In Funcom’s first dev diary for the upcoming Conan Exiles survival sandbox, Creative Director Joel Bylos introduces the setting and hook of the game.
“Survival in this universe means foraging for food, hunting creatures, fighting your enemies, and finding ways to defeat the elements,” he says.
Art Director Gavin Whelan notes that CE is “very much a player-built world” in which players will build their own empires across different types of environments, from deserts to tundra.
The video and new screenies are below.
Source: Funcom press release. With thanks to Nordavind