EverQuest axes enforced raid rotations

    
24

Daybreak is ending enforced raid rotations in EverQuest. The firm says that doing so serves the best interest of its Ragefire and Lockjaw progression server community. While the company admits that some aspects of rotation “may have increased access” for certain players and guilds, it also allowed some EQ players to exclude other players from accessing content “that they would normally be able to enjoy with a few of their friends.

Enforced raid rotations on the progression servers have been a thing since the summer, and the practice was not without controversy.

Source: Forums; thanks Bob!
Previous articleStar Citizen’s main theme is pretty great
Next articleTERA wants to put your artwork on its loading screens

No posts to display

24 Comments
newest
oldest most liked
Inline Feedback
View all comments