It’s now been almost one year to the day
that EVE Online
officially got a limited free-to-play option, and it’s certainly been a boon for the almost 15-year-old MMO. There’s been a significant increase in new players asking for advice on the forums and in-game channels, and activity levels have been bolstered
by the increased numbers. Some of the game’s largest corporations have opened their doors to hundreds of newbros this year, and the best is yet to come. Next month CCP will be lifting some of the restrictions
free players are currently placed under and allowing them to access to larger ships, helping to close the power gap between free and paid users.
While the expanded free tier will open up a lot more gameplay to free users, there are some tricks new players should know to maximise the effectiveness of that tier. There’s even a way for returning veteran players who find themselves constrained by the free tier’s limitations to get a full Omega level subscription absolutely free and even to make a profit in the process. Whether you’re on a free Alpha account or an Omega subscription, there are also a few sources of easy ISK that will take relatively little time each week to manage.
In this edition of EVE Evolved, I give a few tips new players can use to squeeze more out of the free tier and look at a way for returning veterans to get Omega subscriptions for free.
With such a heavy PvP focus, Albion Online was a natural fit for tournaments. And so the Arena Masters Tournament is upon us, a seasonal 5v5 competition with millions of in-game silver on the line.
The studio said that it was “positively floored” by the number of people who signed up to participate in the event. The qualifiers for the Masters Tournament are happening right now among 28 teams, with the finals to take place next week. Players can watch the tournament on Albion’s Twitch channel and vote for their favorite team in the process.
Meanwhile, Albion Online’s recruit-a-friend program has received an upgrade. The cost of buying a trial key for a pal has been reduced to 500 gold, and the recruiter rewards for any friends who purchase a starter pack have been beefed up considerably. Finally, the studio is vowing performance improvements in the latest dev vlog.
So, how’s life on the good ship LawBreakers? About the same as it was before, although we do now have an eagle-eyed shot of the game’s Steam charts actually registering a flat zero players. Not that its seven-day high is exactly much better.
Here’s the good news for the game: It has a free weekend this weekend, along with a half-price sale running through the end of Tuesday next week. So you can try out the game for yourself and see if it sticks with you; considering the most recent negative reviews on the game have largely concerned the lack of players, it certainly can’t hurt matters.
For those of you who have been following this for a while, you may remember that Cliff Bleszinski’s most recent interview placed the blame on the game’s current state on media outlets and insisted that his team recognizes that the game’s life cycle is a marathon, rather than a sprint. We’ll see if this puts a bit more momentum in the game’s step.
Players who want to get a jump start on their Shroud of the Avatar crafting career might end up taking a tour under the surface of the world. The developers report that they have opened up three new low-level mines so that newer players can start mining for that much-needed ore without having to wait until much later in the game.
SOTA’s artists showed off a couple of rewards that players will be able to obtain, such as torn and bloody wedding attire (if you’re missing Halloween already) or Yule gifts and candelabras (if you can’t wait for Christmas). There’s also moustache-themed helmets and cloaks to support the Movember movement for men’s health.
Shroud of the Avatar recently raised $60,000 from its last telethon and is currently running a free trial which is set to conclude on November 15th. The following day will see Release 48 hit the scene prior to the holiday rush.
Following the release of its October content update a few days ago, Shroud of the Avatar’s weekly newsletter delivered a hodge-podge of smaller news pieces. These snippits include a spoilery look at the climactic setting of the Oracle Temple, more Make a Difference charity sale items, an announcement that the team will host a panel at SXSW in March, and the introduction of SOTA’s new web developer, Kory Kirk.
Portalarium said that it will be rolling out its next free trial in a few days, which will run from November 1st through the 15th. At this point, why not leave it on for good, really?
Developer Starr Long also informed players of one big change that will come in the November 16th update: “Artifacts will undergo a major refactor in Release 48 in order to better align them with the rest of the economy. In order to not have them directly compete with crafted goods they can no longer be repaired like regular items. Instead they will only be able to be repaired by salvaging other artifacts to get ‘Artifact Essences’ that will be used in Artifact repair. This will cycle Artifacts out of the economy and require players to re-acquire them periodically or destroy other artifacts (thereby simulating ‘production’).”
It makes a certain logical sense that an MMO content expansion that deals with clockwork miracles would be the perfect time to introduce a new system in which crafters can tinker with gear to their heart’s delight.
Elder Scrolls Online is getting ready to debut its transmutation system with the Clockwork City DLC later this month, but players can begin to wrap their heads around its mechanics right now. Essentially, the system allows players to swap out a useless trait on a piece of armor or a weapon for one that is more desirable.
There’s a price to be paid for such mad science… but it’s a pretty reasonable one. Transmuters will need access to a station, have researched the desired trait in question, and have enough special traits to feed into the machine, Chuck E. Cheese-style.
If last week’s rumors about a new trial version in Albion Online had you excited, good news for you: It’s actually happening and in fact is already in place as of today’s update to the Joseph version of the game.
The trick is that it’s not just a trial where you show up and get to play; it’s a referral system. Currently active players – i.e., players who’ve bought the box – will have to buy “trial keys” for 1000 gold in-game and then pass along the keys to friends through the referral email system. Naturally, you’ll be rewarded for recruiting friends this way, and if your buddy buys the game, you get your gold back – plus up to 4000 more gold, depending on which kit your friend buys. The rewards will change up over time, so hopefully you have a long list of mates to invite.
The game’s latest patch also tweaks the UI, hub positioning in most cities, and a whole bunch of bug issues.
You’ve probably heard by now that EVE Online
is giving its free-to-play alpha clone characters a massive boost in power in December about a month after the launch of the Lifeblood
expansion. The news has been spreading through the gaming media
since it was announced last week at EVE Vegas 2017
and the reception online has been generally positive. Some existing players are worried that the change might even be too
generous, with fears that veteran players may let their subscriptions lapse and play for free, or that the new skills might be abused to create an endless army of ganking alts.
There’s no doubt that the changes will help to close the power gap between subscribers and free players and will open up new avenues of gameplay. Free players will finally be able to fly tech 1 battlecruisers and even battleships, and cross-training for multiple races will unlock multi-faction ships such as the Sisters of EVE exploration ships. Alpha clone players will also finally be able to use tech 2 weapons and fly many of the ship setups flown in massive nullsec wars, though the way that the new skill limit is being implemented may actually benefit old and returning players more than new ones.
In this edition of EVE Evolved, I dig into the free-to-play changes, briefly examine the power gap between free and subscribed players, and look at who will benefit most from the change.
When the Clockwork City DLC launches
in Elder Scrolls Online
on October 23rd, at least for the PC master race, one of the more interesting bits will arrive in the form of a new trial known as the Asylum Sanctorium
. If you’ve got the numbers and gear for the raid, you’ll get to see first hand the de facto prisons of three of the most revered Tribunal Temple saints, now mechanical constructs powered by the soul gems containing the saints’ immortal souls and twisted into madness.
ZeniMax is calling the raid a “choose-your-own-adventure style of Trial” because you can take it on in the order you choose and in combination with mode selection thereby set your own level of difficulty.
“The Asylum Sanctorium is a new type of Trial for both veteran and rookie groups,” the studio says. “Like previous Trials in The Elder Scrolls Online, this new challenge requires 12-players and a high level of coordination and communication in order to complete. However, this new challenge also has two big differences: It only has three bosses total and allows you to pick how you want to take them on.”
Want to try out Albion Online? Do you want one of your friends to play Albion Online? The latest leaked information about the game promises that fans will be able to accomplish both goals in the near future. According to the leak, which comes through a Redditor whose past leaks have proven accurate, players will be able to purchase a trial for seven days, with the full amount reimbursed to the player’s account once the trial player purchases a starter edition.
Players who take part in the paid trial will have Premium status during the trial. No timeline has been specified at this point, since it’s not yet been officially announced, but hopefully it’ll bolster the game’s population and give new players a good reason to get into the game.
When EVE Online
added its free-to-play alpha clone account option
, it felt more like an infinite trial than a truly viable free tier. Alpha clone players are currently limited to a single faction’s ships, can only fly tech 1 cruiser sized ships and below, train skills at half the normal speed, and have access to only about 5 million skill points worth of skills. CCP Games
initially expected there to be a section of the playerbase who would play alphas exclusively and never upgrade to a full account, but the options proved to be far too limiting and internal stats showed that most people upgraded to Omega quickly or quit.
At EVE Vegas 2017, CCP announced that EVE Online‘s free option is getting a massive boost this December after the Lifeblood expansion. Alpha clones will soon be able to fly battlecruisers and use tech 2 small and medium guns, allowing them to fly many of the common ships used in nullsec fleets and removing most of the power gap between alpha and omega pilots in those roles. They’ll also be able to fly battleships and train for all 4 races of ships, which has the side effect of allowing powerful pirate faction and cross-faction ships such as the Machariel and Stratios.
Read on for a brief breakdown how the new system will work for new and current players.
You can’t turn around in this genre these days without Shroud of the Avatar leaping out at you with another free trial. And so it is for October, as the curious set can scout out the game for free (albeit with limitations) through the 25th.
If you happen to be out and about in Shroud this month, you might want to consider entering into the “Nightmares of New Britannia” Halloween contest. The team is urging players to come up with thematically striking costumes or house decorations for the season, and the best of these will be richly rewarded.
At least this game’s trial program will be fully tested by the time Shroud of the Avatar actually launches! Which, as a reminder, won’t be this year for sure.
So, how did The Exiled‘s Survival Mode experiment work out? Not well enough, according to the latest update from the developers. It was interesting, but not good enough. So the team is heading back to the drawing board to make plans for the future, but in the interim the game is open for everyone to play for free as long as you don’t want the supporter pack bonuses. So you lose out on multiple character slots and extra skins, but you can play for free.
The three-hour window for play is also being removed; the team found that far from encouraging encounters, it just stopped people from playing the game. What happens next is an open question, as there is currently no convincing plan for the future of the title. Until there is one, there will be bug fixes but no major changes; with no exact date for any convincing plan to emerge, it’s anyone’s question what will happen with the game from here on out.