World of Tanks Blitz, the mobile offshoot of the popular multiplayer tank battler, has received flak lately for its introduction of “provisions,” strong in-game boosts that are all but mandatory now in battle. The problem is that players have found these consumables too expensive, especially when pursuing a free-to-play route.
Wargaming said that it has listened to the complaints and will reduce the cost of these boosts across the board: “The new types of consumables are irreplaceable in battles, but cause some extra expenses: You have less and less credits after each battle. We looked into the statistics on spending credits and came to the conclusion that the price for some of the provisions is actually higher than it should be, which, to a certain extent, deprived you of a comfortable experience.”
Other adjustments to World of Tanks Blitz include fixes to vehicle profitability and a lower cooldown for adrenaline and engine power boosts.