Path of Exile has plans for ‘years’ of expansions

    
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A rather extensive (and we do mean extensive) Path of Exile developer Q&A revealed that the game and studio is growing nicely. “There are many years of Path of Exile expansions lined up,” the team posted. “We’ve expanded up to 57 staff at our office and are hopefully moving to a larger office location in the next couple of months!”

There are many questions regarding the spring expansion for the game, which is currently referred to as Act 4. In addition to more content and improvements, Grinding Gear will be adding localizations for German, French and Brazilian Portuguese (as well as a South American data center).

The team also talked about unknown recipes that the community has yet to discover and how it is combating cheaters: “While we haven’t been posting stats on the number of players banned, we have been taking a very aggressive stance towards banning players for running cheating software. It has made a big impact (not only by banning the cheaters but by discouraging other people from starting to cheat).”

There are just scads of questions and answers in this post, so if you’re a PoE player, it would behoove you to give it a careful read!

[Source: Dev Q&A]
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solipsis
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solipsis

porktater  Yeah I too stopped playing cause I couldn’t find a build equivalent to my old scion. Sigh :( I also ran our of scotch Sigh :(

porktater
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porktater

My biggest concern with Path of Exile is this: I have a level 83 character.  If I quit playing for a couple of months, the skill tree has COMPLETELY changed and all my choices have been reset.  This wouldn’t be a big deal in, say, WoW, but in a game with a skill tree that’s absurdly complicated, it really makes it hard to jump back in and find a build that’s still viable for endgame.  

So, I log in once every few months, get completely overwhelmed, feel sad, and log back out.  Then I start drinking, which makes me feel less sad.  A bit.

Roxalon
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Roxalon

AdeptusEnginus Roxalon
Yeah, that is basically what I mean. What people do not understand, the reason why diablo III has virtually no desyns is because a lot of gameplay mechanics are very cleverly built with desync in mind.  Around the desync issue, one might say.There are a very few things that can cause a desync in the first place. For example the perfect solution  for Damonvile problem would be  to remove his playstyle from the game entirely. Just make it not possible. So desync is a design decision, so to speak. Good one or bad one? I honestly don’t know, everyone decides for himself. As for now, the only answer to desync is rubberbanding.  No I’m not kidding or trolling. People think that   rubberbanding is an another issue, while in reality it is the *solution* that network programmers use to combat desync. And syncronithation code that causes rubberbanding is not perfect itself, and pretty damn hard to implement, so…

AdeptusEnginus
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AdeptusEnginus

Roxalon Damonvile To be honest, there is a solution for that….remove evasion.

I don’t mean to be an asshole. I love PoE, but a lot of PoE’s faults come from the fact that it has a lot of unnecessary complexity bogging it down, and making it more daunting for new players to get into it, topping off with the fact that a bunch of those aspects are largely unused by the playerbase. Evasion is a prime example; it’s almost completely worthless to invest in, but because everyone has a flat 5% chance it has to be calculated regardless of if you utilize it or not.
My first character I actually attempted to build with Evasion, and she couldn’t get past the final act of Cruel. Once you get to the point where enemies are doing exceptionally high amounts of damage with base attacks to characters without large armor values, evasion becomes pointless. As my Swedish friend who has put WAY more time into the game than me said: “Doesn’t matter if you dodge two attacks if the third attack kills you from full.” You pretty much have to take every single +life% node on the skill tree before evasion becomes even remotely valuable, and even then weighed against flat armor, it’s debatable if it ever actually does.
I ain’t saying dumb the game down, I know that the potential for crazy awesome stuff is like half the appeal of the game, but there is just a TON of stuff that does not need to be there, and if overabundance of background calculations is really the cause of the desync as many fans have speculated, there is NO reason that stuff shouldn’t be removed or at least retooled to function more passively. The game would be better for it.

Kayweg
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Kayweg

BalsBigBrother If PoE was the standard for F2P in general, we wouldn’t even be discussing that business model controversial anymore. 
I revisit the game regulary, it keeps growing slowly and steadily, as does the company.
I always felt, Chris Wilson and the rest of the team come across very genuinely and open.
There’s no hype, no PR shenanigans, just a workmanlike attitude to get things done….anyone who’s ever read a PoE patch log (“blog”), will know what i mean.
I have the highest respect and sympathy for Grinding Gear Games

Cyclone_Jack
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Cyclone_Jack

Veldan 
Yeah, the Q&A was quite impressive.

Damonvile
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Damonvile

Roxalon Damonvile Have you ever googled the desyc problem and read all the theories on why it happens. There’s a lot of long stories and excuses from fans but no answers. You’d think if grinding gears ever wanted to put this one to bed they’d just post a real answer as to why they wont or can’t fix it.

I’m not trying to troll the game. I have hundreds of hours into it and enjoyed it, but I was one of the people who suffered from the desync really bad ( probably because I liked claws and fast melee attack builds ).

Veldan
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Veldan

Nice to see this, I still like Path of Exile even though I don’t currently play it beyond my dailies to level the forsaken masters. If they release more content I’ll certainly play it. 

Also, that Q&A forum post they did has to be the biggest one I ever saw O.O

qweazdak
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qweazdak

Nothing new, they said this in the past. They want to have only one difficulty eventually.

Greaterdivinity
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Greaterdivinity

At some point I actually have to try to get into playing this game again. It’s good stuff.
I wish they’d run their pay to win campaign again, I’d pay a nickle (or was it a dime?) for fireworks that will make me win.