It may not be as big or as soon as Behaviour Interactive originally wanted, but Eternal Crusade’s closed alpha test is finally ready to begin next Monday, September 14th.
The closed alpha will be quite limited in scope, both in terms of numbers of players and available features. Behaviour is restricting access to founders who have ponied up at least $120 and said that many of the bigger features — including the persistent world, territory conflict, remaining factions, and “other MMO aspects” — won’t be present at the start of the test but will be gradually added as time progresses.
“It’s true; we once said we’d have individual modules of these available, then we changed focus and scope to a full vertical slice available this fall,” Behaviour posted. “Then we got Unreal, good people left, good people joined, things changed, designs iterated and optimized, playtesting lead us in new directions and voila, we were confident we could move closed alpha, a vertical shooter slice from fall to summer. And here it is, still technically summer.”