Sandbox Interactive has released a new four-minute video highlighting the combat changes in Albion Online since last summer. Lead game designer Robin Henkys says that the dev team feels that the rest of the systems are in place, so it’s now time to polish things that they “haven’t been quite happy with yet,” including combat.
New items and armor have been introduced and weapons have been tweaked, which allows for more combat role specialization inside Albion’s classless system, as opposed to the previous combat iteration which found all characters “roughly able to perform the same things.” Light armor, for example, makes a character vulnerable but it also boosts damage output or healing output. You can learn more about the combat revamp in the video after the break.