Update: We’ve updated below with Carbine’s statement to Massively OP.
WildStar appears to have lost more staff this weekend: Both Mike Donatelli and Chris Behrens told Twitter their time at Carbine has ended.
Donatelli had stepped down from his role as Product Director in February for health reasons; he was replaced by Chad Moore. Behrens was WildStar’s Design Director.
We have reached out to Carbine for clarification on whether these are voluntary departures or layoffs in the wake of last week’s NCsoft financial report, which was ominous for the game.
Official last day at Carbine. A bittersweet symphony to be sure. Looking forward to the next adventure. #WildStar pic.twitter.com/T0PAWPBYwr
— Dapperdon (@DapperDonatelli) May 14, 2016
My time at Carbine has come to an end. It was a great joy to have worked on both #WildStar and #CityOfHeroes during my time with NCSoft.
— -0- (@Terynax) May 15, 2016
On March 11, Carbine Studios conducted a reorganization and staff reduction. While almost all of the staff cuts were effective immediately, a handful of the people impacted were asked to remain at Carbine for a few additional weeks in order to complete key projects. Today, the Carbine team remains hard at work on a number of upcoming game and content updates for WildStar.