build also includes the usual array of ability changes as well as new models and art assets; there’s also a new set of achievements rewarding the first hundred players to defeat raid bosses on Mythic difficulty. Those achievements are per faction, though, so the race is not against both sides (useful if there’s a faction imbalance). The alpha seems to be humming along nicely, then, even with the unexpected additions.

Source: Wowhead (1, 2, 3, 4)

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WoW Factor: Allied races and a dearth of class choices

Last week, we got confirmation that Kul Tiran Humans and Mag’har Orcs are coming to the Allied Race roster for World of Warcraft: Battle for Azeroth. We don’t know when, but I have a bit of a theory about that as it is; from what we know, it’d make sense to have Dark Iron Dwarves and Mag’har Orcs brought in at the start of the expansion, while the Kul Tiran Humans and Zandalari Trolls are brought in after you’ve finished the leveling story for the respective factions. The former are more solidly members than the latter, after a fashion.

But we don’t know for certain when they’re getting added, just that they will be. And that’s interesting, because it means that both factions have significantly increased their race options within one expansion. And that becomes kind of relevant when you look at how many choices individual players have in terms of having something for all of these different races to do.

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Paladins nukes P2W Cards Unbound, compensates players, and adds seriously crappy art

Once again, gamers prove that protests can work.

Here’s the deal: Paladins players have been grousing about the Cards Unbound system for months, alleging that the system basically turned in-game purchases made with gold into purchases made only with real cash – in other words, that Hi-Rez had gone way too far over into lockbox-centric pay-to-win territory. At one point, the Paladins subreddit was so fed up that players were “designing” really terrible MS Paint-esque fake cards in protest.

At the tail end of February – the same day IGN posted an article citing an anonymous source claiming that the Cards Unbound system was forced upon the dev team by greedy execs, the studio finally backed down.

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