What do you think about WildStar’s capital cities?

    
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What do you think about WildStar’s two capital cities? Do you love or hate them? What do you think could be improved in them? These are the burning questions that Carbine Studios is asking of its playerbase this week.

In a forum post this week, the dev team solicits feedback on the cities, their layouts, and their services. The team is even open to removing unwanted portions and adding new elements to make it an ultimate destination: “In our eyes, a capital city should be a central hub for player gathering and trade. It should be Grand Central Station to send you wherever you’re bound. It should help lead you to the content you’re interested in.”

In the recent Protogames Initiative patch, WildStar overhauled its city touring tutorial for low-level players. Players can leave feedback for cities on the forum thread.

[Source: WildStar forums]
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SallyBowls1
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SallyBowls1

breetoplay ColdinT Bannex19 ^ To Coldin.  And for 3 of somecurrency that you can earn in game or buy for a couple of pennies, you get a quicktravel to the market across the square.

And they have the upper guild table/forges in the hall.

Most importantly, within the last year, the supplies vendor quit walking around so no longer interrupts my trade.

goettel
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goettel

Any other question than “how are we going to get people to play this great game?” is a waste of time.

MysticalMesmer
Guest
MysticalMesmer

Thayd is a trash pit. Let’s clean it up and make it a bit easier to navigate. The best part of the city is the Aurin enclave in the southwest.

softwarekiller
Guest
softwarekiller

Bannex19 I loved the size of most of the “cities” in ESO. Just the right size IMO.

softwarekiller
Guest
softwarekiller

My biggest issue was their size. It was just too much. But that may have been the games’ downfall in my opinion. Everything in the game was/is HEY EVERYBODY, LOOK AT ME!11#$.

MrMeepy
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MrMeepy

@brelic @MrMeepy @zoward This is kind of a bad on my part, but I’m going off of what I’ve been reading in the forums, reddit, etc. I’m resubbing this weekend after a long MMO hiatus, and will let you know what I see.

boredinBC (aka Daniel James Clarke)
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boredinBC (aka Daniel James Clarke)

I don’t really remember much about them, which says a lot.  
For great cities please see Lion’s Arch and Divinity’s Reach.  
God I miss Lion’s Arch.

Golden_Girl
Guest
Golden_Girl

evolv_monbly The majority have no interest in ever experiencing – that’s Carbine’s big problem :-p

Spesh
Guest
Spesh

I remember them being particularly cluttered and really really laggy. It really amazes me how poorly the game ran, when, for example, that screen shot above honestly makes the game look like it’s from 2006.

brelic
Guest
brelic

MrMeepy zoward  “With the addition of Drop 4 and the 10 day free trial the early zones are starting to get populated again. ” Can we define populated  please? because technically there was no-one there to begin with so…that’s kind of subjective. Also the real question is “how many of these players are staying after the trial and subbing to the game?” I played this game during beta and launch and it has a ton of potential, but its also unrealized potential. I hope they can save it but I wouldn’t bet on it based on the quarterly financials and the fact that  the Nexon and Ncsoft negotiations are failing..