Guild Chat Special Edition: Interviewing Guild Wars 2 guild POOF

Welcome along to Guild Chat, the column through which we examine all things guild-related and solve problems faced by fellow members of the Massively Overpowered community. This edition is rather different, however: I had the opportunity to interview the key players in a Guild Wars 2 guild named POOF that featured in ArenaNet’s Friend/Ships campaign, which you may have read a little bit about in Flameseeker Chronicles. Friendships have been at the forefront of ArenaNet‘s minds for the last month or so and POOF’s guild story is one that was featured within the campaign (the video is below for those who haven’t seen it). I asked them about how they organise their guild, what makes POOF so special, and how they support their members, and I’m delighted to share their insights with you in a special edition of Guild Chat.

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Nexon’s MMORPG Mabinogi is about to turn 10 years old

Nexon’s adorable and frankly underrated free-to-play sandbox Mabinogi is preparing to celebrate a decade of life come March 27th, and that means events galore – in fact, some have already begun, including the Festia anniversary zone and miniquests, the Cave of Trials challenge, and the Sneaky Developer quest.

Coming up later in the month are daily and weekly giveaways and handouts, the Festival Troublemakers Event. My favorites, however, are the Popularity Contest and the crafting quest known only as The Fattening. Don’t forget to grab your 10th anny gift box too!

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Shroud of the Avatar changes up trial program as it prepares for launch

With just a few weeks away left before its official launch, Shroud of the Avatar is going nuts in its home stretch. Portalarium is getting ready to show off the game at SXSW this month and has expanded the free trial to allow users the ability to choose one of the three core paths available.

It sounds as though fans are still throwing wads of cash at this game, if the recent $110,000 telethon was of any indication. The community’s ingenuity was on display in this month’s newsletter, thanks to the Magnificent Trophy Room contest that showed off the capabilities of SOTA’s housing system and a spotlight on the Library of Spritual Knowledge. The latter is a place where player creativity is stored and displayed, including lore, music, and guides.

And if getting into the nitty gritty details of combat math and performance is your thing, then you’ll be the right audience for the studio’s latest tech talk video. Check it out below.

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Neverwinter’s Lost City of Omu update is live for PC players; here’s the launch trailer!

Neverwinter’s Lost City of Omu update is live on PC today – yes, PS4 and Xbox One players will have to wait a few more weeks. In the lead-up to the launch, we’ve covered the hunts, Fane of the Night Serpent, system design, undercity, bosses, rewards, crafting, and other improvements. It’s a lot!

“The latest expansion to the free-to-play MMORPG set in the Forgotten Realms takes players deeper into the jungles of Chult where they must face Acererak, the powerful lich responsible for the death curse threatening the land. This update brings Omu to life with a new adventure zone, Monster Hunts, Heroic Encounters, an Endgame Trial, smoothed level 60-70 progression, an expanded Tomb of Annihilation Campaign and more.”

Enjoy the launch trailer and get in there!

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The Game Archaeologist: EverQuest Mac

In 2003, Sony Online Entertainment tried an experiment to reach out to the (then) small-but-growing community of Mac users. The company released EverQuest Macintosh Edition — quickly abbreviated to EQMac — which incorporated the core game and the first four expansions of EverQuest: The Ruins of Kunark, The Scars of Velious, The Shadows of Luclin, and The Planes of Power. Because EQMac was a separate version of the game, SOE segregated Apple players on their own server called Al’Kabor and then, for all intents and purposes, left them alone while the “real” EverQuest continued to expand and advance.

While the population didn’t exactly explode as the progression of time rendered EQMac stuck in a type of video game amber, a singular community of dedicated, helpful players formed. This community soon became proud of their hardcore home. According to many of them, EQMac was the way EverQuest was always meant to be played, frozen in time at the release of one of the game’s best expansions. It was a mark of pride to say that you played on Al’Kabor.

For over 10 years, EQMac quietly and doggedly continued, thanks to this small group of loyal players, SOE President John Smedley’s affection for the title, and one or two devoted devs who helped to maintain the MMO. This is the story of a spin-off game that became a living time capsule.

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PUBG delays roadmap to March, retools ping-lock plans

The ping-locking system that PlayerUnknown’s Battlegrounds began testing last month is finally back on track, PUBG Corp says today on Steam. The team says it was previously delayed because “resources were focused on cheat blocking and prevention” instead. That gave the devs time to improve ping-locking too.

“Unlike the method considered earlier, we are going to divide the matching pool depending on ping,” the studio says. “This means that the users with lower pings will be prioritized during matchmaking. The team is expecting to improve the overall play experience by splitting the matching pool rather than restricting connection depending on ping.” The first leg of trial testing is expected to begin this week.

Moreover, that roadmap the company promised last week? Don’t expect that until March.

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Overwatch invites you to a free play weekend

Forget roses and chocolates; the best way to tell a friend that you love them is a masterfully executed kill shot. So for this Valentine week, why not take a loved one into Overwatch for a free date… with DEATH?

Blizzard is hosting a free play weekend for its multiplayer shooter this weekend from February 16th through the 19th. Players on the PC and consoles can jump into the game to give it a try for these four days. And this is no skimpy trial version, either, but the full-fledged product with all of its heroes and maps.

It should also be pointed out that players can level up and loot all they like during this period and that this progress will be saved should they decide to purchase the game. Console players will need to have Xbox Live Gold or PlayStation Plus membership to access the promotion.

Source: Overwatch


Neverwinter’s Lost City of Omu improves upon the Chult campaign

Don’t wash your hands of Neverwinter’s Jungles of Chult campaign just yet. Cryptic’s upcoming Lost City of Omu will flesh out the fun and content offerings of this primal setting with more advancement and quests.

The conclusion to this campaign setting will include new weekly repeatable tasks that will unlock after the previous Jungles of Chult campaign is completed. There are also additional boon points that can be attained and some fun new rewards, such as artifact gear and body paint. Nothing says “formal wear” like slathering paint on your torso and challenging the local decency laws.

“Exploring the ruins of the Lost City of Omu to discover the source of the death curse plaguing the lands will allow you entry into the Cradle of the Death God, a brand new trial which will require solid teamwork and daring adventurers to succeed,” Cryptic said.

Source: Neverwinter


Warframe is disabling trials (raids) for system-wide revamp

Not a day has gone by this week that we haven’t had some big Warframe news, so let’s make it four in a row: Digital Extremes has announced that as it’s previously discussed, it’s temporarily disabling trials – raids – while it repurposes them “to make the game mode accessible for lower-level players while also preparing them for this end-game content as they continue to progress.”

Don’t panic, however. DE says trial rewards will be moved to the teralysts of Plains of Eidolon. Moreover, DE says, “This is NOT the end to Trials,” just a symptom. “The upkeep of the Trials in a world where so many bigger plans are in motion are taking much needed brainpower and time.” If you’ve ever trialed in the past, you’re getting a reward too.

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Neverwinter talks about game fixes, puts the final touches on the Cradle of the Death God

Cryptic’s state of the game livestream came out earlier this week for Neverwinter… and it was not quite as groundbreaking as you might have hoped.

The studio admitted that random queues still aren’t working well and require more adjustments, such as possible level scaling tech. They also discussed the foundry on the PlayStation 4, fixes for the Throne of the Nine Gods challenge, love for PvP, and answered questions from the community.

Meanwhile, Cryptic continues to prepare the community for the Lost City of Omu module. Part of that content update will be the Cradle of the Death God epic trial, which as its name may suggest, is not going to be a walk in the park. “This time around the battle won’t be taking place in a single room,” the studio said. “Instead, your adventuring party will be descending even further into Acererak’s Tomb, with the encounter taking place in three major acts.”

This month, the MMO Bookclub has elected to play through Neverwinter. Check out the subreddit for more info if you want to join the community.

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Wisdom of Nym: Reacting to the Final Fantasy XIV patch 4.2 notes

My initial plan for this particular column was just to write “woo patch notes woo” but I was informed that this plan had certain problems. For one thing, usually my weekly columns about Final Fantasy XIV clock in around 1200-1400 words; this one was four. Also, none of them were actually commentary or analysis of any sort. Thus appropriately defeated (for now), I suppose I’ll spend this column actually talking about the patch notes while we all wait for the servers to come back online tomorrow.

Some of what’s on display is actually not all that surprising; we could have ascertained long ago that the dungeon would be tied to the MSQ, for example, because that’s exactly what has happened with every single brand-new dungeon added to the game at the level cap since patch 3.2 (and it was surprising when that wasn’t the case in 3.1). But there are still some surprises in the mix, and some things that are well worth considering as we wait for servers to come back up once more.

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Guild Chat: Should I hop MMO guilds with my guild leader?

Welcome along to another edition of Guild Chat, the column through which I join forces with the Massively Overpowered readership in order to tackle some guild-related issue. Our reader in need this time is K, who wants to know whether he should join a new guild with his current leader after his guild ceased fielding raids. Although K has been offered a spot on the new guild’s training raids, which should suit his experience, he is worried about the ability gap and the risk of not fitting in.

Provide your thoughts in the comments and read below for his full submission and my response.

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The Stream Team: Peek into Darkfall New Dawn during free trial

If you’ve wanted to get a peek for Darkfall: New Dawn before it launches, here’s your chance. Massively OP’s MJ is taking advantage of the free weekend to pop into the Darkfall reboot and check things out. Don’t worry, she’s already been thinking hard about which race she will choose, so perhaps character creation won’t be too long! Those wolves do look pretty cool. Tune in live at 8:00 p.m. as OPTV‘s infamous Stream Team brings you a first look at…

What: Darkfall: New Dawn
Who: MJ Guthrie
When: 8:00 p.m. EST on Monday, January 22nd, 2018

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