Gigantic has plans for bot matches, accessibility, and Windows 7 support

    
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Motiga Community Manager Evan Teicheira has a new state of the game post up for Gigantic today — a most welcome one as the game laid off another 15 employees earlier this month to “reduce burn rate.”

“One of the most important revelations we’ve had during the beta is that Gigantic is complicated – not necessarily in a bad way, but in a way that makes it difficult for new players to pick up the game and get over the steep learning curve of the game,” he acknowledges. “There are a lot of intricate mechanics that differentiate Gigantic from other games, and only make sense when players understand how each mechanic plays into the much larger picture. For a brand new player, Gigantic can feel like a hectic, fast-paced, visually overwhelming, and ultimately confusing experience. Even for veteran players, it can also be difficult to test new heroes on the live battlefield.”

Consequently, Motiga is working on bot matches, balancing accessibility with challenge, Tripp tweaks, chat and voice implementation, an achievements system, new heroes, new battlegrounds and — drumroll — the move to Arc, which should allow players on Windows 7 and beyond the chance to play the game.

The new heroes, by the way, are teased as Shadow (akin to Tripp), Juice (the opposite of Tripp), and Stoneskin.

Teicheira does says that Motiga has “decided to hold off on [its] six-week content updates” while it works on polish and that it will open up on the game launch “more in the next month or so.”

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